Super Bullet Break Reviews
Super Bullet Break is a fun deck builder if you don't mind a challenge, but the amount of barely dressed girls is a bit embarrassing
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Super Bullet Break is fun deck builder but one that is very challenging and doesn’t teach the player very well. There are a ton of bullets to collect and test out different strategies with but expect to fail quite a lot along the way.
So if you’re after a stiff challenge with a lovely, cheerful, colourful atmosphere and a touch of mild fanservice along the way — fans of armpits and feet will find themselves particularly well catered to, I have to say — then Super Bullet Break will keep you entertained for quite some time. So what are you waiting for? Lock and load!
Super Bullet Break is an easy-going, easy-playing thing, great for short bursts of play in-between the many bigger games we’re getting dropped on us at the moment. There’s a lot of value in that kind of experience, and when it’s backed up with some excellent fan service and highly replayable mechanics, it’s a game that you’re going to keep coming back to as a time filler over the long term.
Super Bullet Break is a fun deck-building game. It is not for the faint at heart. Expect failure along the way and adjust accordingly otherwise. I can see people getting frustrated.
Sometimes throwing multiple styles and tastes into a blender comes out working better, other times not so much
Super Bullet Break is a game that has a lot of potential, but its frustrating roguelike gameplay makes it difficult to hang onto and finish. If you have the ambition and are willing to learn the game’s strategic mechanics, give it a whirl and save the gaming world!
Super Bullet Break is a comfortable roguelike deckbuilder and will definitely please some people fond of fanservice-focused works. Unfortunately, the game doesn't try to be anything more than that, and this choice, along with small QOL issues, make the experience nothing too spectacular. Nonetheless, this title can warrant many hours of casual fun.
Review in Portuguese | Read full review
Super Bullet Break uses its difficulty and gacha mechanics to truly great effect, elevating what would otherwise be a fairly standard deck builder, into something that is fiendishly addictive and easy to dump hours into. Sure, the early game can be brutally difficult, and some may find that off-putting, but stick around past those early stages, and Super Bullet Break’s moreish gacha systems will almost certainly suck you in, due to the way in which the randomized systems bring the creative options for deck building to the forefront.
Super Bullet Break pits you as Akari, a young woman against an evil AI. Your saved game files are in danger of deletion. Will you be able to stop the Singulaladies from overwriting your files with their own? I’d be lying if I said it wasn’t a frustrating ride. If you’ve something of a short fuse, it’d be best to avoid increasing your blood pressure with Super Bullet Break. If you’re really into uphill battles, this is certainly one that poses a challenge to anyone hard-headed enough to accept it.
Super Bullet Break is on the cusp of being a silly, addictive good time. I was having a blast when I had to decide the optimal strategies to advance without taking maximum harm. That excitement flushes down the drain when I’m effortlessly slaughtered with one hit.
This one caught me by surprise. I thought I would like it, then got befuddled by the story so I wasn’t too sure, then sunk hours into it yesterday while listening to podcasts. It’s a little frustrating because every time you fail a map, you fail the whole mission and start over, losing all bullets and items. However, every time you fail new bullets and items become available, so it isn’t a total lost cause. In the end, I enjoyed this quite a bit, but it’s a bit of an odd title. How much you’ll like it depends on how much you enjoy gatcha-games, how much enjoyment (or at least toleration) you have for fan service, and what you think of the genre of games where girls are collectible items. I’m sure it’s not for everyone, but I have never had to tear myself away from the game to write a review before, so that counts for something!