The Walking Dead: Michonne - Episode 1: In Too Deep Reviews
As the first episode of a new series, In Too Deep is a very strong start. The gameplay formula isn't any different from past The Walking Dead games, sure, but Michonne is a great character and the story has the potential to be very good. Unfortunately, the first episode has no real story payoff, due to how the whole series is structured, so it will be Episode 2 and 3 that will make The Walking Dead Michonne great, or just another adventure game based on a popular franchise.
The Walking Dead: Michonne "In Too Deep" is easily one of the shortest episodes to be released and won't take you long to complete, but Michonne is an intriguing character and she has a lot of emotional baggage. Seeing how she will develop in the next two episodes is enough to make you want to come back for more. Those who decide to jump into the game will likely have experienced Telltale in one form or another; the gameplay remains the same as previous TellTale experiences and occasional lag unfortunately creeps back in.
The Walking Dead: Michonne - In Too Deep is a strong opening chapter, but the overall experience doesn't stray too much from past seasons. Future episodes will prove whether Michonne has an explosive payoff or is simply an average mini-series for passing the time.
Despite the burdens of a slow opening and short length, The Walking Dead: Michonne Episode 1 - In Too Deep expands on Telltale's established methods in clever ways, and delivers a promising start to the franchise's first miniseries.
Though some new ground is tread, the first episode of The Walking Dead: Michonne doesn't bring much we didn't already know to the front.
In Too Deep is yet another solid addition to Telltale's growing portfolio.
Telltale have a written a compelling start of a trilogy that manages to immerse you without tweaking the formula.
More of the same just isn't good enough.
The Walking Dead: Michonne feels like twice the amount of well-worn territory than Telltale series typically deal with, and much of that comes from its existing within a property that is reaching the ceiling of its dramatic potential.
As far as gameplay goes, if you've played anything by Telltale then you know what to expect: a story-driven game filled with dialogue choices, quick time events, and a bit of exploration.
"In Too Deep" gets The Walking Dead: Michonne off to a rocky start, with the introduction of uninteresting characters, a drab story, and a flat ending. Yet the exploration of Michonne's past and her emotional demons is fascinating, and offers much potential for the future.
The Walking Dead: Michonne's premiere episode feels like a mixed bag. It's got fantastic action sequences and a great plot lying underneath all the uninteresting characters, lack of decisions and lackluster ending. If you're a fan of Telltale's previous work with the license, you should probably still give this one a go, but if you're new to this universe, there are much better places to start
One of The Walking Dead's most mysterious characters has a story to tell, though it's similar to one we've heard before.
Michonne is one of the TWD's most fascinating characters, and her mini-series deserves to be more than a retread of well-known territory
All things considered, The Walking Dead: Michonne is off to a decent start with plenty of room for improvement. Most of the new characters may feel like zombie fodder, but they've got some interesting personalities that will be fun to follow.
The first episode of "The Walking Dead: Michonne," serves up nice production values and a strong protagonist that commands attention. At the same time, it lacks the tension and suspense of the debut episode of Telltale's first Walking Dead game, which should be a strong point for a story-driven game based on a horror-survival series. With the setup out of the way, let's hope this new series steps up its game and freshens up its familiar story-adventure formula in the following episodes.
Given it has no ties (at least that we've seen yet) to the previous seasons or to what may come, for now the title has the potential to be something intriguing and different from the usual The Walking Dead experience, though whether it's solely a diversion until the proper Season 3 remains to be seen.
It denies the player a blank slate through which to make their own choices. Michonne is in a strange space between brand promotional piece and a true season of The Walking Dead game. However, all of that said, the compressed three-episode nature of Michonne could be to blame for that, and only time will tell if the full work coheres into something more than the slight thing we have in the first episode.
To be fair, it's standard Walking Dead fare from Telltale. There isn't much of a difference, and to those who didn't read the graphic novel, and don't know what happened to Michonne during her disappearance from Rick Grimes' group, there isn't much to be said here.
In Too Deep isn't bad, nor does it fully suggest that The Walking Dead: Michonne will be a letdown. But if this helping was any indication, it would appear that splitting this side game up into an episodic adventure was a bad idea. As a first episode, this lays the groundwork for the rest of the game, but it doesn't find the time to do anything else significant as well. Hopefully Michonne's journey picks up some steam next time, but for now you'd probably be better off waiting for the whole shebang to assemble itself.