Sekiro: Shadows Die Twice Reviews
A qualitative level able to convince and let even those who, like me, soulslike still not feel full, enjoy it. Congratulations, From Software, once again.
Review in Italian | Read full review
Sekiro: Shadows Die Twice is a truly new expression of the design philosophy that FromSoftware has spent years refining. Shifting gears a bit in the setting, story, and gameplay, the spirit of Dark Souls is still clearly the driving factor here.
The introduction of new traversal ideas, proper stealth and a more focused narrative mark this out as different enough to warrant true merit, and prove that From Software still have a trick or two up their sleeves.
Sekiro: Shadows Die Twice is the work of a studio at the height of its powers – beautiful, cruel, and moving.
I’m here to see if Sekiro: Shadows Die Twice can click for someone who does not have the reverence for the “Soulsborne” games. If you are looking for validation of your tastes or how this game compares to Dark Souls, plenty of other reviews will cover that.
Yes, Sekiro hurts. But look at this smile as well. Shadows Die Twice is a beautiful, masochistic misadventure. Some of its boss fights are so stupendous, I dare not speak about them. It is a test of mettle and nerve that proves From Software are still winning the arms race against us cheesey rats.
Sekiro: Shadows Die Twice manages to live up to its monstrously high expectations in nearly every way. Its high-risk combat system is as satisfying as it is punishing, and its level design begs you to explore every inch of the world. While its locations and enemies aren't as varied as in previous From Software games, you'll hardly notice when you're locking swords with opponents across several beautiful settings. Sekiro tells an intriguing tale about loyalty and mortality packed with surprises and easy-to-miss side stories.
Sekiro: Shadows Die Twice is a captivating experience given its setting and lore. There are so many mysteries to uncover, and I can't wait to play it even more.
Few games task you so harshly or dare to drive you to such frustration, but few games are as rewarding or exhilarating when you succeed.
This often breathtaking game of serial assassination in 16th-century Japan is a treasure chest for players able to commit to learning its secrets
Overall, I can’t get enough of Sekiro despite being terrible at playing it. It’s a great evolution of the Soulsborne experience with impressive new traversal and combat mechanics in a beautiful world loaded with odd characters and challenging enemies.
Sekiro: Shadows Die Twice is another great game from FromSoftware that changes the usual formula and creates something new and great on a familiar foundation.
Review in Russian | Read full review
Because under Sekiro's hard surface there is one of the most refined and rewarding combat systems of recent years. A combat system that after each completed battle gives a great, complete feeling where few games even come close.
Review in Swedish | Read full review
Whether you're a Dark Souls veteran or not, this is a game that will truly test your patience as well as the tensile strength of your joypad. It's like what I imagine running a marathon would be like. For all of the joyous, cathartic highs that come from making even the smallest amount of progress, Sekiro's difficulty means it's tough to recommend to everyone, narrowing its appeal to those with the tenacity to devote to it. But like Mr Miyagi's onerous training regime in The Karate Kid, Sekiro will put you through the ringer, if only because deep down it knows you can succeed if you put your mind to it.
Sekiro: Shadows Die Twice is a beautifully crafted game. The combination of excellent story-telling and world-building, gorgeous visuals and sound design along with an outstanding combat system will make it one of 2019's best games. The one aspect that keeps it from being a must-play for everyone is the sheer level of difficulty that some players will find off-putting.
Sekiro: Shadows Die Twice is a fiercely challenging, yet highly compelling action adventure. The posture-based combat is tricky to learn but wonderfully rewarding to master, and all the nips and tucks to From Software's usual tropes make for a game that's surprisingly accessible for new players. Despite some slightly ropey traversal and occasionally dodgy performance, this game will keep you hooked from start to finish with its built-in "one more go" death mechanic and a bleak yet gorgeous world to explore. This is a fresh new spin on From's formula that fans and newcomers alike should definitely give a stab.
You can tell From Software was happy to try something a little different with Sekiro: Shadows Die Twice. The game has a few mechanical issues, which can be largely chalked up to new series jitters, but its energy and excitement mostly make up for its flaws. While I haven’t finished my journey through Sekiro yet, I’m fairly confident those with the Bushido to face its challenges will have a bloody good time.
Sekiro: Shadows Die Twice is not a soulsborne, and it's not another Tenchu. However, the breathtaking landscapes of a war-torn Japan and a mysterious but compelling story make a perfect outline for a rhythmic, stimulating and particularly challenging gameplay.
Review in Italian | Read full review
We're only at the end of first quarter 2019, but Sekiro: Shadows Die Twice is pulling out all the stops as a heavy hitter. Minor issues aside, Sekiro will occupy thousands of PlayStations for a long, long time.
Sekiro: Shadows Die Twice proves that FromSoftware studio is able to innovate while retaining the fundamentals of its fame.
Review in French | Read full review