Do Not Feed The Monkeys Reviews
A truly original game that fans of graphic adventures, investigation and social discourse will love. Watch out: like watching the "cages", once you start playing it's difficult to sop.
Review in Spanish | Read full review
Do Not Feed the Monkeys is one of the most original proposals of the video game industry in recent years. His concept is different and fun from beginning to end.
Review in Spanish | Read full review
An interesting and unique point'n click adventure that falls short on lenght but manages to entertain while it lasts.
Review in Spanish | Read full review
Do not feed the monkeys is a colourful voyeuristic journey into shady organisations and oddball characters. Some of its systems aren't particularly well explained, but discovering a new nugget of information about a weird old man makes it all worthwhile.
Do Not Feed The Monkeys isn't a perfect game by any means, and its minor interface and design hiccups are unfortunate. Thankfully, these small irritations do not serve to massively undermine what Fictiorama Studios has achieved here; the capacity for indie developers to come up with novel ideas never ceases to impress, and this is a doozy of a concept. Weaving together the "monkeys'" stories is rewarding and satisfying, and there's an impressive sense of foreboding to the whole thing. You'll play Do Not Feed The Monkeys through to the end more than once, believe us.
The Primate Observation Club has you watching monkeys as you struggle to pay for more cages while taking care of yourself. The balance between time and money is consistently engaging. The subject's lives are yours to watch. There is just one key rule: Do not feed the monkeys.
Revealing itself through multiple playthroughs, Do Not Feed the Monkeys gets wilder every time, and has a ridiculous number of outcomes waiting to be discovered. Expect to spend hours glued to the screen, as you're driven by a compulsion to see these stories through to their many hilarious or devastating conclusions.
Do Not Feed the Monkeys is a simple game that has put a lot of effort into constructing an absorbing world that it is easy to let take priority over making sure your character eats
Some games are revolutionary, some are evolutionary, and some are just good at doing their own thing. Do Not Feed the Monkeys falls into the latter category and manages to take 'unique' in a positive direction by melding a puzzle game with resource management within a fascinating premise.
Offering a short but unique premise, Do Not Feed The Monkeys grabs the player's attention but botches it with conflicting mechanics that replicates too much with the mundane tasks it aims to satirise.
Do Not Feed the Monkeys is a testament to the capacity of independent developers to create something unique that makes major league, triple-A products feel trite by comparison. However, while being a paid voyeur turns out to be quite entertaining, this title is not without its flaws, with the most serious one being that, although something that was supposed to have a high replay value, it actually becomes increasingly less enjoyable the more you play. Nevertheless, do get it if intrigued by its original concept. The fun will last for two-to-three play-throughs, but it's definitely worth it.
Do Not Feed the Monkeys is a unique point and click game about joining a mysterious club to watch cages (surveillance cameras) and reporting on them while managing their time and resources and making decisions how to deal with the club's demands. Do Not Feed the Monkeys wasn't as impactful as I thought it would be for such a strange concept, but we appreciate bringing something fresh and exciting for the players.
Review in Arabic | Read full review
It’s short-lived, and the unnecessary focus on survival elements takes the fun out of it. A sizeable assortment of camera locations means a second playthrough might show you something new – but it’s debatable whether you’ll be bothered to go through it again.
If you've been following me for a while you'll know I'm a big fan and cheerleader for weird games...
With re-releases, remakes and sequels buzzwords of the gaming industry these days, innovative video games such as ‘Do Not Feed The Monkeys’ only come around once in a blue moon, and therefore they should not only be commended but encouraged – especially as it’s from an indie developer. So, while there are some issues preventing this from being executed perfectly, it’s still as fun as a barrel of monkeys.
Do Not Feed The Monkeys, even on Nintendo Switch, is certainly something to try and enjoy. The title is an atypical adventure game, able to graft into the innermost part of the human brain and play with our unconscious much better than the competition. The title is replayable, with some problems due to the control system and with some situations (such as the endgame) that could be better managed by distorting a little 'essence. Our advice is to take and play it because it is difficult to regret the adventure you are preparing to live. Remember to cover with scotch the cameras you have at home, rather.
Review in Italian | Read full review
Every so often a game comes along that catches you unawares. The great thing about writing reviews is that sometimes when faced with a list of possible titles, you make a choice based on any number of criteria. This time around, it was the name.
Do Not Feed the Monkeys is an enjoyable ‘voyeur simulator’ that’ll certainly hook players in with the unique and zany scenarios it puts you in. It does have some flaws with a lack of tutorials and some finicky controls the most obvious offenders, but they don’t stop the game from offering a genuinely intriguing and clever experience for Nintendo Switch gamers to sink their teeth into. Just remember one thing: do NOT feed the monkeys…
Do Not Feed The Monkeys surprised me. Whether it’s down to the unexpected depth, variety, or killer tone, I found myself engrossed through my descent into its dingy underworld. If you want a razor-sharp simulation that poses plenty of questions on morality, Do Not Feed The Monkeys will not monkey around with your time.
I certainly felt that once I got my head fully and completely bamboozled by the intricacies of Do Not Feed The Monkeys, it was over. Fortunately the game is replayable to the nth degree due to its central mechanic of playing the game particularly how you want to, no matter how stressful each playthrough was always going to be.