Werewolf: The Apocalypse - Earthblood Reviews
Fun at times but also scruffy and repetitive, Werewolf: The Apocalypse - Earthblood lacks a bit of bite.
One of the best AA games to release in quite some time, Werewolf: The Apocalypse – Earthblood combines brutal combat, smart stealth and a well-developed lore into a 20 hour long action adventure campaign. It can get a little repetitive before the midpoint but there’s some excellent moments waiting for those that can push through to the end.
Werewolf: The Apocalypse - Earthblood has potential, but is little more than a C-tier experience that's unlikely to stick in anyone's memory for long.
Werewolf: The Apocalypse – Earthblood has a lot of interesting ideas, but the boring and repetitive gameplay and lack of compelling story mean it fails to make a lasting impression.
Whether it's lack of effort, time or budget, Cyanide Studio does not enough to provide a satisfying combat system, nor an interesting story-telling, nor a decent technical presentation.
Review in Italian | Read full review
Werewolf: The Apocalypse - Earthblood is an honest game that might be worth checking out if you're interested in the setting or in its mixture of (light) RPG elements, action and stealth. Just don't expect anything groundbreaking.
Review in Italian | Read full review
Werewolf: The Apocalypse - Earthblood feels like it had the potential to be really good, but even though the combat is very satisfying, the drab interludes and disappointing stealth meant I spent a lot of the time asking when the game was going to be over. To me, that speaks volumes.
One of the main appeals of Werewolf: The Apocalypse – Earthblood is simply playing as a werewolf. It succeeds at this goal, but fails at almost everything else. If you enjoy the idea of rampaging through enemies as a werewolf, then this is the game for you. For those that are seeking a bit more in their games, then this is an easy pass.
Playing as an angry werewolf is fun for a minute, but loses its way through heavy repetition
PS5 and Xbox Series X gamers have been yearning for a cracking werewolf video game and, while this delivers in the combat stakes, it's dull RPG elements slow down the action
Werewolf: The Apocalypse Earthblood is an old-school action game launching in a very modern arena. Its simplicity in design may not appeal to everyone, but for those looking for a basic stealth and combat action-adventure, there's a lot to love about the latest dive into the World of Darkness.
When I think of games from Spiders, Cyanide, Piranha Bytes, or Reality Pump, I appreciate how often ambition overcomes limited resources. Their games (such as Gothic, Two Worlds, Greedfall, Of Orcs & Men) may have glitches and fall short of triple-A standards, but they tend to be fun, have good stories, and mechanics and systems that I enjoy interacting with. Werewolf: The Apocalypse has most of these. I enjoyed taking on an evil corporation, learning more about how the Garou fit into The World of Darkness, and tearing my foes about. I won’t hide from that.
Werewolf: The Apocalypse – Earthblood comes across like an accidental homage to a time best left to nostalgia. Games back in the PS3 era were excelling despite obvious limitations. This game exists in a time when those limitations are all but removed, yet still feels like it comes up short because while it plays like them, it just wasn’t intentional.
Werewolf: The Apocalypse – Earthblood isn’t a terrible game, but it’s most likely not one that’s going to stick with you long after the credits roll. It’s mindless and repetitive, but if you’re a fan of World of Darkness and feel like channeling your inner wolfman for the weekend, it just might scratch that primal itch. However, if you’re on the hunt for an action-RPG with some meat on its bones, you’re much better off sinking your claws into something else.
Werewolf: The apocalypse - Earthblood, based on the famous role-playing game, has been a failed entry into the world of video games. Its high repetitiveness and lack of progression, coupled with ineffective stealth mechanics, make it difficult to enjoy the experience. On the other hand, the combat is quite attractive and bloody, as well as an appealing setting and story. Only for fans of the World of Darkness franchise.
Review in Spanish | Read full review
My second foray into the World of Darkness franchise unfortunately has left me wanting for more. There's definitely some fun to be had here, but the majority of the game manages to just feel dated and lazy, which makes even the most fun aspects get old before too long. I truly hoped for more from Werewolf: The Apocalypse - Earthblood, but what I'm left with is a game that I don't think I'll be re-visiting any time soon.
While Werewolf: The Apocalypse - Earthblood may contain interesting ideas, like being able to shift forms in an instant, its gameplay and story are too generic and boring to be worthwhile.
Werewolf: The Apocalypse – Earthblood feels like an expansion on a single, promising idea whose repetitive combat, underwhelming presentation, and confused story take away from what makes the original idea interesting.
Even though Werewolf: The Apocalypse - Earthblood can't be considered a failure or even simply a bad game in any way, its issue is that it doesn't really excel in any way either. The only thing that elevates it from the competition is the visceral and impressive combat system.
Review in Slovak | Read full review