Light Fall Reviews
A pleasantly challenging precision platformer with a gorgeous art style and fascinating mythology.
An enjoyable balance of innovation and fundamental oldschool platforming.
When Light Fall is firing on all cylinders it feels absolutely incredible, and it’s easy to see where it will be terrific for people looking to get their speedrunning put to the test. The ramping up of challenge from stage to stage feels just about right and the boss battles force you to put all you’ve learned to good use. I think it’s Act 4 and the pretty abrupt change in style that will divide people, with some people undoubtedly liking the sudden stepping up of challenge and others throwing up their hands at the rug being pulled out from under them. The shame is there are some great challenges to be had off the beaten path but the game seems intent on punishing you for checking them out without offering a sufficient reward in return. Light Fall has quite a lot working for it, it just feels like it gets in the way of its own success before the story is completed.
Light Fall might not be reinventing anything but it definitely succeeds in what it aims to be. Exhilarating speed combined with a very reliable personal block can make even the most casual player feel like a champion. Its gorgeous aesthetic ensures that you never tire of it, and instead keeps you mystified enough to keep playing. And its most important mechanic, the Shadow Core, perfectly balances its role as a lifesaver and a stepping stone.
Light Fall is a solid puzzle platformer with a fantastic sense of speed and precise platforming movement complementing it. This fluidity translates through the game and aids in creating a shorter experience with plenty of collectables and hidden secrets along the way. The art and music are both impeccable in cultivating a melancholic atmosphere but the story sadly doesn’t live up to those heights. Light Fall is also brought down by its overly interspersed checkpoints, which escalates the difficulty, and a poorly designed final boss fight. However, Light Fall is a steady addition to the platforming genre that never outstays its welcome but is nothing special, when compared to its counterparts.
Light Fall is an attractive 2D platformer with excellent narrative construction and fluid mechanics (to achieve its speedrunning design), but suffers from a few unfortunate flaws that at times do impact its gameplay experience.
Light Fall is a fast platformer that isn't marred by poor controls or physics. The story is not anything special, but the gameplay is fun and enjoyable for any fan of platformers.
If you aren’t going to speedrun or discover the secrets hidden away, the game won’t last long, but I still urge you to buy it, explore it and test yourself on some of the harder elements to be found.
"Light falls, but developers future looks bright."
Review in Finnish | Read full review
It’s simple, if you like platforming, you should play Light Fall.
Light Fall is a traditional title in its structure but original in the playable element around which it revolves; the creation of a cube that will allow us to face all the challenges ahead. Dynamic, visually beautiful and with an adjusted and well scaled difficulty, it is a totally recommendable proposal for the platform genre fan. It has some problems with the narrative and some details that can be improved, but nothing that should be taken back when considering it as an outstanding option within the indies that have been launched this year.
Review in Spanish | Read full review
It's just all over rather quickly. I like Light Fall a whole lot and I could have stood for some more of it, maybe with some less spaced-out checkpoints and a less disappointing finale. As it stands, it's good game that ends a little too soon.
Light Fall is a 2D Platformer that smoothly delivers on an innovative new concept but fails to live up to its potential.
Though not without some minor issues, Light Fall manages to overcome its fairly typical visual design and platforming gameplay thanks to the unique Shadow Core mechanics and an engaging narrator.
Light Fall is a very competent 2D platformer with a fairly low barrier for kids to enjoy. This could be a good gateway game for the likes of N++ or Super Meat Boy, since the checkpoints are plentiful and it is generally not a punishing title. The visuals are not going to win any awards but they are not offensive or too derivative; merely adequate. Light Fall is a great one for those who are not quite ready to take on Donkey Kong Country: Tropical Freeze, but are growing out of Kirby Star Allies.
Light Fall is a fun and challenging 2D platformer with more than enough content to offer for its asking price. The difficulty curve feels just right, bumping up the challenge as you go at a steady pace without ever feeling overwhelming or unfair. It's a solid platformer on Nintendo Switch, and the secret rooms where you will find most of the yellow crystals to collect will test your skills even further as you try to use your cubed to defend from the hazards you find.
Light Fall is a quite short game that sums up in four acts. in its core, it's not as entertaining and artistic as games like limbo, but the fast pace of the gameplay and diverse abilities have made it a yummy experience.
Review in Persian | Read full review
Overall Light Fall is a nice addition to the platforming genre, with some unique environments, unfortunately it falls short when it comes to difficulty. Adding the ability to create platforms at will seems like a good idea on paper, however it falls short when it allows you to skip large sections of the map with ease.
Despite the dark visuals of the game, the future looks bright for both Light Fall and Bishop Games.
Light Fall is a simple platformer designed great for speed runners but with enough lore for any casual player to enjoy