Micro Machines World Series Reviews
Talk about a squandered opportunity. There's nothing much wrong with the graphics or the rough-and-tumble arcade racing, but the new Micro Machines hasn't got the single-player mode to pull players in or the multiplayer content required to keep them there. There's a sorry sense of ‘will this do?' about World Series. While the nostalgia factor is high, the rest is a letdown.
A lot of good ideas poorly executed, Micro Machines World Series is good and fun on its basis, but it has not enough options to be enjoyed by the players.
Review in Spanish | Read full review
Great fun in the short term, Micro Machines World Series just doesn't have the legs to be something you'll return to again and again. The nostalgic pull might be strong, but unless you have friends prepared to regularly play it with you, it's unlikely you'll get swept up in Micro Machines World Series for more than a few hours.
Micro Machines World Series is a game that could have been great but squanders it all with bad controls and a push towards modes that aren't as fun as the racing mode should have been. Maybe if there were some gameplay patches and some more Hasbro themed style levels (Where's my G1 Transformers track guys?) that could make the game somewhat more interesting than the cheap cash in that we're left with today.
Micro Machines: World Series has the presentation nailed and feels like playing with toy cars again. However, once the glitter of that presentation wears off you'll find a game that controls way too loosely to give any kind of satisfaction and more frequently provides frustration, and furthermore nothing to really incentivize you to push beyond that without anything to unlock. To paraphrase the Micro Machines Slogan, “If it doesn't control good, it's barely worth playing.”
World Series really embraces an Overwatch format, presenting each of the game's 12 vehicles as a different personality and build.
Micro Machines seems like a quickly done title, made just for cash in the nostalgy. If the developer fixes and expands his game, it will be worth buying – but not at this price point.
Review in Polish | Read full review
Micro Machines as a brand is still great fun but you'll find that's sustained only for the briefest of moments.
An excellent online lobby simulator, but an average online racing game.
Micro Machines World Series fails to capitalise on what makes the toys and games so great, delivering a shallow experience unlikely to hold up against any level of nostalgia you might have for the tiny cars
Stick with the 1991 original.
Micro Machines are back and Codemasters has now opened a new way for the series with the introduction of the competitive mode. With its unique style, the series is never growing old and this new game could be your perfect choice for the summer.
Review in Italian | Read full review
Overall, it's a pick up and play game, with great user friendly controls, fun, addictive gameplay, witty one liners and carnage, it's easy for any kind of player to pick up the controller and have some good fun, it won't last forever as repetition is the game's biggest shortcoming but it's definitely fun and replayable, a great time killer or stress relief. The game's value is great too, at $49.95 it's priced well for the level of content and fun I found and had playing this game.
I could see this game being a great deal for what it is now for around $15, but you never know if they’ll drop the price or not.
many veteran players of this series will feel let down by this latest instalment, and this is all down to the bare bones approach that the developers have taken by releasing this game with only 12 cars and 10 race tracks.
This promised so much more than it delivered. It's a good game, but it's just not as good as its predecessors. Whilst Micro Machines World Series is good fun, it doesn't offer enough to elevate it to the status of its forefathers.
In the end, Micro Machines: World Series is disappointing. The offline modes lack variety, so those who aren't interested in online play must contend with a shell of a game. Those interested in playing online will feel like they're playing offline anyway since the community just isn't there. While the racing is enjoyable, the increased emphasis on skirmishes hurts the game when you realize that your contributions have little to no impact on the overall match. You can still squeeze some fun out of this, but most people would be better off leaving this title alone.
This revival of the miniature racer has a promising core, but poorly-handled multiplayer and a lack of replayability leave it sputtering on the starting grid. Micro Machines World Series might fulfill a night of local matches, but that's about the extent of its strengths.
Codemasters delivered a solid game that's a lot of fun to play. They used their experience in racing games, but not in the classic rally formula for which most gamers know them these days. With the game being mostly online, there won't be any race that's identical to the previous one, which makes up for some great replay value.
Micro Machines World Series is a decent racer with great callbacks to previous games in the series. It controls well and has a great battle mode while creating some really cool tracks.