Tokyo 42 Reviews
Tokyo 42 has a lot of potential, and moments of greatness where it can deliver satisfying action, but unfortunately gets bogged down by an annoying camera and notable structure issues and technical snafus.
Tokyo 42, despite its faults, is a fun game to play but ultimately feels like a massive missed opportunity.
While I was originally extremely excited for Tokyo 42's stylistic cyberpunk world, I found myself dreading it after an hour or two. The city may look great, but it gets in the way of the game itself. Combine this with a poor aiming system, crazy difficulty spikes, and an uninteresting multiplayer, and you're left with a game that rarely manages to be enjoyable.
It's hard to believe that Tokyo 42 is the debut title from developer SMAC as its an extremely polished and enjoyable.
42 does an amazing job of creating a big world that doesn't feel overwhelming, it just needs a little more polish with the gunplay.
There's something about Tokyo 42 that makes it quite engrossing. Playing it often feels like hard work due to the annoying camera, but it's strangely rewarding.
Tokyo 42 is an engaging isometric game that is hurt tremendously by a mechanic that should have been a selling point. While the game plays fine, the need to constantly manage the camera ruins any sense of intensity that comes with a lot of the missions. Instead, it makes the player feel hopeless, as enemies barrel down on one side of them, and an unseeable escape remains hidden behind the gorgeous environment.
A gorgeously stylised cyberpunk action/stealth game in the vein of Syndicate, with lots to like but issues with execution dragging it down.
Tokyo 42 offers a stylish, polished, well-presented open world that's unfortunately just not an awful lot of fun to do anything in. A few nice touches put a spark in its heart, but they can't light up the overall experience.
There is a lot that goes wrong with Tokyo 42. This was a concept that had so much promise but is held back by terrible design choices and technical issues.
Tokyo 42 is a refreshing take on the action/stealth genre.
Entertaining in bits, but ultimately more frustrating at times, Tokyo 42 is a cool game setting that needs a fixed camera and some tighter controls.
Tokyo 42 represents a genre of simple action-packed games. While it wildly differs from likes of Hotline Miami, it gives similar experience. It features great shootouts, simple logic and spatial puzzles, but most often combines most of them making shootouts puzzles themselves. It's cool open world game. It will overload your brain with futuristic Japanese style and death, mostly death.
Review in Polish | Read full review
SMAC Games and Mode 7’s Tokyo 42 places us in a stylish isometric open-world; more specifically, as an unfortunate male framed for murder. The answer? Becoming the very thing you were framed for. You climb the ranks of a dangerous assassin in attempt to reveal the truth behind your false incrimination.
Tokyo 42 is a visually pleasing game for everyone that loves stealth games with some action thrown in to balance the mix.
This is not a bad game by any means – although it can be as frustrating as hell – but the amazing world design feels second fiddle to the lacklustre gameplay and it would have been a lot better to focus on the exploration, or even make it an out and out stealth experience.
Tokyo 42 takes some of the best features from the original Grand Theft Auto and packages them up in a sublimely gorgeous aesthetic, resulting in one of the most visually pleasing indie games to release this year.
As of writing this, Tokyo 42 is my game of the year. Sure it has its small quirks but there’s nothing here that hasn’t stopped me from loving every hour playing and exploring this world. My very frequent deaths while trying to fight the waves of the final boss aren’t arduous or disheartening, but rather energised by the immediate reloads and desire to get to the bottom of the plot. I personally cannot wait to see where SMAC Games takes Tokyo 42 and where they go next.
From weapon skins to just spying someone doing something weird in a penthouse suite, there is a lot of fun to be had just exploring and enjoying the candy colours and music and getting lost in the crazy world of Tokyo 42.
Tokyo 42 was certainly a refreshing game with its stunning isometric design and unique mission setups.