Dragon Ball: The Breakers Reviews
Dragon Ball: The Breakers is a genius idea on paper and can be fun at times, but the execution leaves a lot to be desired.
Dragon Ball: The Breakers is the latest game to cash in on the cat-and-mouse multiplayer boom. Unfortunately, it does so without any of the mechanical depth that makes those games great.
Dragon Ball: The Breakers starts with a great idea, but doesn't live up to it, as loose controls, a bad camera, and live-service gacha mechanics more fitting of a free-to-play title remove a lot of the fun from the initial concept.
Dragon Ball: The Breakers isn't likely to challenge titles like Dead by Daylight for the top spot in this growing asymmetrical multiplayer genre, but it is a fun game that stands out among the rest of the Dragon Ball franchise for daring to do something different. Despite some technical issues at launch and the need to do a lot of grinding if you want to get enough experience with the different Raiders, this is still a worthwhile multiplayer timesink for anime fans.
Dragon Ball: The Breakers needs to work on its online infrastructure, but beyond that it's a fast, exciting romp best played with a party full of well-known friends, as opposed to silent strangers.
Dragon Ball: The Breakers is broken. In their efforts to slap a Dragon Ball coat of paint onto the world of asymmetrical horror-multiplayer action, Bandai Namco has failed to put any care or consideration into the gameplay mechanics that make games like these so fun and enjoyable. Mixed with matchmaking issues and egregious paid gacha mechanics, this is a poor attempt at live-service multiplayer hidden behind the veil of 90s anime nostalgia.
Dragon Ball: The Breakers comes from an interesting and nice basic idea, but every aspect of the game is insufficient, if not disastrous, even if you are a long-lasting fan of Dragon Ball.
Review in Italian | Read full review
Dragon Ball: The Breakers aims to offer a different experience that simply does not just curdle. Not so much because of the concept, which surely already throws back more than one Dragon Ball fan, but because the execution itself leaves something to be desired. Both at the level of game balance and even something as basic as player matchmaking, this bet simply falls very short.
Review in Spanish | Read full review
A game a priori promising, with fresh ideas in the Dragon Ball panorama. The fact of being able to handle characters like Bulma and Oolong is already an excuse to play a game, but after living the game experience becomes monotonous due to the scarcity of content. In addition, it still drags problems of the BETA and oozes aroma of F2P (but paid).
Review in Spanish | Read full review
On the surface, Dragon Ball: The Breakers is a homely spinoff with confusing controls and an apparent lack of budget. However, the more I play, the more I adore its fascinating ideas and glowing peculiarities. In spite of its notable shortcomings, this asymmetrical multiplayer title commits to outlandish gameplay mechanics and delivers a charming, absorbing Dragon Ball experience unlike any other.
Dragon Ball: The Breakers is a crude and poor video game, but it is not lacking in inventiveness. What I'm wondering is if, unlike other similar multiplayers titles, it will have time to evolve and improve over time, or if Bandai Namco will put an end to its service before the game formula is refined and enriched as it needs.
Review in Italian | Read full review
Dragonball: The Breakers is fun to play in short bursts, but might be somewhat lacking for players looking for a tense experience like Dead By Daylight. Hardcore fans of the franchise may have some fun trying to evade iconic villains like Frieza or obliterate entire sections of the map as Majin Buu, but anyone else should probably look elsewhere for a genuinely chilling asymmetrical survival title.
At a glance, currencies such as TP, Spirit Syphons, Zeni, and the unreasonably expensive premium cosmetics, may emphasize predatory microtransaction tactics. However, daily and weekly challenges encourage playing rather than paying to win. That said, the grind can become unnecessarily long, even if you're just looking to buy some new clothes for your character.
If you're a fan of the Dragon Ball franchise, it's obvious that you'll be interested in trying it, but as a game, I would frankly recommend trying something else within the same genre. If Bandai Namco doesn't want to see The Breakers fail, it should definitely get down to business with updates and content, as it has a lot of room for improvement.
Review in Spanish | Read full review
Despite efforts to include a vast collection of Dragon Ball characters and references in The Breakers, going as far as to provide a somewhat logical explanation of why it is possible for dead villains and normal civilians being able to transform into your favorite heroes, the game is ultimately let down by its poor mechanics and systems. Instead of giving players a chance to sink their teeth into a new way to enjoy the storied franchise, Dragon Ball: The Breakers will only be consigned to the place of a bad memory, much like a poor filler episode of an anime.
Dragon Ball: The Breakers brings the atmosphere of the franchise created by Akira Toriyama to our consoles. In this multiplayer game you can become the villain and finish with civilians who intend to escape, on the contrary, if you team up with civilians, flee from the threat or end it.
Review in Spanish | Read full review
The developers of Dimps had set themselves the goal of offering a peculiar asymmetrical multiplayer themed Dragon Ball, capable of immersing players in the tension of a game between cat and mouse lived on a razor's edge.
Review in Italian | Read full review
Fleeing from Cell, Frieza, or Majin Buu's sadistic assaults has its moments of brilliance. But the often tedious exploration, subpar combat system, and intrusive gacha mechanics keep the game from being anything more than a curiosity.
DRAGON BALL: THE BREAKERS incorporates a niche but successful formula into a similarly successful franchise, which should be a match made in heaven. However, due to graphical and technical issues paired with the unbalanced gameplay and unclear progression and menus, it results in a bit of a mess of a game. It was worth a shot, but I feel as though Dragon Ball should stick to what it knows best.
DRAGON BALL: The Breakers is a good idea held back by Pay-to-Win practices and outdated design decisions. While the game could have a bright future ahead of it, it has a long way to go before it can be considered a truly great title, and really ought to sort out it's current issues before the developers look ahead to Seasons 2 and beyond. The fundamentals are there, and the gameplay is solid; if these can be polished and modernised, then Breakers would easily go from a niche oddity to a raging blast.