Battleborn Reviews

Battleborn is ranked in the 44th percentile of games scored on OpenCritic.
6.5 / 10.0
May 6, 2016

The PvE and co-op experience that Battleborn provides is futile and scarcely interesting. On the PvP side Gearbox's title proves more whorty, but the game has too many gameplay issues to stand out in the competitive moba-like scene.

Review in Italian | Read full review

CGMagazine
Top Critic
6.5 / 10.0
May 12, 2016

Battleborn left me feeling like it was not bad or good, it just is, and that's not a good thing.

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6.5 / 10.0
May 14, 2016

بتلبورن بی شک بازی بدی نیست، در زمان تجربه شما را آزار نمی دهد اما از سوی دیگر شما را تشویق به این نیز نمی کند که به عنوان یک گزینه دائم نگاهش کنید! تمرکز بازی بر روی بخش چندنفره بوده اما همانطور که گفته شد تجربه این بخش فاقد قدرت و انسجام لازم است و در روزهایی که شاهد عرضه عناوین پرتعداد و البته شوترهای بزرگی نظیر Doom هستیم و بازی مانند Overwatch نیز در پیش است، بدون شک تجربه بتلبورن برای شما نباید گزینه مهمی باشد مگر آنکه مثل من از عشاق سری بازی بوردرلندز بوده باشید!

Review in Persian | Read full review

6.5 / 10.0
May 12, 2016

Battleborn resembles a game designed by a committee, there a so many characteristics of multiple genres that it's difficult to sum up what exactly it wants to be. Aside from its charming presentation and humorous characters, it all feels a little shallow, offering snippets of things we've seen hundreds of times before.

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PLAY Zine
Bogdan Diklic
6.5 / 10.0
May 31, 2016

Even with more than twenty playable characters, Battleborn fails to offer enough variety in its gameplay to keep players engaged for longer periods of time. And with an unfortunate release date, it is a game that will be forgotten in a matter of months.

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Metro GameCentral
Top Critic
6 / 10
May 6, 2016

In six months' time it may well make its mark, but for now Battleborn's mix of genres suffers from too little content and too much repetition.

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May 26, 2016
Battleborn - Easy Allies Review video thumbnail
6 / 10.0
May 16, 2016

A varied playable roster isn't enough to salvage a lackluster campaign and clumsy combat

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6 / 10.0
May 5, 2016

I'm not sold on Battleborn's commitment to the MOBA genre but there's something fun there underneath all of it. I'll probably hop on occasionally to play Capture throughout its lifetime while the bulk of my efforts are spent on more polished shooters.

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6 / 10
May 11, 2016

It's tough to actually decide where I stand on Battleborn. One the one hand I can see that it's a competently made game with plenty of charm in its varied roster and one fresh gameplay mode that I would happily play again. Yet the single player was a bore in its core gameplay loop, the two multiplayer modes have issues with their map design, and the gating of characters and abilities just feels unnecessary for a MOBA. However, it is still possible to get a kick or two out of Battleborn.

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6 / 10
May 11, 2016

All of that makes Battleborn feel light, airy, and inconsequential. It's enjoyable in its best moments and especially in one of its multiplayer modes, but the problem comes with its lack of longevity. It's clearly a game built to be enjoyed in the long-term, like the MOBAs that inspired it, but it doesn't have the legs to run that far. This is a game built to be played repeatedly over the course of months, but I felt tired of it after a week.

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6 / 10.0
May 12, 2016

Balancing issues, niggling design problems, and a dearth of content keep Gearbox's new sci-fi shooter from being all it can be

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May 10, 2016

Battleborn has a strong cast of characters and exciting action, but suffers from a lack of content, frustrating server issues, and some questionable design choices.

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May 5, 2016

If reviews of Battleborn were conducted maybe six months from now, this experience might be more fleshed out, particularly on the competitive multiplayer side of things, and I hope it is. However, as this game stands now, Battleborn is a brief game that largely stumbles at the hands of a thin competitive multiplayer and grindy progression systems.

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May 9, 2016

Battleborn is big, colourful and wholly raucous, but its overall design and first-person-shooter/MOBA-inspired mechanics don't gel as well as I was hoping they would. There's a lot of repetition, poor difficulty balancing and a limited amount of content to be found at launch, and while that will surely improve over the coming months, it makes the game's expensive price tag loom high at this point in time.

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6 / 10.0
May 17, 2016

Battleborn has plenty of ambition, but it just isn't particularly satisfying to play. It isn't broken, it's just the whole experience feels lightweight and derivative.

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6 / 10
May 17, 2016

I sense there is an audience for Battleborn and hence I am reluctant to rule it out altogether.

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60%
May 10, 2016

Showing signs of early promise, Battleborn very quickly becomes a chore, its repetitive story and paltry selection of multiplayer content putting the nail in its coffin after about 10-15 hours or so. That's assuming you even have the perseverance to stick around for that long. Battleborn is a disappointment.

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6 / 10.0
May 8, 2016

Battleborn feels like it's squandered the majority of its potential with its execution. If enough polish is applied and the objectives made less punishing, it could warrant investment for the PvP. But the limited number of PvP maps, lack of unique missions and shabby story are still severe negatives.

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games(TM)
games™ Team
Top Critic
6 / 10
Jun 27, 2016

A promising work in progress

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