Oceanhorn: Monster of Uncharted Seas Reviews
Oceanhorn: Monster of Uncharted Seas is a quick experience into an alternate dimension Legend of Zelda title. While some are going to find the trip a remarkable one, others are simply going to see Oceanhorn as nothing more than a game imitating a much better game. I did enjoy the time spent on the journey, but it just didn't offer enough for me to really want to dig deeper into it. I am excited for the future of the series though, as Cornfox & Bros. can really do something amazing with the sequel.
All told, one can do far worse than Oceanhorn for a shot of Zelda nostalgia. The basics are all present and accounted for, and the game offers good presentation values for a ten-hour-or-so stroll down memory lane. It may not quite nail the sense of charm we’ve seen in similar world design or exploration, but it certainly never goes so far in the other direction as to outright disappoint.
Oceanhorn is an interesting game for sure.
Oceanhorn is short, easy, lacking in much extra to do after completing the main adventure, and has just one too many faults that hold it back from reaching the heights of the series that has inspired it so heavily. Despite that, it is worth checking out for any Legend of Zelda fan, and could at least function as a stop-gap that might just help pass the time whilst waiting for the next top-down entry starring Link.
Oceanhorn is a competent, budget, bite-sized Zelda-like experience that is not without its flaws, both in terms of glitches and in terms of sheer game design.
Oceanhorn: Monster of Uncharted Seas is solid, though, especially for anyone longing for a throwback 2D adventure game. The story isn't terribly long, but there's plenty to collect along the way, and the included DLC island adds just enough to push Oceanhorn to a very satisfying content level. Just remember that this is not Zelda and you'll have a good time.
Oceanhorn probably worked better as a mobile game back when not much was expected of such games. But as a modern game on consoles there are so many better options.
The years since its original release have not treated Oceanhorn well. As a mobile game, it's a decent experience, and with a play time of around 10 hours, probably one of the closest experiences you'll find to a console-like adventure game. On an actual console though, Oceanhorn is substandard and lacking in any real substance that would make it worth the time. While limited, the Switch already has numerous experiences that are a much better use of money in its library with more on the way each week. Try as it may, Oceanhorn is not quite the nostalgic Zelda clone it hopes to be, turning out as a tedious adventure walking in the shadow of its inspiration.
I really liked my time with the game for my Oceanhorn: Monster of Uncharted Seas review. It's a colorful and fun adventure that is the perfect length – it certainly knows it shouldn't overstay its welcome. It's a great option for all PlayStation 4 owners who crave a good adventure at home, and trophy hunters will have a lot of fun with it. I highly recommend that you play this one today!
Despite having a charming art style, the combat can feel underwhelming. Still as the first effort by a small independent team, the game is highly polished and offers an enjoyable experience on the Nintendo Switch.
Oceanhorn: Monster of Uncharted Seas certainly isn't a bad game, but it gives the impression it wanted nothing more to be like Zelda, and because of that, that's all it really is. It feels like Zelda-lite, a sort of homage to the classics that follows the pattern well enough without infusing enough charm on its own to help it stand out.
While highly derivative of The Legend of Zelda series, Oceanhorn is a beautiful and expertly-crafted game that will delight fans of the genre.
I genuinely had fun with Oceanhorn, and I hope that the upcoming sequel irons out of some of the original's kinks. For those wanting a more traditional Zelda experience, I recommend giving this one a shot.
Exploring the world of Oceanhorn was great, and I loved it. I noticed that the controls were a bit stiff, but it wasn't a deal breaker for me. The main campaign should last you around 15 hours, which is a good length for this type of experience. Playing this one for my Oceanhorn review really was a highlight of my week, and hopefully you can give it a try today!
Oceanhorn: Monster of Uncharted Seas is a pleasantly surprising homage to a classic adventure series. It may not bring anything new to the table, but its mimicking of old mechanics and ideas are done well enough that you can forgive it. The game length is good, the presentation is close to excellent, and the gameplay issues you'll encounter are minimal. For those who want an adventure reminiscent of the classics, Oceanhorn fits the bill nicely.
Oceanhorn: Monster of Uncharted Seas's comparisons to the Zelda series amplify its shortcomings but, as a standalone title, the game delivers a very enjoyable adventure. Gamers looking for a simpler challenge will relish the title, while those looking for something more engaging may be put off, but it remains a very well developed experience. Recreating the magic of a Zelda game is a tall order but Cornfox & Bros. has made a valiant effort to do so.
Zelda in all but name, but somehow still feels like its own thing. A worthy homage to one of gaming's greatest.
Oceanhorn: Master of Uncharted Seas is a pretty enjoyable action-adventure experience. Yes, it's a Zelda clone, but it pulls it off very well, and while some aspects, like the sea fairing mechanic, weigh it down, it's still quite a treat to play.
Oceanhorn perhaps tries a bit too much to be like a Zelda game and could do with a bit more originality. Despite this it is still a very enjoyable game with its challenging boss battles and colourfully detailed world, however with a bit more polish to some of its puzzle mechanics it could have broken its boundaries and left more of an impression of its own.
I was very happy to play this title, and it felt right at home on the Nintendo Switch and being able to play on the go, and I can’t wait to see what this studio comes up with next.