Once you get over the initial hump with Tangledeep, you’re looking at a game that you can play over the long term. If nothing else, it’s lovely to know that there are some developers out there that understand what Rogue when creating their “roguelikes.”
I went into Tangledeep expecting to enjoy it and it didn't disappoint. The game looks and sounds great, the gameplay mechanics aren't too difficult to learn, you can hang out in lower levels to grind a bit if need be, and the myriad of optional modifiers means you can tailor the difficulty to your liking. If you're looking for a roguelike dungeon crawler to keep you entertained and possibly challenged depending on your settings, Tangledeep should have you covered.
While its difficulty spikes can be a little tough at times (and the sheer amount of information presented quite overwhelming, especially to genre newcomers), it's impossible to not appreciate just how much has been crammed into Tangledeep's roguelike crevices. From taming monsters and turning them into pets to the ever-changing layout of its dungeons, this is a roguelike RPG for players who yearn for a return to SNES games of old. It's smart, deep and rewarding, but be warned: this is an adventure designed almost exclusively for seasoned players.
Some elements of these mystery dungeon-type games will always be inscrutable, but Tangledeep does the best job I've seen at making it playable for everyone. The Switch version might not be ideal thanks to the clumsy interface, but it's worth figuring it out because underneath the difficulty and few crusty layers lies a beautiful game with a ton of enjoyable RPG variety.
If you're looking for the next great Mystery Dungeon game then Tangledeep will definitely fill the void.
Tangledeep's attractive presentation belies its classic roguelike trappings, making for a compelling challenge in its new home on the Nintendo Switch.
A solid, refined rogue-like with lovely pixel graphics, great level design, loot and characters. Evolutionary instead of revolutionary; if you still have an urge to kill things in dungeons one square at at time this is a pleasant way to go about satisfying it.