Full Mojo Rampage Reviews
On top of the fun gameplay, the art direction is a great stylized approach to incorporating the Voodoo influence and Alistar Lindsay's soundtrack fits the style perfectly.
At times Full Mojo Rampage gets its wires a little crossed, and some of the roguelike elements can feel a little forced when they're not really necessary, but it's still a fun little blaster with a wonderful atmosphere and stacks of personality. It might be trying to elbow its way into a very crowded genre, but it has just enough pluck to earn its place.
Full Mojo Rampage is simply an average game that could have been a lot better. There are a few good ideas here, but they aren't fully realised, leading to a game that becomes tedious after a few runs of its quests. The grinding to level up is a bit too far on the long side too, tipping the balance from enjoyable to boredom as well. The game is available for a bargain price though, so if you fancy something a bit different then Full Mojo Rampage may be for you.
The game just bleeds style it carries through nearly every facet of the experience.
Full Mojo Rampage is a solid game with bullet points I usually find off putting. The game play loop is solid, and the controls are tight. Playing with friends is also a blast, whether we were working together or against one another. There are a lot of titles that boast what Rampage does, but few have done it with the execution found here. Even if these words scare you, like they scare me, this game is still worth checking out.
Full Mojo Rampage is a passable and challenging roguelike that, sadly, doesn't repeat the successes of the genre's best and brightest. While its premise is interesting and presented neatly, the gameplay isn't quite as engaging as it could be, and its difficulty may put people off long before the final stages. The online multiplayer is a nice idea, but is sadly a ghost town, and there is little else to get excited about. Roguelike fans may still find some value here, but for the majority, the magic will quickly wear off.
All told, Full Mojo Rampage offers a lighthearted yet challenging experience. The rich environments, fantastic customization options, and decision-focused strategic approach make it a great game to pop into for a bit by yourself or to enjoy with friends, be it on the couch or over the internet.
Perfectly average in every way, Full Mojo Rampage is a fully functional roguelike with few standout qualities. It works and I have no major qualms with the game, but its only new features are online modes that are already a ghost town.
You would be hard-pressed to find a better looking roguelike; the voodoo theme adds a creepy and unique feel to a wealth of different maps that are already good-looking
Full Mojo Rampage is a delightful twin-stick shooter that takes the best elements from rogue-like titles and adds a lot of personality. Expect a really challenging experience but also a fun and varied one that rewards persistence.
Overall, this is a fun release. I was busy for many hours playing in order to write this Full Mojo Rampage review, and I just wish the online multiplayer part had more participants right now, but hopefully things will improve as more and more people give this one a chance.
There aren't many games that make voodoo a central theme. Full Mojo Rampage isn't exactly a genuine look at the mythology and aesthetic of voodoo, but the name drop of Baron Samedi and the other Loa lords is a nice touch. Still, it's hard to imagine you'll get much from this. Not when there are so many other great roguelikes out there.
'Full Mojo Rampage' is a forgettable twin stick shooter that offers up very little when compared to the genre's best. It doesn't have the satisfying gameplay of 'Assault Android Cactus' nor the addictive grind of 'Enter the Gungeon.' It's more frustrating than fun, and there's little reason to ever play this when its contemporaries are so far ahead.
With so many roguelike twin stick shooters out there, Full Mojo Rampage offers something unique enough to check out.
Full Mojo Rampage is another excellent game from Nicalis, that carries the torch for roguelike shooter mashups into the coming years. It's smart and creative, and holds challenge that is tough to overcome, but never insurmountable. If you need a great summer indie game, you may have just found your choice.
Full Mojo Rampage is an entertaining and successful top-down stick shooter. I found minimal to no mechanical issues, and the game always ran smoothly for me. Controls were tight, and the ability to level up after a death (as well as the options to customize your character stats and weapons) were great.
Full Mojo Rampage doesn’t set itself apart much from the roguelike crowd, but stitches together a few nuances that give it an edge over similar titles.
Full Mojo Rampage was a bit of a shock to me. I was not expecting to enjoy this game as much as I did. It scratched – and still is – an itch I didn't really know I had. I can't explain what that itch is, but I can say that I'm not upset it's still doing it. Over the Top Games really hit a home run. This game is just plain fun and with the sprinkles of humor here and there it shows a silly side that is appreciated in these kinds of experiences. Fans of these genres will have no problem finding a good time, I have no doubt.
Full Mojo Rampage is challenging, but entertaining. It might have some stiff competition in the form of similar games like Binding of Isaac, Enter the Gungeon, and Crypt of the Necrodancer, but its voodoo theme, four-player co-op, and twin stick chops help give it its own identity. Ultimately, it's a fun game that might occasionally be frustrating, but it looks good, sounds great, and plays well.