Dead Cells Reviews
Frantic, inventive combat combined with charming visuals and humour make this the only rogue-lite, Metroidvania action-platformer you need right now.
Not content with sheer novelty, Dead Cells importantly taps into the most significant aspect of both of the genres it fuses together. Few games are as addictive as those Metroid-style backtrackers, and perhaps the only thing that has come close this decade is the spate of roguelike platformers that flourished in Spelunky's wake. Dead Cells beautifully captures what makes both of those genres impossible to put down, uniting the “just one more” drive of a roguelike with the “must keep going” compulsion of a Metroid. It's a smart, confident piece of work that works perfectly with the Switch's portability, and anybody interested in either of the genres it builds on should consider checking it out.
It's fast and fun; satisfying and elegant. You won't want to put Dead Cells away.
Dead Cells is one of the best games in the Roguelite genre. Comparisons to Metroid are slightly drawn, but it doesn't change the fact that you have to try it.
Review in Polish | Read full review
Dead Cells is one of the harder games I’ve played in a while and that’s not a bad thing. Hand holding? Nope, you’ll find none of this here. One run might be the perfect run, where you spawn with the best weapon in the game and there’s not an enemy that can take you down. The next run, on the other hand, could end up being the run from hell. You spawn with the weakest weapon, you fail to find an upgrade on your way through the world and it seems like every enemy has your number. Well, that’s the point of the game. It’s not supposed to easy and while it may not be for everyone. Yet, for those who enjoy this sort of game type, you’ll be grinning from ear to ear.
Dead Cells is a cultured, clever, and collected fusion of roguelike canon and metroidvania doctrine. Discovering its wealth of secrets drives the player's curiosity while a proficient performance, derived from countless combinations of weapons and options, rewards their personal dexterity. Dead Cells, from any imaginable approach, thrives in a powerful cycle of surprise and satisfaction.
If you’re looking for an easy version of Enter the Gungeon or a game where you have to plan every encounter, you’ll love Dead Cells. However, if you want an experience where you absolutely have to make the most of what RNG gives you, it might not be for you.
Without reinventing much, Dead Cells combines the best aspects of multiple genres seamlessly and effectively.
And when compared to the classics that inspired its design, that's just about the perfect outcome too.
Dead Cells is an awesome, colourful, action-platformer with a deep customisation system. It's procedurally generated levels will keep you coming back again and again, literally.
Dead Cells looks like a simple old-school 2D platformer, but the core gameplay is modern and smart. The combat is fast, the gameplay style is various, and every time I start a new round would enjoy a different journey. This is a game that could easily cost you hundred of hours.
Review in Chinese | Read full review
Combining the mechanics of rogue-like titles, Metroidvanias, and Dark Souls might sound too messy or overly complicated, but Motion Twin has done it with style.
At first glance, Dead Cells might seem like another overhyped Metroidvania-style platformer trying to break into the stuffed platformer genre, but it's actually worthy of all its praise. Motion Twin's impeccable implementation of roguelike elements into a classic 2D exploration game is the key ingredient that makes it all work, and the impressive controls don't hurt either. The enemy variety and story might not be groundbreaking, but the positives eclipse any of the game's small negative aspects. Dead Cells is a standout in the genre.
If you want to play a worthy successor to the long line of Metroidvania classics and are willing to experience rogue-like difficulty to get it, Dead Cells is an experience worth having over and over again.
No need to reinvent the wheel when you have a fast combat system, a good algorithm and a lovely artistica design: this is why Dead Cells has become one of the best habits of this summer. Don't miss it it you loved any Castlevania game ever made.
Review in Italian | Read full review
Dead Cells is such an easy game to recommend.
Dead Cells could have been a disaster – another game where your arm is behind your back unless you get lucky. Instead your skill is rewarded, and even when enemies become frustratingly fast, you always get the urge for just one more run. Good luck does help of course. It is not perfect, but it is dead close.
Dead Cells is fast-paced, slick, action-packed and pitched just right in terms of difficulty. This is paired with a ridiculously addictive upgrade loop and drool-worthy animations, combining to deliver a roguelike which can stand tall alongside greats like Spelunky.
They will kill you a thousand times and you will keep trying. Because it is the basis of this game, repetition and learning. All this coupled with a beautiful aesthetic and an epic soundtrack, makes Dead Cells a safe bet to spend the remainder of summer, and much more.
Review in Spanish | Read full review
The distance between Dead Cells and a perfect masterpiece is as narrow as a hairstyle.
Review in Persian | Read full review