Dying Light Reviews
Dying Light is a good experiment that with greater attention to detail could have positioned itself as one of the best games of the year, but it remains only with the merits of offering excellent parkour, an exciting asymmetrical multiplayer mode and above all, a new way to experience horror at full speed.
Review in Spanish | Read full review
Without being perfect, Dying Light undeniably fulfills its objectives.
Review in French | Read full review
The end result is something that feels like little more than the finished product of a well-oiled entertainment machine—a safe appeal to a mass audience. This is unfortunate since there is genuine joy to be had in simply navigating Techland's fictional city. If the same attention was paid to narrative development and visual design as has obviously gone into the player character's movement, Dying Light's world would be much more inviting.
Dying Light presents a dynamic and frustrating parallel; it's quick to dazzle its audience with heaping stacks of energetic (if not wholly borrowed) content, but equally capable of coming apart under the burgeoning stress of weaving it all together. A reticence to acknowledge its own pratfalls leaves the responsibility of proper assembly to the player. If you're up to that particular challenge, Dying Light's one of the more impressive games of the modern generation.
Dying Light is a cavalcade of zombie ultra-violence that's hard to put down. The parkour can be a little sketchy at times, and it's not without its flaws, but whether you're playing alone or with a squad of Kyle Crane clones, you simply can't fail to have fun amid Harran City's zombie apocalypse. If this is how the world ends, count me in.
Although the similarities are easy to see, Dying Light is set in a darker, grittier, and more realistic world than the bright and colorful island from Dead Island. Combat lacks limb interaction, but still allows you swipe legs with baseball bats or cave skulls in with heavy items. The game peaks when you are playing with a few friends, either completing missions, challenges or just roaming to uncover all the secrets of Harran. The mission structure leaves a lot to be desired, but throwing additional players into the mix keeps the game from feeling like a chore.
Although we have smashed sluggish zombies hundreds of times, this convention still has its loyal fans. Thanks to Techland's Dying Light, the list of titles with which they will spend at least a few dozen successful hours has just expanded by another position.
Review in Polish | Read full review
Techland used to elicit a groan, an expectation of being underwhelmed. The game more than redeems their reputation and is a great step in the right direction. There are new ideas that emerge from the old and it is this attitude could spell greatness for the studio. Like your character, all they need to do is keep moving forward.
So if you have motion sickness issues, you should probably pass on Dying Light. But if your stomach is solid and you have no issues with such things, this game offers a solid story wrapped in a cleanly created game that so far has not disappointed me. Hopefully you all will find that Dying Light is the same for you. If you want co-op gaming, Dying Light has you covered with multiple modes of multiplayer goodness. If it's a shooter you want, you can do that too. But beware loud noises and shortage of ammunition. And if you have ever wanted the opportunity to play as the zombie and get some payback for all the head-smashing violence against your kind… Dying Light has got something for even you. The take-home message is that Dying Light has quickly become one of my favorite zombie-killing games and I think I might just be playing this game for quite a while. Or at least until something new happens with Destiny.
Dying Light is a very impressive game that's clearly had a lot of care and attention put into it.
Slick, scary and seriously big
With a bit more narrative care, Dying Light could've been a classic of a zombie game. Instead, it's merely a few steps in the right direction.
Dying Light is a fun game on the PlayStation 4 that definitely borrows heavily from the zombie genre and although the gameplay is not new, the inclusion of Parkour definitely adds a real element of excitement. However the Parkour can also be quite frustrating as a poorly timed jump can lead to your death on more than one occasion.
Whether it's free running run one side of a map to the other, traversing great heights or simply making a zombies head explode with a baseball bat, Light offers you plenty of diversity to keep the game interesting.
Gorging on detail, starved of originality
Your reward, beyond cracking a smile, is at least a collectable zombie statue because the team behind Dying Light are gamers, and they know what gamers want.
Dying Light is basically zombies on steroids. You're quicker, the zombies are quicker, and an action-packed, adrenaline-fueled rush. It's not without faults, but it's still a good time if you're into the whole zombie thing still.
If the best time you can have with Dying Light is through avoiding the main content, maybe that says a lot about how you shouldn't be structuring an open world game.
Dying Light is a decent run through your modern day zombie apocalypse but its visual wizardry and affable movement system can't mask some AI snafus, lame characterization and disappointing approach to horror.
Techland's latest title is by no means perfect, nor is it one of the best zombie games, but it's solid enough to warrant a playthrough. Even though its story will leave most players unsatisfied and its open-world design is questionable at best, its phenomenal side stories and often entertaining gameplay will prevent distaste.