World of Horror Reviews
WORLD OF HORROR developer Panstasz describes the game as a “1-bit love letter to Junji Ito and H.P. Lovecraft” and this could not be more accurate... Each mystery has random events, Old God effects, optional quests and multiple endings that result in high replay value - if the Shiba Inu merchant wasn't enough to sway you!
World of Horror successfully blends retro aesthetics, roguelike gameplay and Lovecraft's horror to create a game that is both nostalgic and uniquely modern. The game's commitment to its theme, combined with striking visuals and immersive sound, sets it apart in the indie horror genre.
Review in Polish | Read full review
World of Horror manages to replicate the same effect of Lovecraft's works, in its own way, even if doing so doesn't always bring the result we want. However, apart from its setting and artistic choice, the game, in relation to its plot and combat system, ends up giving the impression that it would be more impressive if it were more complex. This doesn't mean that I don't recommend the game, but it's important to remember that it's a relatively simple product, designed as a casual pastime rather than a more complex linear story with major investigations.
Review in Portuguese | Read full review
World of Horror, Paweł Koźmiński's title proves that you don't need Unreal Engine 5 and volumetric lights to torment the heart of a horror fan. A game that handles subtleties well and mixes them with a dash of Junji Ito-style gore, with simple but gripping stories, enhanced by the vulnerability of our characters and the consequences we will have to face after every decision.
Review in Spanish | Read full review
World of Horror is an easy recommendation if you’re looking for something new and very different than the normal run-and-gun or hide-and-seek horror game. Just be mindful of the fact that the visuals will vary in their delivery and may require you to put a little more thought into what is haunting you.
There’s no question that the vibe, nightmarish pixel art, and weird monstrosities are fun, but the interface and controls aren’t ideal
World of Horror is an incredible horror RPG that functions as a love letter to Junji Ito and H.P. Lovecraft worthy of their names.
As a calling card for Koźmiński, World of Horror is astonishing – a stunning achievement, an incredible piece of work. As a game? It’s not bad. World of Horror will impress you more than it scares you, but it really is very impressive, at least. For all its faults, fans of Junji Ito would be hard pressed to find a more loving homage.
World of Horror draws you in from the beginning with its creepy, grotesque vibes, 1-bit graphics, the Junji Ito-inspired art direction, the point-and-click gameplay, and story that pays homage to the horror genre.
In short, fans of atmospheric horror owe it to themselves to pick this up. This is absolutely one of the best horror games I’ve played, and while there are a few little issues here and there, this isn’t even the end of development. There’s a more tailored scenario gameplay mode already on the horizon for a later update, and I expect things will only go up from there.
Despite being flawed, World of Horror is still interesting. Although it seems different, it only flirts with experimentalism, since its main proposals have not only been previously used in the industry but also executed with better propriety, such as killer7 and The Silver Case, both from Grasshopper Manufacture and which focus on construction of a complicated plot conveyed through unconventional gameplay and a deliberately disorienting interface. Still, it's impossible to say that the product worked on for years in early access by developer panstasz is incompetent. It's a valid and very pleasant option for a quick game on a rainy night.
Review in Portuguese | Read full review
World of Horror is a fascinating horror experience that truly adds its own unique (and disturbing) take on the genre, and believe me, it’s a lot of fun to play. There’s something incredibly addictive about solving the many harrowing mysteries of the world and trying to survive through its eerie events along the way, whilst the RPG mechanics make it easy to invest in the world and your character. The combat is slick too, and whilst it is very simple in design, it offers enough strategic depth to ensure players will never feel safe in any showdown they face. It is a little guilty of being unfair with the RNG and the UI can feel a little intrusive to begin with, but it’s hard not to be incredibly impressed by World of Horror. It offers an addictive gameplay loop that’ll keep players coming back for more and more, but, most importantly, it makes for a REALLY good time.
World of Horror is a compelling game that begs the player’s attention, providing an addictive experience that one cannot easily run away from.
I really wanted to like this game. More than that, I wanted to love this game, which is perhaps why this review comes across as so scathing. I’ve been let down. I followed this game for years, awaiting the full release with a heart full of hope. I wanted to spend hours upon hours exploring Shiokawa and the game’s other environs. As it is, it’s a game begging for quality-of-life updates that would make it a joy to explore the undoubtedly impressive selection of mysteries that it has to offer. At present, World of Horror vacillates between being overly tedious, pulling you around by the nose, and sometimes being the game that I really wanted it to be. It’s a frustrating experience, with moments of brilliance that shine through like the color out of space.
If you give yourself willingly to the Old Gods, World of Horror will be an immersive and intoxicating horror experience. It's perhaps appropriate that the core of World of Horror comes from something ancient, and is reborn in a new and terrifying form.