Ash of Gods: Redemption Reviews
Ash of Gods swings back and forth between being immensely enjoyable and feeling like it could be doing things so much better — and it knows it.
Beneath this shiny surface, it's a mess.
Taking clear inspiration from The Banner Saga, Ash of Gods just about does enough to stands on its own merits, and delivers an engaging tactical adventure held back by a few minor faults
A good game if you like the narrative style of The Banner Saga but also a challenge in terms of combat. It doesn't offer a very intense experience but does work for RPG fans and also has a multiplayer mode.
Review in Spanish | Read full review
Ash of Gods is heavily inspired by The Banner Saga, but sadly lacks the same charm and the rich narrative that characterized Stoic's game.
Review in Italian | Read full review
Ash of Gods: Redemption offers a nice visual style, an interesting story in the style of "Game of Thrones", as well as tactical battles with card mechanics and great music. All this should appeal to fans of dark fantasy and tactical games. Bad controls spoils the experience, but if you love the Banner Saga and wanted something similar, then Ash of Gods should please you.
Review in Russian | Read full review
All conspire to create a game that, while ultimately enjoyable, cannot survive comparisons to the series it so desperately wishes to be.
If you're going to clone a unique, yet flawed game like The Banner Saga, it's crucial that you significantly improve the experience in some way. Ash of Gods: Redemption doesn't, replicating its inspiration's problems, but not its singular vision. Ironically, folks who have never played The Banner Saga will get the most out of this glorified fangame – those who have will likely find Ash of Gods a gray, lifeless imitation.
As an RPG, writing is crucial. Ash of Gods just doesn't have it.
Other than my own personal tastes I can't fault this game for much. It's gorgeous and I'd like to see more from this team and this franchise.
Ash of Gods is a solid strategy RPG with impressive production values for its modest budget, but its story and lore and incredibly dense and could make it difficult to get into the game's visual novel elements if the plot and setting don't immediately grab you.
Ash of Gods is an ambitious game of massive proportions. Beautiful artwork, smooth animations, and a stunning soundtrack set the tone for this melancholy tale. The setting and lore can be overwhelming, especially during the first playthrough, but it's sure to capture fans of epic fantasy seeking to lose themselves in a huge world full of secrets, curses, and curious characters.
Ash of Gods: Redemption's visual flair and varied narrative choices aren't enough to keep a keep its tedious battle system and baffling writing afloat.
Derivative, clumsily executed, but hauntingly beautiful. Crank the music and bathe in the scenery before you start talking to people.
Strictly recommended for dedicated fans of The Banner Saga who need a fresh fix of that unique game style. Newcomers would be far better served picking up The Banner trilogy, instead.
Ash of Gods Redemption is a decent game for fans of strategy turn based games, but it also feels like a wasted opportunity.
Review in Italian | Read full review
Almost every aspect of Ash of Gods: Redemption is fantastic. Pure hand-painted graphics is remarkable, and tons of texts and interesting dialogues present a vivid view of a world of war. Ash of Gods would be your best choice if you were a RPG fan who is keen on reading.
Review in Chinese | Read full review
[Ash of Gods: Redemption] lives in the shadow of The Banner Saga because it simply isn’t up to its standard, but it does have merits of its own.
Ash of Gods: Redemption is a hodgepodge of a lot of interesting ideas that could've been weaved together, but weren't.
Gamers who enjoy a good fantasy story and a well-constructed world will find a lot to enjoy in Ash of Gods: Redemption. Likewise, fans of tactical, turn-based squad combat. Whether that’s sufficient motivation to overcome poor documentation and meandering plots is another question.