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I’ll be playing Green Hell for a long time to come. With multiple modes, including multiplayer options and different difficulty settings, there’s a lot of fun to be had here. Its world is beautiful, albeit a bit rough around the edges. But I can’t imagine it’ll be long before we see things fixed up. It’s not like the bar has been set very high, but for what it’s worth, Green Hell is the best survival game I’ve ever played.
Pecaminosa is a perfect little game to spend a weekend with. It won’t challenge you, it doesn’t last long, and the atmosphere is enough to warrant a look from any noir fan. I can’t help but feel like you might be better off playing it on steam, but you’d still have pages of exhausting dialogue to sit through. I suppose that’s all really subjective, but Pecaminosa misses the mark more than it hits for my money.
Nintendo has created a fun and accessible product that is a great introduction to programming. Through the perfectly paced interactive lessons, anyone can start making games in a matter of minutes. Unfortunately, the omission of in-game community creations does hinder what could have been a complete creative suite, however, this won’t stop enthusiasts from creating and sharing their games in other ways.
Chivalry 2 marries ridiculously violent melee combat to a tone that completely undercuts any notion that the mayhem should be taken seriously. With that out of the way, it provides accessible but ultimately challenging swordplay and the promise of nearly endless multiplayer fun. It doesn’t try to do everything, but instead picks a lane and absolutely owns it.
The three games found in the Ninja Gaiden: Master Collection are great, especially the original (the other two are more of the same). They all look, sound, and play as well or better than any other versions that have been released. If you enjoy third-person action games, the Ninja Gaiden Sigma Trilogy still holds up today. And the original should be required playing, as it is one of the original Xbox’s finest exclusives. However, buyers beware that these are only the Sigma versions of the modern Ninja Gaiden Trilogy. I don’t want to judge this collection for what I wish it contained (it already has three great games with tons of content), but by calling it a “Master Collection,” the game loses a couple of points due to false advertising.
Ratchet and Clank: Rift Apart has something for almost everyone. Fast and satisfying combat and gameplay, absolutely jaw-dropping good looks, a fantastic score, and narrative design, writing, and acting that could be plugged right in as the next Pixar film.
Between the clever mechanics, the compelling narrative, and the gorgeous pixel art, there’s a real fire lit beneath you from the very start. If you’re looking for a detective story with glistening fangs, glittering eyes, and sharpened hooks, Backbone will be perfect for you.
Even though some parts may be arguably scary for children, important lessons are to be learned and beautiful artwork to be appreciated. With good replayability but no fast-forwarding enabled, you may not immediately feel the urge to start a new game. Still, someday if you feel like picking up a heartwarming tale and giving Sumire the worst day of her life, the game will be there, ready for your poor choices.
I really enjoy playing Sludge Life, and I plan to keep picking it up now and then to enjoy the atmosphere of the world that Terri Vellmann and doseone have created. It’s exciting, not disappointing, that there’s so much left undiscovered for me, and I can’t wait to pick up GHOST’s world again, only for some dour fast-food employee to tell me to get lost. Gladly, I’ll say, in this hypothetical scenario I have created inside a video game for myself.
Mighty Goose is an absolute blast. The solid mechanics, stunning art direction, and underlying humor make for a truly thrilling experience. Although the runtime is short, you’ll enjoy every minute of it.
While Earth Defense Force: World Brothers innovates nothing, it is incredibly fun. It more than makes up for its lack of originality with a clever, family-friendly graphical style, and boatloads of content. Anyone looking for some mindless shooter action can’t go wrong with World Brothers. I highly recommend it over other games mainly because of the size of its enemy swarms, the scope of its destructible buildings, and its endless amount of content.
All in all, I’m quite pleased with how much the devs have done with MechWarrior 5 Mercenaries. Heroes of the Inner Sphere only enhances a rock solid foundation. Granted, it’s certainly not a perfect experience, but I can now confidently recommend MechWarrior 5 Mercenaries to any mech enthusiasts. Just make sure to get it with the DLC
All in all, Stonefly is a fun experience that I’d recommend to anyone who enjoys action-adventure games. I would not, however, recommend it to people who just want to fly around a peaceful environment. While you can spend a lot of time gliding from tree to tree and mushroom to mushroom, there’s always a risk of tripping an encounter that will force you to battle bugs in surprisingly intense combat, and even the exploration sequences can be stressful if you can’t figure out how to advance.
For many, Conan Exiles’ flaws and quirks are what makes the game fun, and without a doubt, Isle of Siptah gives new and returning players many hours of quality content. The new areas, armor, weapons, monsters and quests are engaging for players past the beginning stages, and although there are no significant changes in the game’s mechanics, getting started on the Isle’s new areas is still fun. For better or worse (mostly the former), Isle of Siptah is a lot more Conan Exiles.
Simply put, Virtua Fighter 5 Ultimate Showdown is one of the greatest 3D fighters ever made. Although the game lacks the variety of modes that modern titles possess, the core combat is flawless. Those who played the original will fall in love again whilst newcomers will be enamored by this masterpiece. Firmly re-establishing itself as the king of fighters, the future is looking good for the franchise.
Layers of Fear 2 is a surreal journey packed with fear and existential dread. Everything from the environment to the music, Layers of Fear 2 is an experience that is frightful, thought-provoking, and disorienting (in a good way). Granted, it doesn’t always hit every note; however, the decision to port it over to the Nintendo Switch is certainly a most welcome one.
Capcom Arcade Stadium is a solid mix of arcade classics and some lessor known titles. Unfortunately, there are a lot of Street Fighter games not included. Having one of the X-Men fighting games would have been awesome but the Marvel rights are probably too expensive to secure. Capcom certainly went beyond just straight porting of the games. The presentation of each game is solid with a ton of options. Another nice touch is that a manual for each game is included too. This will be a boon to newbies and veterans alike and will save players from making side trips to the internet looking for tips.
Like so much of the Warhammer 40K universe, Necromunda is a richly imagined world filled with the potential for conflict and storytelling. Using it as the setting for an action-filled shooter makes total sense. Although its mechanics are essentially a greatest-hits collection of ideas from other shooters, Necromunda: Hired Gun is a competent introduction to this particular slice of the Warhammer 40K-verse.
Overall, Puzzle Bobble VR: Vacation Odyssey is a decent title and a fun time for a solid few hours of casual enjoyment. You can play it standing or sitting, which is a plus. But it’s got some annoyances that will get on your nerves after a while. Besides the finicky aiming mechanic, there isn’t really the mind-blowing immersion that we look for in a great VR game; this is an experience that would have been pretty much the same if it were in 2D: a casual, amusing little puzzler that you pick up for short periods and then put away. When you’re asking players to strap on a fairly heavy VR headset for longer periods, you really need to give them a more thrilling and unique experience than this.
Even with the game environment being so desolate, there is still something rather beautiful – and this isn’t about the visuals, but the overall charm of the game and its characters. When I first heard of Beautiful Desolation I had expected a guns-blazing adrenaline-pumping RPG that would involve a high level of stress, but instead, I was given struggling human characters trying to find a way home with actual useful dialogue and choices that made a difference. Sure there is a lot of exploring, backtracking, and crying about finding items (eventually leading to searching online for hints and walkthroughs), but through it all, it was a journey that was worth experiencing – especially on a television screen.