Gotham Knights Reviews
Drawing from the refined toolkit that powered Batman: Arkham and Marvel's Spider-Man, WB Games Montréal has produced a cookie-cutter superhero experience that's not looking to push any boundaries.
Not being content with being one of the most soulless products released under the Warner Bros. label, it is also extremely underwhelming from a technical point of view. Gotham Knights was originally developed as a multi-gen title, but PlayStation 4 and Xbox One versions got cancelled. Despite this, the visuals underwhelm and fail to impress and manage to look worse than the last major Batman instalment released seven years prior. Capping at a mere 30fps might be excusable if this boasted the most cutting edge visuals on the market, but it manages to look cheap and dated. For a AAA production from Warner Bros., this should have been a visual tour de force, with top writing talent, and have evolved the gameplay to compete with its contemporaries. Maybe it can be salvaged over time with updates, but currently it's one of the most droll and sloppily designed triple-A products of 2022.
If you're fan of DC and Batman you can give Gotham Knights a chance when its on sale, stay away otherwise.
Review in Turkish | Read full review
Gotham Knights has good ideas, unfortunately, never reaches its true potential. The combat is fun, but feels less agile than previous Batman games. Also, the open world is full of repetitive missions and the RPG elements are insignificant. However, we had fun with the story, charismatic characters and playing with each hero.
Review in Spanish | Read full review
Gotham Knights fails to meet the expectations set by the Arkham series, and even though there is huge potential and material to work with, the end products is subpar in almost every aspect.
Review in Persian | Read full review
Gotham Knights doesn't do much to set itself apart from its competitors. Besides the setting, the game has the same pros and cons as a game of its genre.
Review in Arabic | Read full review
In many ways, Gotham Knights is a game that does everything differently from the previous Arkham games, and maybe this is the reason why so many people seem disappointed.
As the latest burger off the production line, Gotham Knights is fine. It ticks all the boxes, name-drops all the right characters, has the right voice actors, and is a big, expensive project that looks and plays like it should. At the end of the day, though, you’re still eating a greasy burger with no nutritional value whatsoever. While it’s fine to say “yeah but sometimes that’s fun,” there is a point where we need to acknowledge that this is all some people eat. That’s not healthy and I, for one, am sick of superhero nonsense being such a vacuum of talent producing such mindless output, when the games industry (and Hollywood) could be doing so much more.
Gotham Knights didn't provide anything that surpasses the Arkham Knight games, it has the ideas but it failed with the execution. The performance is also the worst of any current gen exclusive game, it could be worth giving a shot if you are hungry or thirsty for an experience similar to Arkham Knight but that is pretty much it
Review in Arabic | Read full review
Gotham Knights is a dark, dense and surprisingly gripping action adventure that almost manages to step up to the level of the very best of the Arkham series. There's a cracking story to dive into here, a huge and wonderfully detailed city, tons of lore for Bat fans, brutally crunchy combat, four cool superheroes to get a handle on and some of Gotham's most infamous villains to take down as you fight to prevent an all-out turf war. We were slightly concerned going into this one but, as it turns out, we needn't have been. If you can ignore some messy menus and a few too many upgradeable bits and bobs, you'll have a great time.
Gotham Knights is an enjoyable experience that sadly has been negatively affected by Absence of performance mode and some issues regarding Level design. at the end of the day, Gotham Knights is definitely worth Playing, but it's far from perfect.
Review in Persian | Read full review
Gotham Knights is up there with Elden Ring as a Game of the Year contender. Its fast, responsive, and action-packed combat is surpassed only by a narrative that had me glued from the very first cutscene. A must-play for fans of open-world titles, and an easy pickup for anyone invested with the Gotham Knights or DC Universe.
Gotham Knights stands in the shadow of giants, and while it doesn't necessarily stand as an equal, it's a valiant effort. There's clearly a lot of love and care put into the game, and while it doesn't hit every mark, it hits more than it misses. The only thing that really drags it down are some technical issues and a slight drought of unique open-world content to complete. It's a great attempt to figure out how you do Batman without Batman, and this title should scratch the itch of any Batman fan.
While separate from the Batman Arkham games timeline, Gotham Knights proves there is room on the block for a second AAA Batman franchise in the gaming world. The only question is, who will you choose to play as?
Gotham Knights brings a familiar world and characters, borrows basics from the Arkham series, but lacks the polish that the Arkham series was known for. It offers fun co-op and variable characters, but the side content sometimes seems rather generic.
Review in Slovak | Read full review
Gotham Knights is hampered by a marketing that did not distance it enough from the Arkham series, being a totally different universe that can't be compared. It has good combat, especially when co-op, and a fun, comic book-style campaign. However, the lack of creativity in some points, activities that look the same and the refinement in general prevent the title from shining more.
Review in Portuguese | Read full review
Gotham Knights can prove to be a great game in certain aspects but it struggles to find its own identity. It’s lost and doesn’t really know what it wants to be, but regardless of its identity crisis, Gotham Knight’s characters, co-op, and enjoyable combat made my time memorable and bearable.
If you’re a fan of open world superhero games or a fan of the Batman franchise there are certainly a number of individual aspects of Gotham Knights you’ll be able to enjoy. The combat feels nice, the world is there to explore and there are some great character moments and writing throughout the whole game. Unfortunately it falls short as an overall great package due to an RPG loot system that feels like it was forced in and largely unnecessary, and pacing issues with the mission design and boss encounters. When the game focuses on the world and story it’s great, I just wish the game overall was closer to what we got with Arkham Origins rather than the push towards bloated modern grinds that have been injected into far too many games these days.
That may be Gotham Knights' most egregious crime: it feels like a cutrate, cosplay version of Batman and of the Arkham series. Nothing here is original, and everything feels like it's striving -- and failing -- to emulate much, much better games. There's an argument to be made, I guess, that if you stop thinking about it as a Batman game and just judge it on its own merits, it's not half-bad -- but even if you do that, you.re still left with the reality that the game that doesn't come anywhere near matching up to what the genre is capable of. This is a mediocre game through and through, and Batman branding or no, it's not really worth your time.
Gotham Knights is a decent game, but because it follows what has become the premiere superhero series in video games, it doesn’t quite scratch the itch that the end of the Arkham series left.