The Wolf Among Us: Episode 3 - A Crooked Mile Reviews
The content is fantastic, though the timing between episodes holds the game back.
The third episode of The Wolf Among Us adds an illusory time limit, and it works damn well at ramping up the tension of Bigby's investigation before a stellar climax.
I couldn't wait for Episodes 2 and 3 and now I'm sitting here scratching my thumbs waiting for Episode 4. Please don't have another delay guys, my thumbs can't take it.
The Wolf Among Us Episode 3 is once again another fantastic adventure game from Telltale games. No, there aren't many puzzles to be solved, so if you are looking for a more traditional adventure experience you should probably look elsewhere. However, if you want perfect narrative, wonderful characters and a plot that will keep you guessing, then this is the game for you. If you have already stuck through The Wolf Among Us Episode 1 and 2, you should certainly continue with 3, and if you haven't played any episodes of The Wolf Among Us yet, seriously consider picking up a season pass just to try this episode out.
It's no longer something that is inspiring great enthusiasm or excitement from me, but it's also not something I feel the need to abandon midway through.
A Crooked Mile continues the Fabletown tale in fine form, elevating it above the weaker second chapter and putting it on a par with the first.
Episode 3: A Crooked Mile is probably my favorite episode of the three thus far.
Ultimately, the small hindrances don't hold A Crooked Mile back from being one of the best episodes Telltale has ever done.
For this wheel-spinning middle chapter, The Wolf Among Us sits back, chuckling at a crack it's made in the middle of an epic joke, while its audience restlessly waits for the punchline.
A slight dip in dialogue quality does not impede what is otherwise another sterling offering from Telltale, with the consistently slick visuals and soundtrack complemented by a nice increase in pace thanks to the clock mechanic and multiple choice locations. Whilst, as I've stated above, I do have some concerns about the long-term impact of my decisions in the game; the three-way choice of places to visit and the introduction of the clock countdown did at least give the central portion of this episodic narrative series at the very least an illusion of more depth and narrative flexibility. Whilst this is let down on occasion by apparently arbitrary sections of gameplay, the overall pacing of the story should leave players with a wolfish appetite for more.
Detractors of the second episode are likely to get even more chirpy after playing 'A Crooked Mile,' but I completely welcome the well-focused story, investigative avenues, and the excising of the less compelling, enter a room and click things formula. Bigby and Fabletown have grown into vivid characters worth playing while the series seems to be subtly approaching a critical mass. While it would be luxurious if Telltale would spring for more music tracks and some achievement-worthy objectives, the hope has to be that the final two episodes of the series can maintain the high quality achieved in the second and third episodes.
A Crooked Mile is a great Adventure game episode on its own, but I would consider it weaker than the first two episodes. We made very little progress in this episode and I hope Telltale has something special planned in the next two episodes. I still recommend you guys grabbing it if you don't have the season pass yet.
The Wolf Among Us: Episode 3 - A Crooked Mile is a mixed bag. It's certainly the weakest episode of the series to date, but it is still an entertaining story that drives the investigation forwards, closing off some leads and opening up others. While it may not be the most thrilling ride so far it will hopefully serve as a launching point for a strong final two instalments.
If nothing else, Telltale's third episode in the serialized fairytale noir A Crooked Mile certainly knows what it's about.
Short yet sensationally bittersweet, A Crooked Mile puts The Wolf Among Us back on form. Expect powerful performances, perfect pacing, gutwrenching decisions and even more opportunities to define Bigby as a unique, charismatic and nuanced character. Outstanding - so here's hoping that the final two episodes can deliver.
The Wolf Among Us Episode 3: A Crooked Mile is probably the best in the series so far, managing to feature quite a few intense situations and fleshed out gameplay sequences. It also shows a bigger scope on the whole Fabletown murder mystery, so it's going to be interesting to see how it concludes in the next two parts.
It's hard to compare The Wolf Among Us to any of Telltale's previous work, however, so far the series is without a doubt one of the studio's best, but not their finest.
In for a penny, in for a pound. If you're reading a review of Episode 3, it's likely that you've already played Episodes 1 and 2. A Crooked Mile is a great follow-up to what's come before in Telltale's exploration of Fabletown. The stakes are raised emotionally and physically, and there's the great debut of a new villain for Bigby to contend with.