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It might still not be a very good horror game overall, but Layers of Fear 2 is a much more enjoyable experience than its disappointing predecessor. Its story and premise were much more interesting this time around, but its limited gameplay and the fact it’s just not scary at all left a lot to be desired.
If I didn’t already have a VR headset, Demeo would have been what pushed me into buying one. As it stands, it’s made me consider buying a second to fully experience some local co-op play. Anyone who’s a fan of tabletop games, RPGs, or classic D&D needs this game.
Hood: Outlaws and Legends has potential when it comes to its team-based, stealh-oriented heist gameplay concept. That cannot be discussed. However, issues related to its gameplay and how easily it can be exploited, as well as that overall sense that it’s not bound to retain its community for long, make it quite hard to recommend, even if I’m hopeful the developers will continute to support it over time.
Long story short, KEMCO has, once again, published quite a unique and very enjoyable JRPG experience. While it may follow some simpler story bits, I actually appreciated its lack of over-the-top set pieces and emphasis on being laidback and easy to understand.
It tries to tell a story in a minimalistic way, but fails to deliver due to its poor presentation and awkward cutscenes. It wants to exude style and a hip hop aesthetic, but its disappointing soundtrack is comprised of short samples being looped ad nauseum. Finally, its gameplay is too shallow and uninspired to make you want to play it for more than a few minutes at a time.
Essays on Empathy feels like a collection of elevator pitches, of small technical showcases of what Deconstructeam will develop from now on. Some of the games in the collection are too vague and occasionally way too pretentious to be fully enjoyed, but other titles in here, while short, ooze potential.
Jetboard Joust masterfully blends retro aesthetics and the simplicity of arcade games from decades ago with an extra dose of challenge that makes it even more replayable. Being able to play this on the go is just the cherry on top of an already tasty cake.
In all honesty, yes, Subnautica: Below Zero is just more Subnautica, but don’t think of that as a bad thing. It might not have that many new features when compared to its predecessor, but considering how excellent the original game was, having yet another well-designed Subnautica, with a brand new map to explore and challenges to overcome, will always be worth celebrating.
The Colonists is a game whose main gameplay loop makes up for how underwhelming its controls and excess of busy work can be at times. Not exactly the most creative of city builders in the market, but just like most of its peers, once you figure out how to properly make your city grow in a sustainable way, you won’t be able to stop playing it.
It was only by a most serendipitous happenstance that I even stumbled across The Darkside Detective: A Fumble in the Dark. I might have known about it until now, but I’m officially a fan.
Resident Evil Village doesn’t reach the dizzying heights of my personal favourite game in the franchise, Resident Evil 2 Remake. It does, however, provide one of the best Action Horror gameplay experiences out there. Whilst it may seem like a successor to RE4, there’s a lot of the other games in here as well, making it one of the most complete Resident Evil experiences to date.
Skate City isn’t terrible, but I can’t help but feel that I could just spend my time playing a lot of much better skateboarding games out there instead of this one, be them indies or AAAs. It has good ideas, but its execution feels undercooked due to its unnecessarily confusing control scheme and pitiful amount of content.
Rising Hell is a surprisingly good game that took a simple level design idea and made it work with the roguelite genre. If you’re into demon slaying to heavy metal and enjoy the roguelite loop then this will be a title to pick up.
If I had to tell you which version of Layers of Fear is my favorite, then Layers of Fear VR takes the cake. Not because it makes its pseudo-horror experience more immersive, but because I could occasionally forget about its mundane plot and dumb jumpscares and fool around with its silly physics and glitches in VR.
A game you sit down and play for ten to fifteen minutes a day minimum and help to build your cognition. If you struggle with problem solving, if you like puzzles, or if you just like to keep your brain active, Active Neurons 3 should be right up your alley.
For better of for worse, NieR Replicant ver.1.22474487139 is pretty much what it was so many years ago. If you didn’t like the original release, then this won’t do much to convince you otherwise, and if you are coming from Automata, this is a weaker game in a lot of ways.
-Type Final 2 is a hidden gem. It’s a love letter to a small but ultra-dedicated fanbase of a cult franchise, something we rarely see in this day and age. It doesn’t try to reboot the franchise or make it more accessible to newcomers: all it wants to do is celebrate the history of the R-Type series with what we love the most from it, namely a stupidly challenging but addictive gameplay loop and a jaw-dropping amount of unlockable content.
It might offer just the bare minimum to immerse you in a virtual reality world, but it features so much content and so much delightful fanservice, that it’s impossible not to love playing a few rounds of a nearly-realistic VR pinball experience while Grogu looks at you from a distance.
New Pokémon Snap is great. Some of its new gameplay features, such as the four-star photo system, are unnecessarily convoluted and its story couldn’t have been more forgettable. However, this is exactly what we’ve been asking for the past twenty-two years: a bigger, prettier sequel to the 1999 classic, with more areas to explore and more Pokémon to interact with.
Mom Hid My Game! 2 might be short and a bit too simplistic at times, but this charming little piece of weirdness is still a fun pastime for a few hours. Especially if you miss the absurdist experimental games that would come out of Japan a few decades ago. It’s entertaining, occasionally smart with its puzzle designs, and most important, very funny.