Romeo Is a Dead Man Reviews
Like all Suda 51 and Grasshopper Manufacture games, Romeo is a Dead Man is definitely an acquired taste. But it’s one that brings a different flavour to what games can be if you give them a chance. And with a game that is more accessible than previous Suda 51 games, Romeo is a Dead Man is a taste you should take.
Despite its problems, Romeo is a Dead Man keeps Suda51's creative spirit alive and arrives on PC and consoles without fear of surprising fans with a full sensory overload.
Review in Portuguese | Read full review
The love story we all know about Romeo and Juliet takes a dramatic leap to present it in a completely unconventional way.
Review in Spanish | Read full review
Romeo is a Dead Man can impress you one moment with its visual ideas or absurd dialogue, only to irritate you a moment later with repetitive combat or technical rough edges. It’s a game that doesn’t try to be perfect. Instead, it offers an intense, sometimes uneven experience that sticks in your memory precisely because it feels so different from most modern games.
Review in Polish | Read full review
Romeo is a Dead Man is proof that you can be inspired by a variety of mediums and your creativity can still show it in an all-new way. From DeadMan’s design to the wild supporting cast, there is so much to love about the game and all I want next is for DeadMan to meet up with Travis to save the world and time together. I’m all in.
"ROMEO IS A DEAD MAN is messy, loud, violent, brutal and undeniably stylish - It doesn’t always stick the landing, and it certainly won’t be for everyone but it's 100% unashamed, unadulterated Suda."
Grasshopper's first independent game searches for lost love across multiverses. Suda51's vision merges manga, stop-motion, and Shakespeare.
Review in Turkish | Read full review
ROMEO IS A DEAD MAN is an outlandish, absurd, sci-fi hodgepodge that is inexplicably endearing and has its own identity. It would be an enjoyable game if not for the dismal performance.
Romeo Is A Dead Man feels like it’s out of sync with the rest of the industry. It’s a time capsule, a character action game with labyrinthian level design, a big weird story, and an expectation you play it by its rules and not the other way around.
If you are looking for a comically gory, esoteric escape into a world of time-space nonsense through the lens of a hack ‘n’ slash game, Romeo Is A Dead Man has you covered. It certainly doesn’t manage to hold its pace with the story exposition, minigames and QTEs creating an obstruction instead of an engaging tale, but the action, the characters and the simultaneously hilarious and jarring dialogue make the game worth trying out.
Romeo Is a Dead Man is a stylized, third-person action joyride with fun, albeit repetitive, combat. Boss fights are diverse, with a great soundtrack and interesting designs. Cutscenes and upgrading both diverge from standard practice in the best way, oozing with style to stand apart from other offerings.
Even with its ups and downs, ROMEO IS A DEAD MAN remains a distinct experience within the industry. For fans of Suda51’s eccentric style, the game delivers exactly what one would expect: a blend of absurd humor, entertaining combat, and a narrative that isn’t afraid to go completely off the rails. It may not be Suda’s most consistent work, but it is certainly further proof that few creators can deliver something as singular as he can.
Review in Portuguese | Read full review
Romeo is a Dead Man is a fairly unique title, but that does not mean it is without flaws. In fact, some of them are evident enough to potentially sap the desire to keep playing. However, if you manage to look past them, you will find yourself facing a game that, in its own way, reminds you of what a video game truly is: creative, unhinged, and capable of surprising and entertaining.
Review in Italian | Read full review
My time playing ROMEO IS A DEAD MAN is one I never want to forget. I can see this game being like it’s predecessors Killer 7 to have a cult following. Which honestly it deserves it and right now I want everyone to play this amazing game. This is a perfect example of don’t judge a book by it’s cover. Especially if the author of that book is Suda51. I give ROMEO IS A DEAD MAN the Thumb Culture Platinum Award!
Nobody out there is doing it quite like SUDA 51, and with a game industry coalescing into a bland soup of dull titles aimed at everyone that please nobody. I’m just glad he’s still out there doing his thing, and that someone is giving him the money to do so. As far as I’m concerned, playing Romeo is a Dead Man makes you cool. It’s nowhere near perfect, but it’s unlike pretty much anything else out there. And you want to be cool, right? Right? Yeah, you do.
Romeo is a Dead Man is a weird, wacky, and insane work of art in all the right ways. Where it lacks in combat depth and enemy variety it more than makes up with a plethora of other gameplay ideas and a hilarious and fun Bastard system. With the constant visual treats and new ideas it constantly threw at me, as well as a time and space jumping story with an interesting twist on Romeo and Juliet, it kept me hooked to the very end.
Romeo is a Dead Man is an absolute banger to start off the year with. Combat, albeit straightforward, is fun and addictive. There’s a decent weapon variety, boss battles are quite challenging, but fair and will keep you on your toes. The myriad of mini-games adds a layer of variety on top of the over the top 3D action. While the subspaces do become a flow breaker, especially in the latter parts of the game, it’s not a deal breaker. If you’re looking for a fun, unique and varied action game, or you’re simply a SUDA51 fan, Romeo is a Dead Man is a no-brainer. Highly recommendeded.
For fans of Suda51, this is an absolute must-play. It's a chaotic, creative experience unlike anything else. For newcomers, it remains a difficult entry point. Romeo is a Dead Man is undoubtedly a game where style trumps gameplay. And that style truly explodes off the screen. It's an audiovisual spectacle and, in many ways, feels like a true Suda51 classic. At the same time, the game will likely disappoint players who come primarily for tight combat and deep gameplay. The result is a game that lingers, but also has clear shortcomings. Because of this, the final score remains somewhat in the middle, like Romeo himself, somewhere between life and death.
Review in Dutch | Read full review
Romeo Is a Dead Man dazzles with Suda51’s signature weirdness, from bonkers time travel tales to a kaleidoscope of comic book and retro visuals that hook you early. Yet the thrill fades fast under repetitive melee combat, stun lock frustrations, blurry chaos, and drab levels that turn the endgame into a slog. A bold swing for diehard fans, but not the hit it could have been.
While its opening hours can be impressive thanks to its weirdness, once the charm has worn off and the repetition sets in, you’ll realise that Romeo Is A Dead Man is a conventional and frankly underwhelming action game.
