Top Critic Average
InnerSpace started off with me not knowing what to expect, but continued to get better and better. It's not perfect. It feels clunky when you keep crashing into walls when you don't want to. Flying around feels satisfying, though. It's beautiful to look at and relaxing to play while maintaining a fun factor. It's a unique game that is well executed and we need more of these.
InnerSpace absolutely won’t be a game that everyone will enjoy. People seeking action and intensity will be sorely disappointed by this relatively “boring” experience that reveals itself with a slow and deliberate pace. If you are someone who feels a need for a constant beacon guiding you to your next task you will also likely find the freedom the game affords aggravating. If you’re someone who expects perfect performance it is worth noting that at times these large open spaces and details can make the framerate drag a bit. If, however, you are looking for something completely different, gorgeous, and full of a certain sense of calm and serenity there’s absolutely nothing like it on the platform.
Sits in a weird middle-ground between lazy exploration and objective-based flying, without fulfilling the accessibility of the former or the difficulty of the latter.
It’s not a game that is going to be for everyone, and there are problems with direction, getting lost, and the onset of motion sickness. But overall it works great.
An amazing experience impaired by its subpar direction.
At the end of the day, Innerspace hit just enough of a chord with me to walk away appreciative of PolyKnight Games’ effort. As I made my way through the wonderfully detailed levels, I was in awe of just how many hidden secrets there were to discover. Figuring out the puzzles needed to progress through the different area was a nice challenge, and the boss battles were just as complex to figure out. For some, the controls may take some getting used to, but by the time the credits roll, you should have a firm grasp on the flying mechanics. I would’ve liked a much more impactful soundtrack to complement the game’s unique visual aesthetic, but that’s not the case here. I feel it would have enhanced the experience even more. That said, if you’re in the mood for an exploration game that will reward you for searching every inch of the map and offers up some challenging puzzles along the way, Innerspace will provide you with just such an experience.
Innerspace has some strong elements to it though the progression isn't integrated well and it just leaves you wondering what's going on in it.
InnerSpace aims to soar high and you have to give the development team credit for their ambition. As an experience I found the concept and exploration intriguing but in practice as a game there is a lot to be desired. The gameplay is not cohesive at times and the game can feel rather aimless. Overall, InnerSpace won't be for everyone but some will love its break from traditional game design.
Perhaps not your average indie, but not quite on the same level as Little Nightmares or ABZU.
With exploration being the key, InnerSpace is a great candidate for picking up and playing on the game when you have a few minutes here and there. This makes InnerSpace even more appealing on the Nintendo Switch, as long as you don’t mind the game’s hands-off approach with telling you what you need to do.