Sable Reviews
Sable’s non-linear structure is liberating and lets you explore at your own pace and in whatever direction your whim takes you. But its many technical issues–including poor performance and game-breaking bugs–contrive to stymie your journey to the extent that your Gliding may never leave the launch pad.
Sable is a game about the journey. In the end, there is a destination, but when you boot the game up after finishing it, you’ll be put back before you make the decision of what mask to wear.
Sable is a game with an artistic intent, it incites thought on the meaning of life through its enchanting journey. Unfortunately, for a game focused on quests, the title should offer information more clearly and in a more accessible fashion. Nonetheless, the experience is overall really rich and interesting, turning it into an easy recommendation for adventure games fans and those looking for artistic experiences. I hope that eventual patches will fix the game's main issues.
Review in Portuguese | Read full review
Devoid of the stress and grind that has become staples of most modern games, Sable reimagines what a fun, open world game can be and delivers with an original take.
Sable borrows a popular and tried and tested approach to open-world game design and gives it a truly unique feel indicative of the works of the French artist Moebius. The lack of combat may turn some off from playing the game—however, for those looking for a casual game where exploration and light puzzle-solving comes first, it's hard not to recommend Sable.
While this left a sour taste in that moment, it just serves as a warning to save the game frequently, because the devs are actively fixing many of these issues for launch and these hiccups shouldn't get in the way of playing Sable. It has a beautiful story to tell about the ups and downs of growing up and leaving home for the first time, with plenty of lovable characters and unique moments to experience along the way. With its beautiful design, surprisingly deep lore, and comforting soundtrack, Sable provides a joyful and inspiring escape that would be a shame to miss out on.
Sable is not just an iteration on open-world design, but a true spiritual successor to The Legend of Zelda: Breath of the Wild.
A sweetly told tale of youth, travel, and self-discovery that's not afraid to wear its inspirations on its sleeve. In turbulent, inward-looking times, Sable is a true comfort.
Shedworks has created a gorgeous throwback of an adventure game that settles the player in for a leisurely, minimalist voyage of self-discovery.
You play a girl on the cusp of adulthood, trying out different vocations, in this exquisitely rendered 'open world' journey
These issues are unfortunate because Sable is a remarkable game that would normally warrant a higher rating. But the problems, although minor for the most part, were encountered with such regularity that they can’t be overlooked. Hopefully, Raw Fury will fix these hiccups quickly because, without those flaws, Sable truly is a beautiful and minimalist journey through an open world that is a joy to explore.
Sable features a wonderful open world presented in a gorgeous art style that gives you complete freedom in working out who you are.
There's a melancholia to Sable, wrapped up in the ruined cities and gigantic skeletons dotting its landscapes, but this is balanced with an infectious core of positivity running through the game. What it lacks in drama, it more than makes up for with sheer creativity and grandeur, leaving you with a sense of serenity much-needed and appreciated in these bizarre times. However, it all circles back to the joy of discovery: you might not know exactly what you’ll find as you peel back the layers of Midden, but it’s bound to be interesting.
Sable is a beautiful story about self-discovery. It’s themes of solitude and what it means to be independent strongly resonated with me. The game is bolstered by a one-of-a-kind art style and an excellently crafted original soundtrack. If you can handle a slow burn and push some UI issues aside, Sable is an overwhelmingly pleasant experience.
Sable is downright beautiful in its execution and storytelling, and captures an innate desire for exploration like few other open-world games.
Sable is a beautiful game, both in its artistic and sound section, where we accompany our little protagonist on a journey of personal discovery. With some flaws that unfortunately disfigure the whole, we can not but recommend the title of Shedworks, since in one way or another, it ends up connecting with the user.
Review in Spanish | Read full review
Sable it's a wonderful adventure that, at first sight, can seem slow and with frustrating aspects (slow pace, world apparently empty...), but its universe will hook you up with lots of mysteries to unfold and the main character's journey. All that with an unique audiovisual and aesthetics that will leave you wanting more, even with evident faults.
Review in Spanish | Read full review
Sable is an exploration game, plain and simple. Everything revolves around this action, and everything we will do will be to that end. This seasoned with one of the best visuals that you will see this year. A marvel.
Review in Spanish | Read full review
Self-guided exploration is bolstered by quests that give you an excuse to jump on a speeder, climb mountains, and float through unexplained ruins in a dazzling ecosystem
Between the bold and ever-contrasting color palette, the ambient music by indie rock band Japanese Breakfast, and the pure joy of climbing cliffs, ruins and dunes to your heart's content, Sable offers an immersive dive into the lives and traditions of its small, nomadic world. Beyond its artistic merits, the game is supremely fun to play. It's a title that adventure gamers and art lovers alike will happily explore for hours on end, and despite the occasional bug, it's a very well-made game. Sable is well worth adding to any adventure gamer's library, and I eagerly await Shedworks' next big title.