Top Critic Average
Publisher: Rockstar Games
Genres: Simulation, Adventure
As such an atmospheric, exploration-focused game to begin with, it makes sense that LA Noire would fit in well with VR. But Rockstar's done a great job of retooling it to make LA Noire: The VR Case Files feel less like a port and more like something that was always meant to be played this way, and the effort shows. There's not a ton of content in this version relative to the original game and some of the controls feel imprecise when trying to zero in on the part of a crime scene you're trying to investigate, but it has fun with it despite the deadly serious subject matter.
My only real complaint about L.A. Noire: The VR Case Files is that I wish it was longer, and that it was available on more platforms. It's not going to magically change your view on Noire as a whole if you already didn't like how the original played out, but it makes an excellent case for VR conversions, and I see a bright future ahead of Rockstar if they can pull this off again.
Space will likely be the issue that prevents users from experiencing L.A. Noire: The VR Case Files, but while it isn't a perfectly controlled VR experience, it's impressive that we're seeing a VR game that utilises Room Scale VR in ways that make sense. To actually be part of this crime drama, investigating crime scenes and apprehending criminals, was more enjoyable in VR. Here's hoping the next time we see something like this, it's a dedicated experience.
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L.A. Noire: The VR Case Files Coming December 2017
LA Noire: The VR Case Files Gameplay Teaser (Rockstar) - Vive