Slitterhead Reviews
Like a bloody blade worn down by a few too many battles, Slitterhead grows increasingly dull over time and ultimately just doesn’t cut it.
Slitterhead is meant to be a horror brawler, but it's missing the scary and action.
Slitterhead can be a slow-burn to begin with, but once its combat clicks, this is an action horror game like few others.
A flawed but fun action slaughterfest with a great NPC-possession hook.
Excerpt: Slitterhead is an incredibly inventive game with a brilliant, novel idea at its core. It’s the exact kind of release we should be uplifting, a new IP that pushes graphics and trends aside to try something fresh.
Part sci-fi body horror, part thrilling detective yarn, Slitterhead is a story of humanity versus monstrosity in a city where both are plentiful. Bokeh's debut release bravely takes strides to manipulate, challenge, and evolve how we play horror games, and while some of these risks do not pay off as well as others, Slitterhead's sheer creative ambition is impossible to ignore.
Bokeh Game Studio's Slitterhead shows a lot of promise in terms of its unique possession action gameplay, direction, music and overall plot. It’s fun, electric and unlike any other game. New IPs are the lifeblood of the industry and the game is a key example of keeping that saying alive. The reliance on narrative tropes, graphical inconsistencies and dialogue-heavy exposition, however, do keep the title from reaching the heights it seemed destined to climb.
An action horror game I respect for trying many interesting things, but one I can't recommend by virtue of it sucking my patience dry.
Slitterhead is a successful experiment. It combines a cryptic and complex story within an episodic mission system that simply works. All that spiced with precise, complex and visceral combat.
Review in Spanish | Read full review
The hand of a genius like Toyama is evident in a game whose personality draws attention from the start, although that does not hide a technical (but not artistic) section that is below expectations. It is a remarkable horror and action adventure, but it could have been much more.
Review in Spanish | Read full review
Slitterhead is destined to be a cult classic, though mainly because of what it could have been, as opposed to what it is. The combat is functional but feels dated and gets boring before the end, the dialogue sections are unvoiced and feel cheap as a result, and the loop of finding and then fighting enemies through various forms soon becomes unfortunately one note. I enjoyed immersing myself in the world of Slitterhead but the game itself feels too much like a relic of a bygone era than a new title by industry giants.
Slitterhead is the most creative action game that I've played this year, but it's also deeply flawed.
Slitterhead is an action horror game that collapses under its loop-both in terms of narrative and gameplay-and doesn't shine as much as it could have.
Review in Italian | Read full review
A deeply flawed attempt to combine survival horror with Devil May Cry style action, that tries to do a dozen things at once and succeeds at none of them.
Slitterhead isn't very good, but it is very interesting. In an age of remakes, sequels and safe bets, it's heart-warming to see something that's so clearly such a singular vision. We're disappointed that vision is sold short by basic combat and a focus on the game's ugly characters, but we're glad it exists and would welcome more attempts like it.
Slitterhead is an experience that's fantastic in still shots or in story trailers but the actual gameplay becomes a muddled mess when the player is forced into repetitive chase and combat sequences.
Frustrating at times but fearlessly inventive, Slitterhead is an absolute must-play if you're looking for an original take on the survival horror genre. Serving as a spiritual successor to fan favourites like Siren, Gravity Rush, and Soul Sacrifice, this haunting tale about a body-hopping spirit – who uses humans as fodder to put a stop to the eponymous enemy – is a scintillating albeit occasionally undercooked debut from Bokeh Game Studios. Repetition and an overall lack of refinement do bring it down, but you'll be hard-pushed to find a more imaginative experience this year.
Slitterhead takes an innovative concept and places it at the forefront of the adventure. The possession mechanic leads to a frantic combat system that encourages you to quickly switch between characters to fight formidable foes. This bleeds throughout acting as a method of traversal and stealth. Although a little clunky and lacking polish, the game manages to deliver a truly unique experience that will resonate with fans of action and horror.
Slitterhead is unique. That is the biggest compliment I can give it. There are things here that I love. The mood of the game, the music, and the concepts. It just doesn’t mesh well into a cohesive experience. It feels stuck in the past, which is fine in some instances, but when it comes to its crimes, it really drags it down. I promise I will never forget this game, and it is included in Game Pass, so definitely give it a whirl if you subscribe, but at full price, I might wait a little while to take the plunge.
Slitterhead is the perfect definition of a game that doesn't know what it wants to be. It falters in both the action combat category as well as the horror genre, resulting in a middling experience overall.