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Actraiser Renaissance is an odd beast. It’s not exactly visually pleasing, and it takes an eternity before it becomes actually interesting, but if you endure its first couple of hours, you’ll be greeted with the reason why the half dozen people who played the original back in the 90’s love it to death to this very day.
Death’s Gambit: Afterlife is a massive improvement over a game that while pretty good for its time, had its fair share of flaws. Not only does it improve upon the original title’s shortcomings, but it also doubles its overall size with new areas to explore and new mechanics to abuse.
Fracked isn’t a bad game; it actually brought forth one of my favorite cover shooting mechanics I’ve used in a VR game. The mechanics are fine, the initial weapons work, and the enemies can be tough; but beyond the first hour, I was ready for it to introduce something new. We have supernatural interdimensional themes, but no crazy weapons to use or over-the-top enemies to take on. We have this gorgeous art style, but it doesn’t do anything bold with it. There are great ideas here, it just never advances itself and ends up becoming stale.
You really shouldn’t dismiss A Juggler’s Tale as just another Limbo or Inside clone. I might even consider it as good, if not better, than its main sources of inspiration. Not only does it feature gameplay elements that take advantage of its unique setting, but it also has a really engaging story that captivates you right away thanks to some superb voice acting.
Eastward is a spectacular adventure well worth the wait. Hell, my complaints are all subjective, so they, to most, won’t even apply. That’s a testament to how mechanically sound it is. I enjoyed every second of it.
It takes what Age of Calamity did for Breath of the Wild (or at least tried to), and makes good on it. It does great honor to its original game, fixes its flaws, and, for me at least, does everything better. It ends up being to me, what Persona 5 seems to be to everyone else. I wouldn’t say it’s my favorite MegaTen game, but it’s damn close.
Centipede: Recharged is, well, for better or worse, just more Centipede. This is a reboot/remake that absolutely does not try to reinvent the wheel. Its vector-like visuals fit perfectly with the source material, its controls are serviceable, and for the most part, it delivers in what it wants to offer: be a less cumbersome way to play a classic arcade game on a modern system.
Its setting and story are basically unheard of in gaming, given how devs are not exactly comfortable tackling Abrahamic religions in this kind of medium. As a concept, it’s fantastic. As an action game, it’s quite shallow.
In Sound Mind is an inventive and unique psychological game that pulls together a compelling mystery and unique gameplay mechanics that make every chapter standout. However the messy presentation, pointless stealth and overly long sections bring it down a touch. Don’t fret, though: if you’re a fan of the genre, this has more than enough redeeming qualities to entertain you until the very end.
Hot Wheels Unleashed is way better than I could have ever imagined, and I’m absolutely addicted to it. Are there better racing games that came out or are due to come out this year? Absolutely. But I doubt any of them will surprise me as much as this game did.
It might have a few issues regarding its gameplay and presentation, but I’d still easily recommend The Addams Family: Mansion Mayhem. It does everything it promised with flying colors, offering tons of fun levels, an easy-but-not-patronizing level of difficulty, local co-op, and a surprising amount of minigames on the side.
I used to consider its predecessor a good game, but one of the weakest titles in the Yakuza universe. This one is the complete opposite. It stands right next to Yakuza 0 and Like a Dragon in the pantheon of greatest titles in the series.
I love this collection. I absolutely love that it exists and that I can finally re-play these portable classics in a cheaper and more convenient way in 2021. Regardless of if they have aged poorly in some aspects due to the GBA’s underwhelming hardware, Castlevania Advance Collection is an absolute must for fans of the metroidvania genre. You’re getting three of the best games in the franchise, as well as Dracula X.
It isn’t that SkateBIRD is bad, there is just nothing there to make any part of it more than ok. It feels as if Glass Bottom Games spent all their energy high fiving each other over the idea of putting tiny birds on tiny boards and making real world environments into skate parks. There just wasn’t anything left in their tank to make the rest of the game as interesting.
Am I missing something? I have always been told that BloodRayne Betrayal was a really bad game, one of the worst titles made by WayForward. But I’ll be honest with you, despite being a bit janky and a bit unfair at times, I really enjoyed it. Either this is a case of a underrated gem or the remaster fixed a ton of the original game’s issues.
If you liked Spelunky, welcome to Spelunky 2: “Spelunking With Friends”. The game feels the same, plays the same, and is basically the same. Save for a handful of quality of life changes that, for the avid Spelunky fan, may be great, especially if you’re interested in tackling these dungeons with friends.
In a nutshell, Ultra Age reeks of low budget jank, but its (awful) presentation is deceiving. This is actually a surprisingly competent hack ‘n’ slash that respects its sources of inspiration, all while adding some interesting elements of its own.
Tormented Souls is a magnificent return to the classic days of 90’s survival horror, bringing in tense atmospheric environments that successfully replicate the good old days of the genre, especially with its excellent usage dynamic camera. The puzzles are great as well. This is one little gem tailor made for us old-school fans of the genre, who were craving for something more akin to the horror we grew up with back in the day.
As strong as the source material is, Alien games just statistically don’t manage to deliver. It wasn’t until the second chapter when I was fighting off androids that I started to have a little bit of fun. But to be frank, that was the most disappointing part of all. I was looking forward to enjoying an Aliens game, but the only time I really enjoyed myself was when the game looked the least like Aliens.
Cruis’n Blast is a triumphant return to the franchise after a very long wait in between games.