As usual the new zombie map feels like the main event, but Call of Duty: Infinite Warfare: Sabotage is a mostly successful injection of new stuff to do. I'll be combing forums for days trying to figure out all of Rave in the Wood's tiny secrets, and at this point, I think we've solidified that the gang is coming back for three more add-ons. Tubular!
Sabotage is a good introduction to the DLC schedule for Infinite Warfare, with some solid multiplayer maps and a very strong Zombies outing.
Infinite Warfare's space theme is hardly noticeable in the new content, but great map design and Zombies' wit make up for it
If you play Call of Duty: Infinite Warfare online, consider this DLC a must-buy.
Call of Duty: Infinite Warfare: DLC 1 - Sabotage is a nice addition to the last year's game, which does not contribute important innovations to the gameplay, but adds a good variety of maps to a basic multiplayer content. A new location for a zombie mode should please fans of horror genres, but we would like to see more radical changes in regards to physics and shooting.
Review in Russian | Read full review
Rave in the Red Woods is by far the strongest part of the Sabotage DLC, and honestly one of the best zombies maps in years.
Sabotage is a great map pack that improves on much of what Infinite Warfare’s base game offered. The maps are getting better at not promoting excessive flanking or being shot from behind, but Dominion is a huge step backward. Everything in each of the maps looks visually stunning though, and Rave in the Redwoods is a worthy follow up to Zombies in Spaceland, upping the ante on Zombies, and really making me curious what kinds of ideas they’ll explore going forward.
Sabotage is a good DLC with nice maps, exciting zombie mode but without significant inspiration. A nice add-on but nothing else.
Review in Italian | Read full review
Overall, I have no issues in recommending Sabotage for fans of Call of Duty; perhaps the most solid DLC offering from the franchise in a while, the quality of both the multiplayer maps and the new Zombie film can not be understated.
Sabotage is exactly what Call of Duty: Infinite Warfare needed: an injection of good maps.
Sabotage is not the best way to start the DLC Season for Call of Duty: Infinite Warfare, especially for PvP players. Only two of the four included maps are really inspired and actually fun to play, while the new Zombies episode called Rave in the Redwoods takes the mode to another level of craziness and cooperative play. If you loved the Zombies mode, then you must give it a try, but if you are just looking for some new multiplayer maps, then you should probably wait for a good sale.
Review in Italian | Read full review
Admittedly, the multiplayer aspect of Infinite Warfare is actually starting to grow a bit more appealing after a fairly shaky start, thanks to a combination of Infinity Ward's continuous behind-the-scenes tweaking and interesting playlist variations. It can still be one of the most infuriating online experiences out there, and Sabotage does little to alleviate those particular frustrations, but when all's said and done, this is a strong opening statement of intent, showcasing four solid maps and one of the more enjoyable zombie episodes in recent times. Rave on!
While the new maps are fun, they really do not offer anything radically different but do extend the life of the game. For me, the Zombie mode is what makes this a must own as it continues to be the best overall Zombie experience in any of the COD games.
Infinite Warfare's Sabotage wasn't the best way to kick off the season for Call of Duty DLC giving two terrible maps with two great ones and an amazing addition to zombies.