Top Critic Average
Immortal Redneck is a very fun roguelite first-person shooter on Nintendo Switch that you should check out. It's very entertaining, has a lot of content for you to enjoy this procedurally generated release. The game is very addictive, and every time you die you are left with that “just one more run” feeling that is always very fun. During my time playing the game for this review, one night I thought I had played the game for around 30 minutes or so, but when I checked my watch, I realized it was 1:30 a.m. It turns out I had been playing for a couple of hours non-stop!
If you're craving an undemanding shoot 'em up romp that has little time for niceties such as an actual narrative, Immortal Redneck's minimalist carnage just might do the trick.
Combining fast paced combat with wonderfully designed levels and an ample amount of customization, CremaGames knocked it out of the park with Immortal Redneck.
Irreverent and bizarre, Immortal Redneck is the ideal for roguelike for anyone curious how Florida Georgia Line would fare in a firefight with ancient Egyptians.
However, buying enough stat boosts to really feel the impact takes a long time, and long runs that result in no meaningful progress frustrate. If you're looking for a solid, retro-influenced, first person shooter on Switch then this game is worth a look. Just be prepared to die and restart a lot.
Immortal Redneck is a fast paced FPS that has a lot of enjoyable aspects and replay value. With over 50 weapons to choose from, there is no lack of fun and exciting firepower at your disposal. The biggest problem I had with the game was the scroll system, repetitive temples, and what felt like an unrewarding grind. Overall, Immortal Redneck is well worth playing.
As a whole package Immortal Redneck is a bold first step and demonstrates that the FPS genre, too, can definitely benefit from the addition of roguelike elements. As you unlock your skill tree you won’t feel quite as helpless and will hopefully stumble into a starting configuration that helps you kick some ass in earnest. When you’re just in the zone and shooting things up for the most part everything feels good, it’s really only when you have to try to complete some jumping puzzles that things start to unravel. The good thing is that in any given run you may not notice the problem almost at all since everything is generated procedurally, just when you need to do some jumping and have enemies coming at you at the same time that it can feel a bit unfair. I look forward to more attempts on this formula as it shows a great deal of potential for further fun.
Immortal Redneck isn't especially thought-provoking, but it's a fiercely entertaining shooter complete with magic, mythology and a great sense of humour.
Its visual and audio niggles aside, Immortal Redneck is an absolute blast. By combining well-crafted room design with randomly generated maps and then giving the player the ability to smoothly run, leap and blast through them with all the grace of a shotgun-wielding swan while constantly upgrading their abilities, it offers a massively satisfying experience that's likely to remain permanently installed on your Switch long after you've deleted other games to make space.