Gotham Knights Reviews
You may spend a lot of your time comparing Gotham Knights to the Arkham series, and that's to be expected. But this is a different beast, and something to be relished on its own terms.
Gotham Knights is both something different and something familiar for Batman fans. While the new role-playing elements create some pacing issues throughout the story, the breadth of abilities and ease of progression stop the experience from being as tedious as it could have been.
Gotham Knights smartly puts focus on some iconic DC Villains and showcases a new threat with an interesting story full of conspiracies and secrets. It does a good job of establishing this story with underrated heroes, tying in fun action which is enhanced greatly by playing with a friend. Other elements, like boring diversions from the main story, a tacked-on crafting system, and an over-reliance on throwing piles of long, repetitive battles in your path towards the end are less successful, but I still enjoyed my time exploring Gotham City overall. Especially if you have a sidekick, this is a superhero adventure that is well worth suiting up for.
Those without a real attachment to the Bat family will feel indifferent to what's presented; most who adore Dick and Babs will simply be disappointed.
Overall, Gotham Knights plays very well on the PC, once you figure your Steam settings. Playing as the Knights instead of Batman is a change for this style of game based in Gotham.
Gotham Knights tries hard to escape Batman's shadow and still delivers a compelling full-length brawler, but feels assembled by basic action-adventure with pieces that feel all too dated.
The experience of playing Gotham Knights is dull. mediocre plot, hollow open world, equipment system in a mess, the fun of multiplayer mode is also limited. Although this game did not give me any strong negative feedback during playing, I still do not recommend players to buy it. After all, you can have many better choices at the end of this year.
Review in Chinese | Read full review
Take your pick of the four aforementioned proteges listed above, team up with another player, and take-down syndicates and streetcorner thugs using combat inspired by the popular Batman Arkham series of games.
Gotham Knights surprised us in a positive way: it's not a revolution for the genre, but it's able to entertain the fans of the DC Universe, especially because Batman's not here.
Review in Italian | Read full review
Gotham Knights' insistence on being a modern open world RPG leads to some gameplay issues and painfully generic mechanics, but there's a lot of fun to be had here nonetheless, and an engaging story to experience. It may not be Arkham, but it's good enough in its own right.
Warner Bros. attempt at getting things going again with Gotham Knights feels largely flat thanks to unwieldy movement and a world that is more "checklist" than immersive, but in small doses it can be fun, and the heroes all feel unique and work well in co-op multiplayer.
Gotham Knights sets itself apart from the Arkham series in all the wrong ways, leaving players with a disappointing action-RPG that's in desperate need of refinement.
Gotham Knights is a beautiful game that tells an amazing story. Fans of Batman and Arkham Knights will definitely like what they see. Still, the game's over-reliance on grapple and grind can wear thin, even with a terrific nightly progression system that advances main and side missions wonderfully. Final judgment should be reserved for robust multiplayer inclusion, however.
Then it was just released without any time spent on expanding the basics, and that’s the worst part about Gotham Knights. The potential is there but it constantly seems to stop itself from delivering on literally anything, getting in its own way, and ultimately poisoning its own well by refusing to be more than what it is.
Most people ought to skip Gotham Knights, and save themselves the trouble of playing a clunky, repetitive game with elements that they've seen countless times before. However, anyone that truly loves the sidekicks of the Batman franchise will be utterly overjoyed and willing to look past the lack of polish and enjoy a janky game that has a lot of intricate details and care put into it.
WB Games Montréal clearly bit off more than it could chew here, resulting in a bloated mess that fails on a technical level. Running on Unreal Engine 4, Gotham Knights on PC can look visually appealing at times, but constant frame drops and high-end PC requirements essentially doom it. At the end of the day, the game itself is tedious to play, and because of that, it's hard to see players waiting around for months for the performance issues to be resolved.
Despite Batman’s absence, the story provides a glimpse into how Gotham might rise or fall without him, and the storytellers did a fantastic job bringing it to life.
Drawing from the refined toolkit that powered Batman: Arkham and Marvel's Spider-Man, WB Games Montréal has produced a cookie-cutter superhero experience that's not looking to push any boundaries.
Not being content with being one of the most soulless products released under the Warner Bros. label, it is also extremely underwhelming from a technical point of view. Gotham Knights was originally developed as a multi-gen title, but PlayStation 4 and Xbox One versions got cancelled. Despite this, the visuals underwhelm and fail to impress and manage to look worse than the last major Batman instalment released seven years prior. Capping at a mere 30fps might be excusable if this boasted the most cutting edge visuals on the market, but it manages to look cheap and dated. For a AAA production from Warner Bros., this should have been a visual tour de force, with top writing talent, and have evolved the gameplay to compete with its contemporaries. Maybe it can be salvaged over time with updates, but currently it's one of the most droll and sloppily designed triple-A products of 2022.
If you're fan of DC and Batman you can give Gotham Knights a chance when its on sale, stay away otherwise.
Review in Turkish | Read full review