Sherlock Holmes: The Devil's Daughter
Top Critic Average
With all the blustery fury of a two-year-old, many Americans vowed to leave the country if their candidate didn't win. While some of us burst into song after the votes were tallied, others began preparing for the apocalypse. Even if this season does feel a bit different and more sinister, us Yanks must admit it was always thus. If you are packing your things and currently have plans to leave the country, this article is for you. I'd highly recommend a quick stop in England before you go, to maybe cool you head a bit with some solid detective gameplay in Sherlock Holmes: The Devil's Daughter. It worked for me.
When it's not suffering from an identity crisis, Sherlock Holmes: The Devil's Daughter is a fine adventure/mystery game. Each case is intelligently designed and some aspects are really fascinating. Drawing conclusions from deductions is satisfying, especially when the right call is made. However, far too much time is spent engaging in distractions. This game would be much more fulfilling if it stuck entirely to what makes Sherlock Holmes great. That means no pointless activities, no misguided characterisation, just a plethora of mysteries that are fun and interesting to solve.
I'm delighted by how far Frogwares has taken the Sherlock Holmes franchise.
For those who have already played [Crimes and Punishments], Devil's Daughter will provide the same fix in the same way that a low fat version of your favorite food does, in that it's not as satisfying as you would like it to be. It doesn't help any that Devil's Daughter also offers less game for more money. It's a shame, because the story here is enjoyable and the ending has some legitimately tense moments, but almost everything about it feels like it could have, and should have, been better.
Technical problems and odd diversions pull down another Sherlock Holmes adventure
The Devil's Daughter is a collection of minigames sewn together with a very questionable story, but that manages to keep the player amused for the duration of the game. Particularly given the atmosphere crafted in every detail of London and the deduction mechanics, the game will often make you feel like Sherlock.
This game is recommended to hardcore Sherlock fans, otherwise, fans of adventure games won't find this game memorable at all. The Devil's Daughters doesn't offer much more than the previous installment of the series.
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The best yet, but still short of greatness
With varying action sequences, Sherlock Holmes: The Devil's Daughter attempts to appeal the series to a wider audience. Almost every case features new mechanics that you'll only use once before moving on, but thankfully these can be skipped if you desire. I've skipped a couple in my playthrough, and never felt like I was taking the easy way out. Why waste time on a poorly constructed trial and error sequence, when I just want to figure out who set the streets of London ablaze in a hailstorm of fire. When it comes down to it, The Devil's Daughter is still a fun experience, giving players the freedom to come to their own conclusions. It's a great way to feel like you are a detective.
Sherlock Holmes: The Devil's Daughter continues to be one of the best adventure/puzzle games around. It has nearly perfected the deduction system, but the contrived action sequences forced into the new title can be very frustrating. While one is slightly disappointing, five of the six new cases are quite enjoyable and features all the twists and turns you could hope for. Sherlock Holmes: The Devil's Daughter is another solid entry into this long-running franchise.