WrestleQuest has all the right tools to pique a pro-wrestling fan's interest, but it fails to deliver when it matters.
Wrestlequest has a cool idea on paper, but the battle system is clunky at best. That mixed with unlikable characters, and legends that deserve a better video game, make WrestleQuest very hard to care about at all. Like a certain wrestling companies PSA, "Please, don't try this at home."
WrestleQuest is a fantastic concept for a video game, but slow pacing, annoying voice lines and a ridiculous amount of QTEs spoil it entirely.
Putting wrestling and turn-based RPGs in a can they co-exist tag team style was an excitingly bold move that unfortunately ends in a heel turn and a crowd leaving early to beat the traffic.
I was ready to love WrestleQuest, and some enjoyment can be found for those with the patience and fandom to fireman carry them along. But the imaginative ideas die by a thousand cuts that hold Muchacho Man and his friends back from world title contention. The game has cool ideas; it just needs more refinement and a serious reexamination of certain systems before it’s ready for the big time
There's charm and appeal to be found in WrestleQuest, but this old school RPG doesn't have enough to stay in the main event.
WrestleQuest might just be this years’ best wrestling game, certainly it’s most unexpected. With a cast of who’s-who legends, some interesting twists and turns and a sense of humour fans will love, Mega Cat have built something quite brilliant. The mechanics are smart, the environments are full of easter eggs, and the game holds itself up surprisingly well despite a slow start.
A cute novelty which plays heavily into its professional wrestling influence at the cost of lasting gameplay. Although not a bad title itself, there's potential greatness bubbling just below the surface, struggling to break through and catch a breath.
WrestleQuest does a good job of taking something that you wouldn't think would fit as an RPG game and makes it work. The world is amazing, the characters, and cameos are really going to invoke the golden era of Professional Wrestling. However, once you rip that nostalgia away you are left with a very bare-bones RPG experience that gets boring very quickly.
WrestleQuest is a surprisingly wholesome game that is laser-focused on appealing to a specific demographic and will likely fail to capture the attention of anyone else. If you grew up watching the likes of Randy Savage, Hulk Hogan, and Ric Flair throw each other around the ring and you also happen to love 16-bit RPGs, you'll probably be charmed enough to overlook the repetitive combat and empty world. We certainly fall into the target demographic here, but the concept is better than its execution.
WrestleQuest’s love for wrestling catapults its creative and beautiful landscapes and strong characters into the main event, but isn’t enough to elevate its bloated level design or competent-but-repetitive combat out of the mid card.
WrestleQuest has just enough charm and personality to make up for its more distracting problems. The constant references to the world of wrestling and fun appearances by legends make the stories of Muchacho Man and Brink worth following, but the gameplay could have used some additional refinement.
In the end, I believe the balance is positive, especially due to the characters' charisma and the diverse customization elements for the combat. If there's an update fixing the issues, it's a definite recommendation.
Review in Portuguese | Read full review
WrestleQuest is a wonderful love letter to the world of wrestling, but some repetitive combat and awkward mechanics hold it back from stardom. It’s a shame because there are some really cool ideas on show that give a greater emphasis to the wrestling aspects of the RPG adventure, but the execution doesn’t always hit the mark – especially when you’ve got to complete awkward objectives in what can already be challenging combat scenarios. It's certainly not a bad game and it’ll definitely keep a big jolly smile on the faces of wrestling fans, but I can’t help but to feel like WrestleQuest is more of a mid-card showdown as opposed to a main event spectacle.
Wrestlequest has some fantastic combat mechanics and a ton of nods to the world of wrestling but gets weighed down by its own substance far too often.
A nostalgic pixilated RPG set in a world of retro toys, where wrestling is king. DualShockers was provided with a copy of the game for review purposes.
The love and passion gone into the creation of WrestleQuest is clear, however, certain design decisions and a repetitive combat system make this a stumble down memory lane. Although the story is full of intrigue and famous wrestlers form part of the adventure, the repeat deviations quickly diminish interest in the narrative. Combat gets repetitive and animations fail to capture the nuances of the sport. Although fans of wrestling will enjoy seeing legends as part of the experience, some design decisions fumble the finish.
Wrestlequest is a lot of fun, and there is clearly a strong nostalgia for wrestling here, as well as the old-school style of roleplaying games. This is both a blessing and a curse. Wrestlequest does its best to keep the player engaged, and the story is a delight even if you aren't a wrestling fan, but the slow pace of old-school RPGs can quickly wear on modern players. However, if someone is yearning for the old 16-bit Final Fantasy style of gameplay, Wrestlequest will absolutely scratch that itch: ooooh Yeah!
WrestleQuest is a love letter to the 80s and 90s era of pro wrestling. The wonderful presentation, memorable soundtrack, and charming characters add up to a fun experience that has a lot of heart, even if the immediate story is a bit lackluster. The key thing holding it back is the overuse of QTEs which become downright annoying at times. Overall though, WrestleQuest does more right than wrong and there is a lot to like despite its rough edges.
WrestleQuest is a fun homage to one of the most important eras of wrestling. It's wrapped in a narrative and combat with good ideas and fun execution, yet fails to reach a higher level thanks to some frustrating design choices that make the game overly repetitive.
Review in Portuguese | Read full review