Anamorphine Reviews
While Anamorphine's story is still worth seeing through, it's a shame that its shoddy optimization tries to actively thwart its touching message at every turn.
Anamorphine is a good experience hiding inside of a rough package.
Anamorphine is a very unique walking simulator which explores very mature themes and has a very well presented intriguing story that successfully raises awareness of depression and the impact it can have on people's lives. Although Anamorphine's story is interesting, it ultimately fails to be a truly entertaining and fun experience due to the overwhelming amount of performance issues throughout. If you're looking for a new walking simulator to enjoy, we'd recommend hopping on your bike and cycling the other way.
Anamorphine is a beautiful narrative similar to a movie.
Anamorphine has a lot of technical and performance problems, but the outlying narrative finds its way through, delivering a poignant, deep exploration into loss and depression. The game's performance issues can't be ignored, but Elena's story will stick with you for a long, long time.
Short and uninspired walk through ugly virtual places. Game had a potential to be something good, but developer didn't deliver.
Review in Polish | Read full review
A lack of visual flair or narrative complexity leave Anamorphine feeling dull and long winded, the cursory way it touches upon difficult emotional issues born out of interpersonal problems and substance abuse comes off poorly as a result.
The indie video game scene has made huge strides and seen so many successes in representing issues of mental health lately that it hurts that much more when a game falls this far short
Overall Anamorphine is a touching and interesting story which is infinitely relatable. I wish the storytelling had been a bit more varied and I hadn't had my issue with motion sickness. All of that said, if you enjoy narrative exploration games this is a good one to check out.
Besides some small technical glitches in the games causing some slowdown here and there, I really liked Anamorphine. It touches on some tough topics and avoids doing it in a cliche way. The world it paints is interesting, and the story can really home for some. If you are a fan of walking sims, then I think there is a lot to like here. If you don't love walking Sims, then this one certainly won't change your mind.
If you like first-person experiences (a.k.a. walking simulators), and don't mind experiencing the particular topics that Anamorphine deals with, then you should check this one out on PlayStation 4. It features a story that will certain touch you, especially if you've dealt with something similar to what the main protagonist goes through. The one complaint I'd have is that the loading times between chapters are a bit on the long side, and that the game loads for a few seconds at weird spots, but this is probably something that the team is working on to improve by way of a patch.
Anamorphine is a narrative adventure that fails to deliver its story with enough competence to offer the player any emotionally engaging content. So what you're left with is a low-budget, brief experience with no replay value and a high asking price.
Anamorphine is a very unique game with very deep emotional story and beautiful music, but it is absolutely not a game for every gamer. If you like challenging and variable gameplay elements, Anamorphine isn’t your game at all. In fact, Anamorphine is a game for gamers that only look for a deep story and want to go to an emotional journey inside the mind and memories of a sad person, without so much attention to gameplay and technical issues. Anamorphine is all about narration and I’m sure that you will not forget Elena’s story for a long time.
Review in Persian | Read full review
Interesting debut of Artifact 5 with a game whose proposal, despite having been even more elaborate, will appeal to all those who follow the narrative experiences. Or at least to all those who can ignore its numerous technical problems.
Review in Spanish | Read full review
Anamorphine is a prime example of a game in which the concepts have not been adequately implemented, as well as a game suffering from a number of technical difficulties. Developers who are preparing to release their first game could learn a valuable lesson from these types of heavily flawed games.
Review in Persian | Read full review
Anamorphine, despite having a good idea in hand, suffers from an excessive sloppiness in its execution and ends up becoming a highly flawed experience that doesn't engage emotionally.
Review in Portuguese | Read full review
Sadly, at this present moment I just can’t recommend Anamorphine. It’s powerful, intense and delicate in its depiction of mental health care with a touching and emotional journey, but your patience will be tested with its issues that sadly have to be ironed out before I can say it’s worth buying. I’m going to be keeping an eye on it, because there is a story here that is genuinely worth your time.
Anamorphine is a visual focused non-narrative story in which you must delve into the mind of a man haunted by guilt and anger over his own inabilities to help his wife. The game has you travelling from memory to memory as you reconstruct what actually happened and how you feel via fantastical environments and a spectacular soundtrack. Unfortunately, the PS4 version has a few issues such as frame rate drops and stuttering. However, I imagine these issues should be resolved within a few patches.
Overall the game encompasses a powerful message told in a powerful way. Everything is thoughtfully implemented, faded colours show signs of depression and in Anamorphine small and subtle acts lead to bigger things. Anamorphine and its core message made me wonder. However, when I look back on this game I will remember the lags, repetition hidden amidst Elena’s powerful story.