No Man's Sky Reviews

No Man's Sky is ranked in the 48th percentile of games scored on OpenCritic.
65 / 100
Aug 17, 2016

There’s a lot of room for improvement when it comes to patches and potential expansions in the near future. It will be interesting to see if Hello Games takes this approach. More things could easily be added for players to do, and having a bit more diversity in that regard could change this game from something average to something great.

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7.4 / 10.0
Aug 26, 2016

A universally-divisive undertaking on a cosmic scale, No Man's Sky shines brightest when you are left to your own devices.

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50 / 100
Aug 15, 2016
No Man's Sky - Game Review (PC Version) video thumbnail
8.3 / 10.0
Sep 4, 2016

No Man's Sky is not a game where the focus is on story. Its focus is on exploring a galaxy, seeing beautiful things and having some cool moments. It may be a tired cliché, but it’s something that is definitely not for everyone. For those it is for though it's great.

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68%
Aug 29, 2016

What it all comes down is the fans were expecting more out No Man’s Sky because Murray and Hello Games and Sony had said there was going to be so much more.

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65 / 100
Sep 5, 2016

Hello Games made a lot of promises that weren't kept, leading to a drop in player base and faith. No Man's Sky has infinite replayability, but doesn't have enough drive to keep me coming back often.

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6.1 / 10.0
Aug 19, 2016

No Man's Sky innovates but not enough for it live up to the monstrous hype it received upon in its initial reveal.

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8 / 10.0
Aug 6, 2016

No Man's Sky aims to capture your imagination and throw you into an adventure like no game has ever done before. It succeeds in creating a scarily vast universe in which you, the player, feel so tiny and insignificant. The thought that you'll never see another human is equally depressing as it is awesome. You know there's others out there, but the most interaction you'll ever have is landing on a planet called 'Your Mum'. It's a drag at times, especially once you dedicate yourself to getting to the center and seeing what all the fuss is about, but it's not really the end goal that matters, it's the journey. If you're a fan of exploration games, go for it.

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7.5 / 10.0
Aug 9, 2016

Overall solid game, but could use improvement.

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8 / 10.0
Nov 24, 2016

No Man’s Sky is (as what most people shall have it) a survival, action-adventure game that is set in a procedurally generated environment that allows players to be immersed in a variety of settings.

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5 / 10.0
Aug 28, 2016

Perhaps the game that best underlines the tenet that bigger isn't always better, No Man's Sky is undoubtedly a technical marvel, but it's also sterile, repetitive, and all too easy to put down.

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84%
Oct 21, 2022

If you currently only have one Switch, prefer to play solo and wanted to try out the title anyway, you will undoubtedly be thrilled what Hello Games delivers here. But also all Switch owners with a penchant for space exploration should quickly take "No Man's Sky" to their hearts.

Review in German | Read full review

8.5 / 10.0
Aug 19, 2016

No Mans Sky در مقام یک بازی بی‌شک بی‌عیب و نقص نیست، مثل هر بازی دیگری یک تاریخ مصرف دارد اما قدرتش در تجربه‌ای است که به شما می‌دهد، به نظرم با آن باید همچون یک موجود زنده برخورد شود، موجودی سرشار از ابعاد مختلف که فراتر از هر چیزی درون خود یک روح بزرگ دارد، قرار نیست مثل یک ماشین آخرین مدل به شما سواری بدهد یا حتی مثل برخی گونه های پست تر صرفا توهم سواری را در شما ایجاد کند. بزرگترین دستاورد بازی این حقیقت است که حتی بدون داستان نیز می توان با خلق یک جهان کاملا زنده و پویا مخاطب را در خود غرق کرد تا بی هیچ چهارچوبی به دنبال علایقش باشد. روزی کارگردان بازی در وصف اثرش گفته یود که بازی این رویای کودکی همه ماست، و ما نیز در نهایت می‌توانیم بگوییم No Man’s Sky ثابت می‌کند که مدیوم گیم بسیار بهتر و تاثیرگذار تر از هر مدیوم دیگری حتی سینما می تواند مخاطب را به مصاف تجربیات غیرممکن و غیرقابل وصف ببرد.

Review in Persian | Read full review

4 / 5
Aug 14, 2016

A great achievement in building a gigantic world that feels realistic, with stable performance in considering what the game is doing in the background. The whole game is designed through algorithms that makes the planets seem simple and pretty similar, plus the repetitive gameplay that doesn’t change much. If you don’t mind these two issues, then you’ll find a rich, deep game full of secrets to explore, with the all the things you need to do so.

Review in Arabic | Read full review

Simon Brown
Top Critic
6 / 10.0
Aug 21, 2016

An impressive piece of technology capable of generating some truly gorgeous vistas, the game layered on top however disappoints in almost every way and just has no depth. Planets are fun to wander around whilst gathering resources to move on but you won’t linger.

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6 / 10
Sep 7, 2016

Ambitious ideas, great potential, huge world, and very little to do! No Man's Sky is not bad but it's not what promised. The huge world suffers from numerous bugs and the gameplay gets repetitive very soon. Yet, if you are a fan of pure exploration, you may very well enjoy it.

Review in Persian | Read full review

Aug 18, 2016

No Man's Sky is a decent game that could be the foundation for something much bigger but lacks the depth needed to truly be great.

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Aug 12, 2016

In short bursts, 'No Man's Sky' is amazing, but going deeper, I found only a void. There's a great framework, and an arresting visual style to go with an ease of mobility, but in a short amount of time, I despaired of finding any more interactivity or progression in the all-too-similar horizons and star systems. My search for Nada ended in a whimper.

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Aug 12, 2016

It’s an incredibly apt description of No Man’s Sky, and by this standard the game is a tremendous success. There are have been many, many moments where the sensation of alien wonder and sci-fi awe has overwhelmed me playing No Man’s Sky. But while I own and cherish anthologies of sci-fi covers (The Art of Michael Whelan is sprawled open somewhere nearby), reading the actual book is always preferable. No Man’s Sky is all cover.

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87 / 100
Aug 15, 2016

As I became more familiar with its systems, as I began to master the repeating frames of its world, they began to fall away. Mastery brought with it an openness that was dizzying in its freedom. I had a ship I liked, enough units to get by, and an inventory that served my purpose. Unshackled from the grind, I suddenly realized I could wander.

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