Bard's Gold Reviews
Bard’s Gold is like the bastard child of Rogue Legacy and Spelunky, but it’s more Ramsey Bolton than Jon Snow.
A scrappy but accomplished take on the whole Metroidvania shtick, Bard’s Gold marries tactical platforming action with great progression systems to create an effort that is highly worthwhile for fans of the genre.
Bard Gold is a decent little indie title, but it’s one specifically aimed at people who are into these roguelike games. Side scrolling, with a little dose of death and progression goes a long way to keep the game entertaining enough, but it just doesn’t do enough different or interesting things to garner much attention.
2D pixelated graphics and retro gameplay, paired with the simple controls and great AI design outshine the areas of the game that fall short.
All in all, I can’t fault Bard’s Gold for any real technical shortcoming. That said, its simplistic approach has little to offer that you won’t find in dozens of other titles, many of which include that something extra that makes them stand out.
"2D retro-inspired platformer" is something we hear a lot nowadays, this game falls into that category. We can't be the only group sick of this type of graphical style. But regardless of that, Bard's Tale doesn't really amount to anything. We've seen all of this done before and done better, so without anything unique then what's the point in playing? There isn't an end goal to the game as far as we are aware, the game just pads itself out for as long as possible, upping the difficulty instead of throwing something unique at us. Those that are much more acquainted with dungeon crawlers and platformers may enjoy this game a lot more than us, but judging from what we played, we can't say we would want to go back to it unless to wrap up the rest of the easy gamerscore. But even for those more experienced platform players, the nonsensical platforming may be far too easy.
It’s a fun and rewarding experience given the difficulty that it brings due to it’s 90s platformers inspiration. However, for the price, you could do a lot worse...
I keep coming back to the thought that Bard's Gold keeps me coming back. I play a lot of games and retro inspired ones can be the most frustrating; more often than not I just give up and move on to something else. Bard's Gold is different from those, I'm rewarded for my efforts in success and failure.
Bard's Gold is a very addictive release that will easily keep coming back for more. Runs aren't very long and the fact that you can actually make some progress by upgrading skills and bonuses at the end of each run will motivate you to play over and over as you try to get closer to completing the entire game in one go. The three difficulty settings make it so that people of all skill levels can give this one a go on PS4, so I definitely recommend it.
Bard’s Gold comes off largely as a homage to tricky hardcore dungeon crawlers. But it is solid enough in its own right, proving to be fun, addictive, and rewarding, despite its somewhat simplistic concept and the often grueling gameplay that can lead to some frustrating moments.
Bard's Gold is decent. The gameplay is good enough, but many will be driven away by the high level of difficulty in the opening stages, especially with a few unfair elements at play. The presentation is fine, and the abundance of secrets gives the game some more elements to look forward to when the grind becomes too much. It doesn't do anything special in the genre, and while roguelike fans will garner the most enjoyment from it, you'd be better served by the more popular representatives — if you haven't already played them.
Overall the game is a lot of fun. There’s plenty of options for people of all skill levels to enjoy the release, and there’s a lot of content to play. I liked the pixel art graphics and the catchy music. After doing several runs, and even after writing this Bard’s Gold review, I’ve continued going back to the game. It’s priced at a very reasonable $5, and, while it doesn’t have a Platinum trophy, its trophy list will keep you very busy.
Gamers who relish old-school experiences complete with unfair deaths will certainly find a lot to like about Bard's Gold.
Which brings me to my biggest complaint – the lack of variety. Unlike Rogue Legacy, there is only one class in Bard’s Gold, and that’s the titular Bard. This wasn’t actually that bad, since I grew to enjoy the simplistic yet hardcore gameplay. What was more frustrating was realizing that the 4th World was the last one. I felt the game was starting to hit its stride towards the end, and even thought I would unlock more worlds after the boss. Unfortunately, all you get by beating the game is the Contract of Reaper, which randomizes traps more yet gives you more money. That’s it. No real incentive to keep playing, other than unlocking and maximizing all the upgrades. Which is too bad, because despite all the things holding it back, Bard’s Gold is not half bad. The problem is that for anyone except serious fans of roguelikes, it’s not going to hold any real appeal. It’s definitely a bargain to get 3-5 hours of gameplay at $8.99, but I find it hard to recommend to anyone outside that small crowd. That said, I did actually end up enjoying my time with Bard’s Gold, and hope to see a more robust game next time from Pixel Lantern. If they can build upon what they have here and add a lot more content, their next game might be a legendary quest instead of a small diversion.
Good effort, poor execution.
Although it’s not as big as other roguelike/lite games, Bard’s Gold is lots of fun and challenging. The game looks great, with its pixel-based retro-inspired visuals, and it controls just as well as the bigger budget titles out there with it’s pixel-perfect precision and fast-paced action. Bard’s Gold is an addictive title – I’ve picked it up and played it four times whilst writing this review – it calls out for ‘one more try’ every time you die as it dangles the possible upgrades in front of you and promises you’ll do better next time.
Bard’s Gold is designed to kill you and it’s good at what it does. It can be frustrating, it can be infuriating, but it can also be fun and it’s a challenge that is as much against the environment as it is against yourself as you have to remember where everything is at all times.
Once again I got sucked down the rabbit hole on a game like this. I’m not complaining, mind you, but it happened. You can lose hours just grinding your way through, and I didn’t mind a bit.
A satisfying, if limited, rogue-like and a decent platformer all rolled into one. The lack of framing and context for your actions fades into insignificance as you settle into the 'one more run' gameplay loop. The base difficulty level and rather basic gameplay may be off-putting for some but this is definitely one to try for fans of roguelikes and 2D platformers in general. Cutesy character designs and addictively simple gameplay are Bard's Gold's strongest features.