Into The Breach Reviews
Little big turn-based strategy with simple graphics does not disappoint you. It is unique, just a bit eventless after several attempts.
Review in Slovak | Read full review
I enjoyed my time with the game well enough -- just don't expect to be converted if you're not already into these types of adventures.
Into The Breach may not be a groundbreaking new incursion in the world of turn-based strategy games but it's certainly a competent effort, even if orthodox at that. A very challenging game with good gameplay mechanics and a variety of levels, Into The Breach could just use a more elaborate plot and some more tutorials to score a few extra points with the players.
Review in Portuguese | Read full review
I gave Into the Breach about ten hours of my time, and while I don't feel like that time was wasted, I also have no desire to go back and play it again. After one or two playthroughs, you'll have seen just about everything the game has to offer.
For those who are into turn games and mechs, this game will definitely pique your interest and satisfy your fancy. And especially for those who are into challenges, this game will definitely challenge your brain to outwit your opponent before you fail one of those bonus missions. Though, if you're looking for something a little more story-based, you may want to look somewhere else as there is no linear path of story for Into the Breach.
Into The Breach is a tour-de-force of tight design, an excellent execution of an idea, and a wonderful take on turn-based strategic combat. I have pretty much nothing bad to say about it. My only wish right now is that there was more of it, that its permutations would stretch on forever, that there’d be islands that I’d ever be able to conquer, more different Vek than I’d ever be able to fight, and more different bonus objectives than I’d ever see. But I understand, design-wise, why this could never be the case. I think Subset have achieved something pretty special here; I look forward to coming back to it in all my future timelines.
In all, Into the Breach is an impressively well thought-out package. Fans of tactical RPGs and roguelikes will find much to love – from the masterful gameplay/story integration, variety of combat options, or the myriad of achievements and unlockables. Having already put 30+ hours into this $15 title (while barely scratching the harder difficulty settings), I can confidently say I could easily put in dozens more without the experience growing stale. Into the Breach is without a doubt one of the finest indie games currently gracing the eShop.
The follow-up to FTL is just as punishing - and just as elegant.
It may be a hard game, but the temptation to improve was irresistible. I didn't want to stop playing.
If you play PC video games at all whatsoever, buy Into the Breach.
I cannot currently think of any reason why I would ever uninstall Into The Breach
Subset also deserves credit for the game’s deliberately limited, laser-focused scope. Every aspect of Into The Breach’s design—the gorgeous soundtrack, the bleak storytelling, even the way characters quip about the in-game reset button—contributes to making the player’s battles feel like a life-or-death, “We’re canceling the apocalypse” moment.
Into The Breach has given me faith again in the polish and the promise of the indie game developer, and reminds me that amazing things can be achieved on the smallest of canvasses.