Dynasty Warriors 8 Empires Reviews
Veterans of the series should enjoy what is offered here, and that is the key, as I think veterans of the series will enjoy it as they will find with plenty to do, and with a cheaper than most price they could do worse.
This is not your typical Dynasty Warriors sequel. Empire plays out like a game of Risk, where fast-paced action sequences replace rolling the dice. Unfortunately, the developer doesn't take the novel concept far enough. Fans may enjoy the fast-paced action and emphasis on character building, but everybody else will be left scratching their heads at the outdated graphics and repetitive gameplay.
Despite being a little overwhelming at first, Dynasty Warriors 8: Empires blossoms into an engrossing, addictive hack and slash adventure that fans won't want to miss. It's a shame that the game's bogged down by poor presentation and an unstable framerate, but along with the property's trademark combat, strategic elements add some variety to the mix, and the vast amount of customisation options and role-playing systems allow you to forge a legend that's more than worthy of the Three Kingdoms.
Familiar fun for fans of the series with deep customisation options and an impressive Empire Mode, but the repetitive combat formula hasn't evolved.
Dynasty Warriors 8 Empires feels about as much of an afterthought as you can get. Nothing about this game feels evolutionary. I have recently become more invested in the Musou-style games, but Empires feels like a lot of half-baked ideas that don't form a cohesive experience.
Dynasty Warriors 8: Empires is everything a Dynasty Warriors hater thinks about the series made real. It's a contemptuously assembled recycling project, and I'm sick of it.
Deep but confusing strategy layered over classic Dynasty Warriors.
In summary, Empires is yet another instalment in the Warriors franchise that provides hours upon hours of fun for those who enjoy its tried and tested formula. With that said, it fails to do anything that really pushes the series forward, borrowing heavily from previous games while adding a few extra bells and whistles. Although some will revel in the notion of building their own kingdom and conquering all of China, others will find Empire's repetitive mission grinding and narrow scope hard to overlook.
Ultimately, I came away from Dynasty Warriors 8 Empires extremely satisfied. The tactical elements outside of battle were well balanced as to be challenging while fair, and the combat carries over the best elements from the main game. It's a bit of a specific niche it's catering to -- fans of Dynasty Warriors combat and long-term strategy elements -- but if those two things are your jam, then Empires should have you hooked.
If Dynasty Warriors is your guilty pleasure, then Empires would be your guilt trip.
Almost exactly the same features as Dynasty Warriors 7 Empires, and although it's still more entertaining than the main game the lack of effort put in is downright insulting.
But this is really a game for a subset of an already small audience. It's hard to see total newcomers, or fans of hardcore strategy, won over by Empires' strategy-management RPG blend, in much the same way that you wouldn't expect fighting game specialists to be entranced by the Musou combat system. It's a strange compromise really, yet somehow it manages to work. As such, it's certainly worth a spin, perhaps with the upcoming F2P version, if only to get a taste of the Musou series' most complex and thoughtful offshoot.