Hey! Pikmin Reviews
Simple yet cute, and they often brought a smile to my face.
Hey! Pikmin is a quirky attempt at a beloved franchise with many minor annoyances. Throwing your Pikmin is fast and fun, but the different types are hardly used to their advantages and there isn't a good incentive to collect every treasure.
Nintendo transforms its beloved 3D strategy game into a side-scroller in Hey! Pikmin for the 3DS, and while there is fun too be had, it's a little simple in its execution.
Hey! Pikmin isn't a long game but throughout it'll capture your heart just as regularly as Olimar captures Pikmin.
A new Pikmin for a new generation of players that haven't had the chance to try this adorable vegetables. It may not be the prettiest or more varied Pikmin game out there, but still retain the series' fun.
Review in Spanish | Read full review
Hey! Pikmin is a different, funny, clever and heartwarming Pikmin game.
Review in Italian | Read full review
Despite being a spin-off, Hey! Pikmin fulfills expectations offering a number of platforms and puzzles enough in an adventure where humor is the most remarkable. However, it could be up to or fairly close to the other installments of the saga if it offered more innovation or the difficulty was not perceived easy.
Review in Spanish | Read full review
Much like Chibi Robo! Zip Lash was a bit of a flop in converting a primarily 3D franchise into 2D, Hey! Pikmin makes errors of its own. While the antics of the Pikmin seen in the levels are adorable and the game is visually pleasing, I just couldn't get over the way the Pikmin behaved when I was playing. It's otherwise a rather bland and forgettable adventure that Pikmin fans can quite easily skip.
Hey! Pikmin is a little too simplistic for its own good, especially early on, but Arzest does a fantastic job of distilling what makes this series so special into bite-sized chunks. The transition cutscenes that play out like physical comedy shorts and the adorable little noises really sell it.
Hey! Pikmin is an interesting reinvention for the series, but it doesn't really go deep enough to be an interesting and rewarding puzzle platformer. It winds up being an adequately executed collect-a-thon—a time-waster that offers a new take on a familiar formula, but fails to take it in any bold new direction.
Hey! Pikmin did exactly what it needed to do, without extending itself any further. It gave me a series of interesting places, a series of clever puzzles, a series of cute vignettes and soft storybook scenery. The worst thing to say about Hey! Pikmin is, simultaneously, a recommendation — it's perfectly pleasant, well-rounded, and didn't leave me dying for more.
Olimar and his Pikmin are back for another charming adventure, but don't expect it to be as challenging as its console counterparts.
Olimar's latest adventure isn't difficult, but it feels tedious
A 2D portable Pikmin was probably never a good idea, and this uninspiring effort does little to prove otherwise.
Hey! Pikmin has its moments. The stages have some neat but simple puzzles, the visuals and music are solid, the inherent cute charm of Pikmin's weird alien worlds is on full display, and discovering treasures based on common household items – and seeing Olimar's confused interpretations of them – is always good for a smile. However, the lax difficulty, slow pace, and repetitive structure drag it down quite a bit. There's not a lot of meat to Hey! Pikmin, which is disappointing when compared to the required skill and replayability of the console Pikmin games. It's good for a playthrough, but this is a voyage I can't see myself taking again.
This basic puzzle-platformer captures none of the depth and panic of Miyamoto's surreal strategy games, but a good deal of the charm.