True to its title, The Walking Dead: Michonne - Episode 1 is all about one character, somewhat to the detriment of the story and other characters. Michonne is so well done, though, from her impressive survival skills to the hollow look in her eyes, that she easily carries the entire episode. Even though I wasn't invested in the story, I did care about Michonne — everything she said, every walker she killed, and what will happen to her moving forward.
After a dull start the tension amps up, resulting in a promising-but-rocky beginning
One of The Walking Dead's most mysterious characters has a story to tell, though it's similar to one we've heard before.
I'm still kind of let down that the core gameplay remains mainly unchanged over the years. Telltale is great with character choices and delivering a striking painterly color palate, but all of that can grind to a halt since the hacking and slashing gameplay feels repetitive, especially compared to last year's adventure breakout Life Is Strange. Telltale is still the king at what they do, making the active conversation in a game feel tense, urgent. I just hope that's enough for the remaining two episodes of The Walking Dead: Michonne.
At this point I'm starting to tire from the Telltale formula, especially when it doesn't provide a cast of memorable characters from the get-go, but Michonne herself was enough to power me through the episode and keep me interested. In Too Deep hasn't topped either season of The Walking Dead so far, but if you can still stomach a few empty "remember" prompts, you'll enjoy the story they're trying to tell.
The Walking Dead: Michonne is off to an excellent start, bringing back all the tension and emotion that we have come to expect from the highly regarding series.
The Walking Dead: Michonne Episode 1 is a very rough start for an extremely promising series. Pacing and story issues abound, and the feeling at the end of the 90-120 minute adventure is that it was all setup with no true payoff. Whether that payoff comes in future episodes will determine if this is a worthy successor to the excellent series.
Michonne's main problem is sadly the most inescapable one: she's in yet another fucking zombie story.
Michonne is one of the TWD's most fascinating characters, and her mini-series deserves to be more than a retread of well-known territory
The Walking Dead: Michonne feels like twice the amount of well-worn territory than Telltale series typically deal with, and much of that comes from its existing within a property that is reaching the ceiling of its dramatic potential.
The premiere episode of The Walking Dead: Michonne provides a combat-filled experience that will please fans of both TellTale Games and The Walking Dead.
As far as gameplay goes, if you've played anything by Telltale then you know what to expect: a story-driven game filled with dialogue choices, quick time events, and a bit of exploration.
The Walking Dead: Michonne "In Too Deep" is easily one of the shortest episodes to be released and won't take you long to complete, but Michonne is an intriguing character and she has a lot of emotional baggage. Seeing how she will develop in the next two episodes is enough to make you want to come back for more. Those who decide to jump into the game will likely have experienced Telltale in one form or another; the gameplay remains the same as previous TellTale experiences and occasional lag unfortunately creeps back in.
This won't create any new fans of the series or bring anything extremely different to the foray, but it's still a solid first start to a 3 part miniseries. I do hope the other two episode play out just a little longer than the 90 minutes this lasted, but otherwise, I'm definitely down for the next episodes.
As the first episode of a new series, In Too Deep is a very strong start. The gameplay formula isn't any different from past The Walking Dead games, sure, but Michonne is a great character and the story has the potential to be very good. Unfortunately, the first episode has no real story payoff, due to how the whole series is structured, so it will be Episode 2 and 3 that will make The Walking Dead Michonne great, or just another adventure game based on a popular franchise.
In Too Deep is a stepping stone to introduce Michonne that detrimentally plays it safe. There aren't any advances in Telltale's formula or notable sequences that we haven't seen in other forms before, but the miniseries can be a cut above its predecessors if it takes advantage of the brutality and moral centre of the protagonist by embroiling her in more memorable confrontations with both the infected and the living.
In Too Deep suffers greatly from an over familiarity with both post-apocalyptic worlds and Telltale's own formula. If not for Michonne herself, this would be a truly disastrous start to the latest entry in this partnership.
As much as this is a miniseries spinoff for Telltale's TWD series, this is also a spinoff chapter in the life of Michonne. It's inconsequential. Nothing that happens here can impact this established character in any meaningful way, so Telltale has to work from a template.
A well-written character in desperate need of a plot more compelling than this laboured retread of the captured-by-authoritarian-jerks Walking Dead staple.
The Walking Dead: Michonne - In Too Deep is a strong opening chapter, but the overall experience doesn't stray too much from past seasons. Future episodes will prove whether Michonne has an explosive payoff or is simply an average mini-series for passing the time.