Mages of Mystralia
Mages of Mystralia's spellcrafting system is a distinctive, signature mechanic. The appeal of the game lies in keeping things just interesting enough to compel the player forward in a colourful setting – finding new runes to unlock new spell possibilities, dropping new story beats to bread-crumb the fantasy plot along. Rewarding puzzles and memorable bosses round out an enjoyable adventure that, even at a leisurely pace, can be explored in under 10 hours, but Mages of Mystralia really could have used some tweaking in its travel and combat, and ends up feeling merely good, rather than great.
Mages of Mystralia is an incredible little indie title that offers surprisingly deep gameplay mechanics, that offer some nice replay-ability to a campaign that keeps it short and simple.
Mages of Mystralia is not without its shortcomings, but its gameplay is too fun not to recommend. Through the use of an insanely clever system of spell-crafting, there's just the right amount of challenge in combat and puzzle-solving to be had. By pairing a lighthearted adventure with solid gameplay mechanics, there's something here for everyone.
Mages of Mystralia mixes clever spellcasting and magical customization in a fun fantasy realm that players won't want to leave.
Mages of Mystralia is an energetic and clever action-RPG, set in a vibrant and colorful land with a dark history.
A charming adventure game with a fun spell crafting system. It is a lot of fun to play for the first few hours but suffers due to repetitive combat and a touch of poor pacing. Nevertheless, Mages of Mystralia is a fun one if you need something on the lighter side of things.
While Mages of Mystralia might not live up to its full potential, the game has some charm and is fun enough to be worth a look. The $20 price tag is also pretty solid.
Mages of Mystralia is a beautiful looking game containing balanced gameplay surrounded by solid folklore. The spellcrafting system is one-of-a-kind, but contributes to puzzle-solving much more than it does combat. Either way, the puzzles are varied and fair in terms of difficulty, but weak character development and jumpy pacing will surely throw you off.
Mystralia's world is that of fine, refined escapism
If you're a fan of adventure and/or Metroidvania games, you'll definitely have a good time with Mages of Mystralia. Trying to complete it will take you around 15-20 hours which is quite a decent time for an indie release. We really liked the way the game handles upgrades and opening up new skills for you to use, and we're sure you' enjoy it as well.