WrestleQuest Reviews
WrestleQuest is a love letter to professional wrestling and everything it represents, from the smallest details to the biggest. The respect for the greats of the past and what they mean to the present and future is evident, and the way in which Mega Cat Studios matches that with some excellent RPG gameplay is commendable. This is a fully fleshed-out RPG experience and one I believe needs to be experienced regardless of your affinity for wrestling. It’s just flat-out a great game.
A cute novelty which plays heavily into its professional wrestling influence at the cost of lasting gameplay. Although not a bad title itself, there's potential greatness bubbling just below the surface, struggling to break through and catch a breath.
It is possible to imagine a hybrid of ‘90s JRPG and ‘80s wrestling that could be genuinely engaging, if only for a modest audience. WrestleQuest, however, is not that game. Behind the kayfabe, its obsessive adherence to dated tropes and deeply tiresome combat prove very real and sadly fatal.
Forget your 2Ks and your Fight Forevers, if you want to experience fun and surprisingly authentic pro-wrestling action in 2023 then WrestleQuest is by far your best bet. Wax your back, coat yourself in baby oil, and prepare your promo, because WrestleQuest is the pro-wrestling RPG love-fest you never knew you always needed.
WrestleQuest is a fun homage to one of the most important eras of wrestling. It's wrapped in a narrative and combat with good ideas and fun execution, yet fails to reach a higher level thanks to some frustrating design choices that make the game overly repetitive.
Review in Portuguese | Read full review
Wrestlequest has a cool idea on paper, but the battle system is clunky at best. That mixed with unlikable characters, and legends that deserve a better video game, make WrestleQuest very hard to care about at all. Like a certain wrestling companies PSA, "Please, don't try this at home."
In the end, I believe the balance is positive, especially due to the characters' charisma and the diverse customization elements for the combat. If there's an update fixing the issues, it's a definite recommendation.
Review in Portuguese | Read full review
WrestleQuest oozes with charm, easter eggs, and sweet chin music thanks to how well it blends traditional RPG elements with a clear love of classic wrestling. It's easy to look past some of its design quirks because of how well other RPG elements are implemented that respect the player's time and encourage them to play an active role in worldbuilding. The Switch's current implementation ain't the best, but the game sure had me in a cobra clutch for hours.
WrestleQuest is a surprisingly wholesome game that is laser-focused on appealing to a specific demographic and will likely fail to capture the attention of anyone else. If you grew up watching the likes of Randy Savage, Hulk Hogan, and Ric Flair throw each other around the ring and you also happen to love 16-bit RPGs, you'll probably be charmed enough to overlook the repetitive combat and empty world. We certainly fall into the target demographic here, but the concept is better than its execution.
WrestleQuest is a wonderful love letter to the world of wrestling, but some repetitive combat and awkward mechanics hold it back from stardom. It’s a shame because there are some really cool ideas on show that give a greater emphasis to the wrestling aspects of the RPG adventure, but the execution doesn’t always hit the mark – especially when you’ve got to complete awkward objectives in what can already be challenging combat scenarios. It's certainly not a bad game and it’ll definitely keep a big jolly smile on the faces of wrestling fans, but I can’t help but to feel like WrestleQuest is more of a mid-card showdown as opposed to a main event spectacle.
Unfortunately, while it brings some neat ideas to the ring, the execution places far too many roadblocks in the way. Repetitive combat, slow exploration and progress, and a pretty one-note cast fails to inspire the sort of hype that the game hoped to provide.
WrestleQuest takes everything that’s great about both turn-based RPGs and the fabled art of wrestling to create one of the most compelling, memorable adventures the gaming medium has to offer -- flush with endearing characters, deep gameplay, and fun surprises around every corner.
WrestleQuest is a love letter to the 80s and 90s era of pro wrestling. The wonderful presentation, memorable soundtrack, and charming characters add up to a fun experience that has a lot of heart, even if the immediate story is a bit lackluster. The key thing holding it back is the overuse of QTEs which become downright annoying at times. Overall though, WrestleQuest does more right than wrong and there is a lot to like despite its rough edges.
The game has cool ideas; it just needs more refinement and a serious reexamination of certain systems before it’s ready for the big time
WrestleQuest has just enough charm and personality to make up for its more distracting problems. The constant references to the world of wrestling and fun appearances by legends make the stories of Muchacho Man and Brink worth following, but the gameplay could have used some additional refinement.
Overall, I have really enjoyed my experience with WrestleQuest. There are a lot of great influences that this game takes from that work well and blend smoothly together. The gameplay is fun, the art style is adorable, and there’s a lot of zany fun to be had with it. Hopefully, with the small delay that the game had, plenty of people will still give this game a chance, because it’s worth it.
A passionate love letter to traditional RPGs, pro wrestling, and upturned toy boxes.
There's charm and appeal to be found in WrestleQuest, but this old school RPG doesn't have enough to stay in the main event.
Putting wrestling and turn-based RPGs in a can they co-exist tag team style was an excitingly bold move that unfortunately ends in a heel turn and a crowd leaving early to beat the traffic.
WrestleQuest does a good job of taking something that you wouldn't think would fit as an RPG game and makes it work. The world is amazing, the characters, and cameos are really going to invoke the golden era of Professional Wrestling. However, once you rip that nostalgia away you are left with a very bare-bones RPG experience that gets boring very quickly.