Tacoma Reviews
The lean gameplay and mechanics don't gel with the unfocused narrative, and it's a singular flaw that Tacoma can't overcome. There's plenty to like in the game, but it struggles to find a cohesive theme that brings the experience together.
Tacoma puts forth a well-crafted and fleshed out world with a narrative that can't pull its weight.
Tacoma is a beautifully told story filled with real characters and real emotion that you won't be able to put down until you've experienced it in full.
If you want a great story told well, that will last an afternoon, then get Tacoma. It knows what it wants to be, and it does that perfectly.
All in all, Tacoma is a great follow up to Gone Home. With a fantastic set of characters and solid execution of its plot, its well worth considering. Unless you're the sort who compares every second of gameplay to the cost of the game, there's no reason not to check it out.
Fullbright proves that they have mastered interactive storytelling by delivering a uniquely absorbing experience in Tacoma. Allowing players to explore as much or as little as they want perfectly complements the amazing cast of characters and beautiful environments. While it may be short, Tacoma is one of the most unique games I've played this year.
In Tacoma, the creators of Gone Home tell intimate stories at a galactic scale
The PS4 version of Tacoma doesn't add anything new to the PC and Xbox One ones, and thus is still a compelling and emotional journey to the space that we strongly recommend you take.
Review in Italian | Read full review
Tacoma shines where it counts, and that is with the story it tells and the feeling that each character within it feels real.
Tacoma developer Fullbright should be commended on creating a very original game and given they were responsible for Gone Home, it's great to see them using this premise and adding another layer of complexity with some very clever story telling.
A diverse narrative-driven space adventure for people wanting actual emotions and relationships in their games; that is Tacoma.
The story, the characters and the dialogue of Tacoma demostrate the evolution of Fullbright. The interaction system and the complete control over the story is interesting, while the mid-sections are dull and boring.
Review in Italian | Read full review
Tacoma doesn't match the excellence of Gone Home in the story department, but nonetheless manages to provide a quick yet engaging adventure.
Rather than big and bombastic, Tacoma is small and personal, inviting you to be involved. It's a strong testament to the power of visual narration and characterization possible in today's video games despite some nit-picks here and there.
While some may find Tacoma's length and lack of gameplay depth off-putting, it still manages to feel full in itself. A grounded, futuristic setting serves as Fullbright's most creative stage yet for thorough environmental storytelling that shines with an ordinary yet endearingly authentic cast of characters.
Tacoma makes you feel like a digital detective, as you trace the threads of a broad social web of relationships and motivations.
Tacoma is a niche game for fans of calm, more grounded sci-fi stories. If you are not one of them, don't count on any thrills whatsoever.
Review in Polish | Read full review
Though short, Tacoma is a great narrative adventure, especially for fans of sci-fi.
Fullbright captured lightning in a bottle with Gone Home, and I began Tacoma wondering whether they could hold onto it, as rare as that is. Thankfully, they did. The core mechanics are simple, yet they make sense within the game's world. Most importantly, they do not over-complicate matters. It allowed us to take in another magnificent Fullbright narrative.
Another smart entry into the interactive narrative adventure/walking sim genre, Tacoma is a sci-fi story that's engaging from beginning to end. To state the obvious, if you dig this kind of game, then you're going to love Tacoma too.