Mages of Mystralia Reviews
Borealys Games, the developer of Mages of Mystralia, has really created something special here in my eyes, and it deserves to be played; if not for its spell designing system that truly is extensive, then just for the sheer joy of a hearty and extremely enjoyable unadulterated adventure.
Fans of the classic dungeon crawler games or just fans of The Legend of Zelda, owe it to themselves to play Mages of Mystralia. It’s fun, short, and it’s made of the stuff that made us love fantasy adventure games to begin with.
I like magic a lot, but even I need something unique to look at, or a fantastic story told, to really keep me interested.
While Mages of Mystralia might not live up to its full potential, the game has some charm and is fun enough to be worth a look. The $20 price tag is also pretty solid.
Mages of Mystralia is a beautiful looking game containing balanced gameplay surrounded by solid folklore. The spellcrafting system is one-of-a-kind, but contributes to puzzle-solving much more than it does combat. Either way, the puzzles are varied and fair in terms of difficulty, but weak character development and jumpy pacing will surely throw you off.
Mystralia's world is that of fine, refined escapism
If you're a fan of adventure and/or Metroidvania games, you'll definitely have a good time with Mages of Mystralia. Trying to complete it will take you around 15-20 hours which is quite a decent time for an indie release. We really liked the way the game handles upgrades and opening up new skills for you to use, and we're sure you' enjoy it as well.
Mages of Mystralia has a lot of heart, and was very easy for me to put aside the flaws that I encountered because working through the game was incredibly fun.
Not everyone will have the same aversion to the combat style utilized in Mages of Mystralia, but on a personal level I felt that it overshadowed the rest of the experience. To get the most out of the gameplay the focus will need to be on the spell crafting, a unique and clever mechanic the developer deserves praise for. If you have a higher tolerance for cheap deaths than I do, it's possible you could enjoy this action-adventure title much more than I did.
It’s a really interesting game with all the spells and puzzles that this game has to offer. With hundreds of spell combinations and possibilities, you will never get tired of discovering a new spell that you can unleash upon your enemies. If you like games like Yonder and Zelda, then this game is definitely for you.
Mages of Mystralia's combat and puzzles are enjoyable and the unique spell crafting system allows for a nearly endless amount of customization.
In this pulled out 3D action adventure you’ll play as Zia, a young girl who finds one day that she’s a mage when she accidentally sets her house on fire...
Even with the way my experience ended and then resumed, I still found the game a joy to play. Mages of Mystralia is a solid title that offers a classic fantasy story with heart and a great magic system that I will surely jump back into once the game does get an update. The story might even surprise players just a tad. Overall, every time I jump into the game, I have a blast experimenting with magic and it’s all wrapped around a game that is wonderful. I can’t wait to jump back in for the last hour or two and finish it up.
If Nox and Magicka had a baby, Mages of Mystralia would be it. Fun, easy to get into, it won’t take long before you are swinging magic like a pro as you guide Zia on her adventure, crafted by Ed Greenwood and the team from Borealys Games from Montreal.
Mages of Mystralia is a game that is right up my alley. It features solid gameplay, upgradable abilities, engaging puzzles, a fantastic musical score, and an interesting story. It takes elements from classic Zelda games, but gives them a fresh new spin with its brilliantly-designed spell-crafting system. Despite a few performance issues, I'm confident that this game is going to be on my year-end list as one of the best things I've played this year. I sincerely hope the fine folks at Borealys Games will continue Zia's saga in a future installment.
Mages of Mystralia is a game that will enchant more than magic spells with its accessible spellcrafting mechanics, sublime soundtrack, and Zelda-like linear progression.
Mages of Mystralia is basically Zelda with wands, and that’s not a bad thing. Probably the worst thing about that fact is that it isn’t what I would consider an RPG, but the game was not marketed as one either. However, when I saw spellmaking my mind immediately went to Elder Scrolls: Oblivion and I simply hoped that Mystralia would end up having more elements of the RPG genre than the occasional weapon and resource upgrades. Regardless, I laid in the bed I made and found Mages of Mystralia to be a good action adventure game. The occasional dips in performance, shadow-based glitches, and lack of side quest tracking are minor annoyances, sure, but are annoyances nonetheless. And despite the story being well fleshed out, I found the combat and puzzle solving to be the more interesting parts of the game. Most importantly though, Mages of Mystralia makes you feel like an actual mage with its spell creation system, and who doesn’t want to be a freaking wizard from time to time?
At its core, Mages of Mystralia is fun and appealing. If you can get past the lack of instructions and the poor pacing, it’s a fun little journey into a well-built world.
Most of the time Mages of Mystralia feels like your standard adventure RPG, most of the stuff is well-trodden ground and not very unique. It really does set itself apart though with its spell augmentation system and environmental puzzles. These two systems alone are worth playing it for.
Mages of Mystralia is a charming game that tells a simple tale. Despite the length of the tale being somewhat short, the adventure in this beautiful world is well made with a nice art direction and a beautiful score that will carry you through a very pleasurable experience. Definitely give Mages of Mystralia a visit.