No Man's Sky Reviews
No Man's Sky is a gorgeous game that gives players a satisfying sense of exploration, but the experience can be incredibly repetitive.
While the procedurally generated universe of No Man's Sky is wonderfully ambitious, this isn't a journey everybody will want to make
Don't just wait for a sale; wait for a major overhaul.
In Minecraft, I can invite other people to share my discoveries. In No Man’s Sky, I am utterly alone.
As I became more familiar with its systems, as I began to master the repeating frames of its world, they began to fall away. Mastery brought with it an openness that was dizzying in its freedom. I had a ship I liked, enough units to get by, and an inventory that served my purpose. Unshackled from the grind, I suddenly realized I could wander.
No Man’s Sky is an unforgettable adventure, one plagued by lack of direction and lack of meat. It brings about one of the most incredible worlds ever seen in a video game, but it doesn’t always take advantage of that. Despite the issues, No Man’s Sky is a milestone in video game development.
No Man’s Sky manages to be a hugely impressive accomplishment for the team at Hello Games, but the hubris and hype meant it could never live up to the expectations heaped upon it. Despite the various caveats and areas that Hello will look to improve upon over the coming months, you can so easily lose hours at a time landing on a new and interesting planet for the first time, giving the local flora and fauna idiotic names, before falling down a hole and getting lost in a sprawling cave system, only to do the exact same thing on the next planet over. There’s nothing quite like it.
“No Man’s Sky” is a modern marvel in game development. There has never been anything close to a game of this size or scope. But size doesn’t always translate to enjoyment. The game is about exploration and exploration alone. There’s no drama or story-driven hook to keep players wanting to turn the next page. There’s enough game here to keep players engaged for multiple lifetimes. How long they will stay with it will depend on the patience of the player. The game’s reach and beauty can only take players so far.
A great exploration game, but beyond the wow factor of infinite travel and discovering unique creatures and planets, there is little else to really do.
There is no time travel in No Man’s Sky, only the momentum to push forward. Pushing forward in the hopes that the next planet you land on will take your breath away. Pushing forward in the hopes that you will find a derelict ship ripe for the taking. And at the very least, pushing forward in the hopes that they can fix the combat with a patch update.
No Man’s Sky is a fundamentally simple game; one that’s flawed, slow, and where the moment-to-moment activities are sometimes even... boring. But its intoxicatingly rare attitude towards pure discovery create a game that’s captivating unlike any other.
When a location in No Man’s Sky isn’t being observed, it doesn’t exist. It’s just the potential in its formula in a program (possibly on a disc). When we play it, it becomes a tiny thread in an actual vast universe.
By no means is No Man’s Sky a bad game, but it just isn’t an amazing one. That a team of 10 people could create the vast experience they have is an incredible feat and one that should never be downplayed, but I almost wish they hadn’t been so intent on creating such a giant experience.
It’s flawed in some fundamental, if fixable, ways, but No Man’s Sky has a dreamlike allure for those who can sink their teeth into its space-faring expanses. A memorable game, if not quite what it could be.
No Man's Sky is about cutting your own path through a galaxy teeming with possibilities. It is a playground in which to let loose the human urge to explore and discover, supported by a deep crafting system that keeps players engaged in their journey. Improvements could be made, new features could add greater depth, but Hello Games' achievement here is nothing short of incredible.
Hello Games can certainly fix a lot of No Man’s Sky’s faults over time and I believe they will. It has plenty of potential and already offers players an addictive and sometimes mesmerising experience. It’s just a shame that right now, it’s a skeleton of the game it could become.
Hello Games' massive to the point of being almost overwhelming universe provides just the right amount of (optional) guidance
Hello Games' procedural dream is becoming a reality, but we'll probably need to wait months/years to see the process completed.
Review in Italian | Read full review
No Man's Sky's journey across a massive procedural universe is compelling in how seamless it feels, the way that it allows you to explore at your own pace, and its questioning of the drive toward completionism found in most games. Unfortunately, it's saddled with a terrible interface and a crushing sense of repetition, both of which come to overshadow its more interesting qualities. As such, while it feels incomprehensibly vast at times, No Man's Sky can also feel crushingly limiting. And it's the latter feeling, unfortunately, that keeps its from reaching its full potential.
No game, film, book or otherwise has been more effectively in capturing what the experience of exploring the universe must be.