Assassin's Creed Valhalla: The Siege of Paris
Top Critic Average
Despite its satisfyingly open Infiltrations and the brisk bite of its scythes, The Siege of Paris doesn't feel like an essential addition when Valhalla already has Mjolonir's weight in nearly identical content.
It lacks relevant new features in the gameplay department, but the story and the new characters are engaging.
Review in Spanish | Read full review
Ultimately, the Assassin’s Creed Valhalla Siege of Paris DLC is a worthy add-on with a good story and great emphasis on more interactive gameplay. While its narrative stakes feel relatively low, Eivor has real impetus in how everything unfolds throughout the well-paced plot.
Assassin's Creed Valhalla: The Siege of Paris is an excellent expansion, offering some new mechanics and a magnificent story.
1200 years before your dad did that booze cruise to Calais, a viking travels to Paris for some solid assassination fun, and all the usual flab that comes with it.
The Siege of Paris is a very enjoyable step up from Wrath of the Druids and leaves you wanting more, in a good way. If this is indeed the final big expansion for Valhalla, it's a high note to end on. While I'm not a fan of the infinite content machines the developers seem intent on shoving into every game, the story content is excellent, Paris and the surrounding countryside are gorgeous, and the new gameplay additions mix things up enough to feel worthy of a paid DLC.
The Siege of Paris takes us to a brand-new location and brings back the wonderful black box assassination missions from Unity, but mostly fails to provide a compelling narrative to back that up. Like Wrath of the Druids before it, a few new gameplay mechanics don't prevent The Siege of Paris from being more of the same.
Assassin's Creed Valhalla: The Siege of Paris is less of an expansion and more of a continuation, which isn't necessarily a bad thing. While Eivor's character development seemed to take a step backward, fans of the base game will still enjoy another 10 or so hours of gameplay thanks to Francia's new storyline, characters, weapons, and abilities.
With its more focused campaign less burdened by irrelevancy, The Siege of Paris is a leaner, tighter and brisker expansion than Wrath of the Druids or much of the main story. The new/old Infiltration mechanic is a welcome changeup from the usual routine of explore and battle, but maybe not enough to entirely wipe away the feeling that the Siege of Paris is sticking a little too close to the template. What it lacks in creativity, bold new mechanics and mission structures, The Siege of Paris delivers in art direction, atmosphere and story. Though I personally enjoyed the visit to Ireland a little more, Eivor’s trip to Francia is by no means lacking in quality. For better or worse, it’s just more of the same.
Assassin's Creed Valhalla: The Siege of Paris lets you meet a robust cast of historical characters. Unfortunately, many of its features and mechanics feel severely lacking. The concepts that it tries to introduce are either poorly implemented or limited in comparison to other games.