I wanted Marvel's Spider-Man on PS4 to make me feel like Spider-Man: To sail between the highrises of New York City, to nimbly web up hordes of enemies, and tussle with familiar, animal-themed villains. Insomniac Games' first foray into the world of Marvel handily delivers on all of that. But what I didn't expect from Spider-Man was to come away feeling just as fulfilled to have inhabited the life of Peter Parker. Aside from a few odd pacing issues, which momentarily took me out of the experience of being a superhero, and a world of optional missions that don't always quite live up to the heft of the main story, Insomniac has delivered a Spider-Man story that both surprised and delighted me, coupled with gameplay that made me feel like Spider-Man nearly every step of the way. The Wall Crawler's open world doesn't consistently deliver the thrilling moments of its main campaign, but the foundation laid here is undoubtedly a spectacular one.
A rare harmony of developer and licence makes Insomniac's open-worlder a total treat.
Marvel's Spider-Man is undoubtedly the best Spider-Man videogame ever made, but it could have been a lot better.
The best Spider-Man game ever made… but only just, since it fails to move the superhero video game genre forward in any important way.
An immensely enjoyable and fun to play superhero adventure.
The story shines as brightly as the gameplay – both deliver heart-pounding excitement
A spectacular cinematic presentation and sensational core mechanics help Insomniac's take on a Spider-Man game shine, in spite of some unimaginative open-world activities.
Filled with heart-pounding, high-flying action, Spider-Man is a polished, fun and sometimes frustrating PS4 exclusive
As a playground for one of the most idiosyncratic superheroes of all time, Marvel's Spider-Man is sheer bliss. It's a sandbox platformer first and foremost, and a damn good one. Throughout playing the game I was constantly hounded by the question of whether this—sublime superhero traversal in a gorgeous, idealized version of New York—were enough. After countless hours later spent cleaning up every last icon on the map, I'm convinced they are.