Zero Time Dilemma Reviews
Zero Time Dilemma is a satisfying conclusion to the Zero Escape series, but I feel it’s missing a final challenge room to test my wits.
Zero Escape: Zero Time Dilemma is a game everyone absolutely must play. If you haven’t played the previous games in the series, drop everything and experience them. Even though the artistic direction is a misfire, ultimately you’re looking to a game like this for the narrative, and it absolutley delivers something intelligent and meaningful there.
While there are minor issues with continuing the story and finding yourself a bit lost at times, Zero Escape: Zero Time Dilemma is a fantastic story-driven game, with characters you’ll quickly become attached to and a narrative that drags you through to its gritty conclusion. For Vita and 3DS owners, playing the previous titles is a must, but once you get here, Zero Time Dilemma won’t disappoint.
Although the ending might not be one that fans expected, Zero Time Dilemma is a great game, with a lot of shocking twists and turns within its story. And being able to even have a finale to the Zero Escape series proves that we’re all in the best possible timeline.
As the third entry in the series, Zero Time Dilemma takes a lot of inspiration from the past games while lacking anything innovative to move the series forward. It is arguably a great game but it often feels less polished compared to its predecessors and the presentations suffers as a result.
As a story, Zero Time Dilemma matches up to the ambition of its predecessors, with some missteps. As a game, it’s significantly less polished, with ideas and changes that nearly always step backward.
I wish that there were more games like Zero Escape: Zero Time Dilemma. As Telltale Games has achieved in recent years, Spike Chunsoft under Kotaro Uchikoshi's direction has pushed the boundaries of what we have now come to expect from storytelling in the games industry. Zero Time Dilemma is a success in that regards, becoming one of the most thrilling narrative experiences to grace the Nintendo 3DS library.
Despite a slew of problems, Zero Escape: Zero Time Dilemma uses complex story techniques in a suspenseful tale about human nature.
Zero Time Dilemma is a hugely flawed game that, despite moments of brilliance (such as the coin toss at the start of the game), fails to come together. A game that can hold my attention for twelve hours in a single day should review well, but sadly too many of those hours were spent silently cursing at the ludicrous nature of the story, and basically begging for it to all pay off and it never did. At least Virtue's Last Reward, which I previously criticised for leaving so much up in the air, was asking interesting questions. Zero Time Dilemma failed to do even that.
A successful conclusion to one of the most underrated storytelling franchises in gaming, even if some of the presentational changes are too ambitious for their own good.
If you have any intention of playing the other two games then I’d strongly suggest you do so before playing this, considering that four of the characters return from those titles and subtle spoilers abound in the opening hour. If not, then I’m not convinced the full overarching plot will make total sense, but you might be able to get on board. I’d have to finish it to say for sure, though.
Fans of Zero Escape, you're in the right timeline: the one where the series gets the spectacular ending it deserves. Violent, tense, and thought-provoking, this is a game that will keep you up for days while you finish it, than days more while you process what you just saw. If you haven't picked it up yet, you owe it to yourself to do so now.
At the end of the day, this is an absolutely fantastic game that’s only bogged down by its animations. However, at the same time, this is a wonderful example of where the technical problem they couldn’t get down doesn’t harm the enjoyment of the whole. What does harm the game’s overall enjoyment is just how lost one might be if they didn’t go through the previous games. Even so, while this potentially ends the franchise with a weird bang, it’s a bang nonetheless.
My time with Zero Time Dilemma was one of great pleasure and anguish, mainly because I knew I was saying goodbye to one of my favorite series. This final chapter brings the beloved Zero Escape trilogy to a gratifying end, featuring beautiful character moments, elaborate puzzles, and a mind-bending plot. Not many games will keep me glued to the screen like Zero Time Dilemma did, and despite its minor graphical flaws, it will remain a gem in the 3DS and Vita libraries.
Zero Time Dilemma is a fitting finale, even if the gameplay gets lost in the background
Aside from the uneven animations, my only other complaint comes from the memo feature. I found it far easier just to keep notes on a pad of paper than attempting to write with my fingertip. This is not the best use of touch controls between the memo and the sometimes finicky puzzle inputs, but it is hardly a deal breaker either. Because at the heart of everything here however, is the narrative. I really cannot say enough good things about how well-written the characters and the stories are. I never felt like there was too much exposition, and despite the tense scenarios moments of levity are found within as well. The characters feel fully fleshed out, the story captivated my interest in a way that only good books usually can.
Professor Layton for people who watch Hannibal.
Zero Time Dilemma is a masterpiece of storytelling.
Zero Time Dilemma is an adventure full of disturbing and compelling twists and turns with gameplay make it interesting and inviting, even if you haven’t followed the series from the very beginning.