Lost Sea Reviews

Lost Sea is ranked in the 15th percentile of games scored on OpenCritic.
4 / 10
Jul 3, 2016

Lost Sea is a game that could have been better with a bigger workforce or a better focus. While there was some passion poured in, so much feels cheap and or forceful. It’s a real shame, because you only get a game with a great premise like this so often.

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4 / 10.0
Jul 9, 2016

Lost Sea simply doesn't do enough to set it apart from other games within the same genre. While it does some things competently, there are still plenty of flaws that stand in the way of it being anything special.

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5 / 10.0
Jul 5, 2016

"Lost Sea is full of great ideas, sadly those ideas get all too quickly lost beneath its largely frustrating permadeath system and lacklustre enemies".

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Cubed3
Top Critic
5 / 10
Aug 26, 2016

Lost Sea had an interesting premise from the get go, with its use of procedurally generated stages and the quest of finding the tablets in order to escape the Bermuda Triangle. However, the randomly generated stages seem there only due to constant necessity to replay levels because of the inability to save the progress. While this may have been aimed at increasing the replay value of the game, after a few hours of play, it still feels like little to no progress had been made. This is a cause for many infuriating moments and seriously detracts from an otherwise clean and simple game with a lot of potential.

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5 / 10
Jun 22, 2018

Lost Sea isn't necessarily a bad game, but if you're not a fan of roguelikes, steer clear. For fans of roguelikes, Lost Sea doesn't quite nail what makes them so addictive and replayable. If you don't mind a slow, plodding trek over and over again, Lost Sea can provide some hours of mindless enjoyment.

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5 / 10
Jul 12, 2016

Lost Sea comes painfully close to being a great experience. In theory, it features tense combat, satisfying exploration, and infinite worlds to explore. In practice, however, its combat is fun but shallow, its exploration is extensive but tedious, and its world is beautiful but repetitive. Most intolerable of all, though, is its stymieing lack of a save feature. A pleasant visual style and an interesting premise don't make up for this dull and disappointing gameplay.

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5 / 10
Jul 4, 2016

Lost Sea isn’t a bad game, but it does little to stand out. It does feel like that the developers could have followed a different path to keep things more interesting, and the lack of transferable skills and unlocks slows the progression to a crawl. Outside of boss fights, there’s little gameplay variation, making Lost Sea a drag when playing in long periods, but OK for shorts bursts here and there.

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5.5 / 10.0
Jul 5, 2016

Lost Sea harbors (see what I did there?) a good idea and bright visuals with flawed execution. Although roguelikes are inherently designed to be somewhat repetitive, each one often has a hook that helps it to be more than just its basic design. Lost Sea never expands on its primary structure to give players much incentive to return and try to make it further. Add in having to manage the life of the crew — which could have been a good hook, given better risk/reward and AI — and Lost Sea seems more chore than challenge; a tightly locked coffer filled with possibilities. But what good is a treasure chest if the seal remains shut, even if it does look really good?

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5.5 / 10.0
Jul 5, 2016

Lost Sea is neither particularly original nor exciting, but it's charming enough in its own way.

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Spaziogames
Top Critic
6 / 10.0
Jul 15, 2021

Lost at Sea fails to tell a decent story about life and everything in between. It looks like a generic game with simplistic gameplay and a lot of downtime.

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Game Rant
Top Critic
Jul 14, 2016

Although Lost Sea provides fun, laid-back gameplay alongside a colourful, cel-shaded world, a lack of depth and some restrictive design choices may limit the scope of the game.

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63 / 100
Jul 3, 2016

Lost Sea is a game that plays well, but rather than attempting to be a roguelike game, it should have focused on a strictly action/adventure style.

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GameGrin
Top Critic
6.5 / 10.0
Jul 18, 2016

It looks good, it feels good, but a lot of this game doesn’t quite sit well with me. Lost Sea is a slow-starting but otherwise functional Roguelike that I’d definitely recommend – just remember that NPC abuse is wrong.

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Justin Celani
Top Critic
6.5 / 10.0
Jul 6, 2016

Lost Sea is a fun diversion, it’s colorful and beautiful in a cute way and offers some fun moments. It just seems better played in shorter spurts than longer durations and unfortunately the game punishes those that prefer that play-style.

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6.6 / 10.0
Jul 4, 2016

Random generated areas and spawns switch things up constantly

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6.8 / 10.0
Jul 4, 2016

Lack of variety and a poorly designed progression system hurt the game, but it's a fun, family friendly activity for younger gamers to spend a few hours on.

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7 / 10.0
Jul 11, 2016

Overall Lost Sea is a great Roguelike that sticks to that concept very well without introducing loads of other features that bury the point. The search for the tablets can be an exhilarating or terrifying one depending upon which island you fortunately or unfortunately landed upon as the danger of death is always near very real with only ever having your weapon as a constant companion.

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Digitally Downloaded
Jim S.
Top Critic
Jul 8, 2016

The game can be fun to play for a few hours here and there but repetitiveness filters through to the presentation, too, with reused music and visuals that become draining after a while.

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7 / 10
Jul 5, 2016

One of Lost Sea‘s strongest points, the soundtrack is thematic, and keeps you pushing forward through each island in the chain to reach the boss

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7.1 / 10.0
Jul 3, 2016

Although I enjoyed Lost Sea quite a lot due to its relaxing exploration and rewarding gameplay, its glaring problems get in the way of it being a great game.

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