The Escapists Reviews
The Escapists is a game for a very niche audience, as it doesn't provide much in the way of variety to deliver enough entertainment for long periods of time.
The Escapists holds the methodical tedium of a prison life simulator with some escape mechanics built in, rather than a thrilling game in which you plan your escape. More focus on teaching the intricacies of the mechanics in-game would have done wonders for The Escapists and actually hatching and carrying out a master plan for escaping confinement, because at its core The Escapists is a thrilling concept. Instead we get stuck going through the motions like it's The Sims: Prison Life as we realize we're two months into our sentence and no closer to being on the other side of those bars than the day we got thrown into the joint. Time to hit the showers, boys!
The prison theme is under-represented in games, and a welcome change from the more oversaturated motifs we're often subject to (war, I'm looking at you). 'The Escapists' does have a lot of good ideas. It can't quite deliver on many of them due to a slow interface, weird AI and other design choices. It's a charming indie game that is welcome on the Xbox One but falls short overall.
If you are looking for an intricate clinic in the art of escape, The Escapists will have you covered but if you are a casual gamer seeking a fun time than this is probably not the title for you.
The Escapists is an interesting premise for a simulation-style game that offers numerous ways to tackle situations and lots of routines to keep track of. However, the cumbersome interface may impact the enjoyment of anyone playing with an Xbox controller, and with the promise of further updates and additions on the PC side, interested players may want to consider grabbing the game off of Steam instead, if possible.
The Escapists is a game that welcomes and rewards creativity, however the patience required may limit its audience
What looks like a bright and breezy game turns out to be an incredibly stiff challenge that can occasionally be hugely rewarding. More often than not, however, The Escapists is about as pleasurable as a swift kick in the bollocks.
The Escapists is a cute, challenging, and potentially rewarding sandbox game that refuses to hold your hand. Releasing it after the much more refined sequel doesn't prove flattering, however. If you've played The Escapists 2, the original will feel like a notable step back. If you haven't played The Escapists 2, that's the game you should go for.
The Escapists is excellent at what it does, there's no doubt about that, and it's cornered a market that nobody else dares to touch. It's generous with content, it's deep, and, at times, it's extremely satisfying. Still, it can be very tedious, and as such, unless you're actually in prison and have time to kill, there are probably better ways to spend your limited gaming hours. If the premise intrigues you then by all means give it a go – otherwise, you may want to refrain from spending your time behind bars.
Perhaps a bigger emphasis on characters or story could even go a long way to give players the incentive to continue or get more involved. It's very possible the game simply isn't for me, and this will become a niche title. But in my eyes, this is one prison I will simply not be returning to.
The Escapists can be hours of fun for those who enjoy a good challenge in a unique setting, but abundant troubleshooting can make this a hard sell for a mainstream audience.
Escaping prison should be more exciting than this. Strategizing is fun, but the amount of repetition gets tiresome
The concept of The Escapists—make friends, make enemies, make crazy tools, and escape from prison through any applicable deviancy—is easy to fall in love with. Reality, positioning The Escapists as a beautiful machine undermined by the gears assigned to power it, is more cruel.
The Escapists fills a niche that few developers dare to tread: a strategy title that demands planning and focus, leaving no room for failure and very limited handholding. Such restrictions limit the overall appeal, but those brave enough to venture into Mouldy Toof Studios' and Team17's latest release on PlayStation 4 will find buckets of charm and invention to reward their patience, as well as plenty of value for money.
Despite these irritants, The Escapist remains light-hearted fun. It's not an especially meaningful or rich gaming experience (and of course, it doesn't try to be either), and it won't be remembered a decade from now as a classic, but it's honest entertainment that does on some level tap into one of the more enduring subsets of the crime fiction genre.
The Escapists is a "deeper than appears" puzzler that will take some getting into, but the pay-off is worth it.
Methodical and oddly compelling incarceration
The Escapists certainly has its times where it felt like Shawshank's river-crawl through crap, but each escape felt hard-earned and true enough to the point where we felt clean on the other side of its prison walls.
On one hand, I ended up feeling gratified and at peace doing menial mini-game-like tasks, including exercising and laundry duties. On the other, it seems like Team 17 and Mouldy Toof Studios don't want you playing the role of a prisoner at all.
An enjoyable puzzle game that features a surprising amount of depth. However, its gameplay can sometimes be as frustrating as it is rewarding.