Top Critic Average
Yuoni takes the hide-and-seek formula and adds a few new concepts to it. Not everything works as well as the others, particularly the design of some of the common enemies and their movements. However, it makes some thoughtful creative choices and takes chances with them to make something that at least horror fans should try out. Yuoni is far from perfect, but it still holds its own merit.
There are tons of other games that already do what Yuoni attempts to do, and do it way better. Spend your $20 there instead.
If you gel with Yuoni‘s brand of hide-and-seek horror accompanied by basic storytelling you might get your money’s worth. Making your way through the game’s levels is likely to take you four or five hours the first time, then you unlock a harder mode which holds the game’s true ending. You’ll need a lot of patience though. The repetitive gameplay simply fails to engage like it should. And even worse for a horror game, it’s just not scary at all. Ultimately, Yuoni is a disappointment.
Unfortunately, Yuoni completely misses the mark by not being scary, not entertaining and being boring due to overly simplistic mechanics. Definitely not recommended.
Review in Italian | Read full review
Yuoni doesn’t break new grounds in the first-person horror genre, but it offers an interesting premise of folklore that will definitely have you engaged for its short runtime. Its sound design is at the forefront of its jump scares, which is the crux of the most heart-racing moments. Still, repetitive level design, confusing direction, and limited exploration elements dampen the overall experience.
I don’t even think that technical issues and poor level design are Yuoni‘s biggest issues. It’s just not scary at all. It doesn’t have a bad story, but the way it’s told neuters it potential potency. It’s less of a horror game and more of an underwhelming stealth adventure through dark corridors, where you have to occasionally get past a few shiny children and unkillable enemies.