Kirby and the Rainbow Curse Reviews
Kirby and the Rainbow Paintbrush is one of the best-looking games on the Wii U, yet its creativity fails to reach the same dizzying heights where gameplay is concerned. It's fun and accessible, but doesn't offer enough substance to serve as anything more than fodder for a few lazy Sunday afternoons.
The nature of experimentation means that some ideas could falter, however, and Kirby and the Rainbow Curse is a prime example of not quite getting the results that I hoped for.
Gets several points right, especially its artwork and visual environment. There's a lot of content to unlock and its difficulty curve is balanced enough. Where it fails is on providing a more captivating gameplay, as the game forces the players to constantly look down to their GamePads, wasting time in the process.
Review in Portuguese | Read full review
Kirby and the Rainbow Curse is a definite misstep for the Kirby series, and for Nintendo. Unless you have some young kids in your household, steer clear of this one.
Kirby and the Rainbow Curse is still a thing of beauty, lovely to look at and challenging (but not punitive) in play. In places, you can even see the sculptor's fingerprints, but you can't leave any of your own.
Kirby and the Rainbow Curse oversimplifies its mechanics, making for an experience alternating between frustrating and dull.
Kirby and the Rainbow Curse has its moments, but is ultimately marred by frustrating controls and questionable game design.
In an attempt to prove the viability of the GamePad touchscreen as a primary input device, Nintendo accidentally created an inferior sequel to a decade-old DS puzzler. Kirby and the Rainbow Paintbrush squanders much of its potential and achingly beautiful visuals, functional but lacking in lasting fun.
A tepid sequel to Kirby: Power Paintbrush, that even with its short running time barely manages to stretch it's small collection of ideas across a whole game.
Ten years later, this frustrating follow-up to Canvas Curse feels shallow and soulless by comparison.
Overall, I cannot stress enough not to buy this game at $40 for the Wii U, unless you're ok with what is basically a portable game being packaged as a full console experience. If Nintendo re-releases this game for the 3DS for $20, go for it. If you see it in a bargain bin for $5, go for it. But whatever you do, don't spend more than that.
It's adorable, charming, and totally Kirby except for the pesky controls. And gameplay. And Game Pad.So no, it's not that good.
A happy platforming game that appears to be made out of clay and has just one odd design flaw.
Kirby and the Rainbow Curse is a charming adventure that's priced well, even if it comes with some corner cutting flaws.
Kirby And The Rainbow Curse itself doesn't feel old at all, despite closely following in the footsteps of its decade-old progenitor. If anything, it feels like it belongs here right now. It's not taking us anywhere we haven't already been, or showing us a bold new future, and that's okay.
Truly no other game uses the Wii U touch screen to its fullest with such flair. Kirby and the Rainbow Curse is a beautiful, creative, and fun-loving game that absolutely deserves your time and attention.
It's a minor blot, though, as elsewhere this lives up to the legacy of its predecessor, and takes it to new, interesting places. Kirby rarely gets a starring role in Nintendo's line-up, which is something of a shame, as the Rainbow Curse is another unconventional treat.
While playing the game, I thought of my father, who is a far better sketch artist than I am. He is one of those people who is interested in video games but professes to be allergic to dual analog stick controllers. If the game's stylus-driven mechanics can win him over, I might owe Nintendo a heartfelt tweet.